⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 vwrlib.hdf

📁 HLPDK V10.0+ System Extension Library
💻 HDF
字号:
;******************************************************************************
; Ver 1.0, Last Update Nov 08, 1993                                           *
;                                   vwrLIb                                    *
; this library adds functionality to HLPDK V10.0+, and adds special functions *
; to the multimedia viewer 2.0 target.                                        *
;                                                                             *
; The following added functionality is added :                                *
;                                                                             *
; 256 color bitmap support, not available with the standard \{bmX \} graphics *
; defined with the standard graphic links of HLPDK 10.0                       *
;******************************************************************************
.ifdef mmviewer

;******************************************************************************
;                                   bmp256                                    *
; insert the embedded file specified in %1, the Ebmp256 is a better function  *
; e.g. ~bitmap~bmp256(256color.bmp)~                                          *
; (where 256color.bmp was declared as a .EMBEDD object ..                     *
;******************************************************************************
.userlink bmp256 '\{ewc MVBMP2, ViewerBmp2, !%1\}'

;******************************************************************************
;                                 bmp256Left                                  *
; insert a 256 color bitmap, and align to the left of the paragraph. The      *
; parameter to the bitmap is not the complete path to the bitmap!             *
; e.g. ~bitmap~bmp256Left(256color.bmp)~                                      *
;******************************************************************************
.userlink bmp256Left '\{ewl MVBMP2, ViewerBmp2, !%1\}'

;******************************************************************************
;                                 bmp256Right                                 *
; insert a 256 color bitmap, and align to the right of the paragraph. The     *
; parameter to the bitmap is not the complete path to the bitmap!             *
; e.g. ~bitmap~bmp256Right(256color.bmp)~                                     *
;******************************************************************************
.userlink bmp256Right '\{ewr MVBMP2, ViewerBmp2, !%1\}'

;******************************************************************************
;                                   Gbmp256                                   *
; Same as bmp256, but the graphic is the id of the graphic defined in a       *
; .GRAPHIC statement.                                                         *
; e.g. :                                                                      *
; .graphic mypicture pic256.bmp                                               *
;  .. ~Bitmap~Gbmp256(mypicture)~ ..                                          *
;                                                                             *
;******************************************************************************
.userlink Gbmp256 '\{ewc MVBMP2, ViewerBmp2, !%g1\}'

;******************************************************************************
;                                 Gbmp256Left                                 *
; same as Gbmp256, but aligns to the left of the paragraph                    *
;******************************************************************************
.userlink Gbmp256Left '\{ewl MVBMP2, ViewerBmp2, !%g1\}'

;******************************************************************************
;                                Gbmp256Right                                 *
; Same as Gbmp256, but aligns bitmap to the right of the paragraph            *
;******************************************************************************
.userlink Gbmp256Right '\{ewr MVBMP2, ViewerBmp2, !%g1\}'

;******************************************************************************
;                                   Ebmp256                                   *
;                                 Ebmp256Left                                 *
;                                Ebmp256Right                                 *
; these are the recommended viewer links, these viewer commands must be       *
; executed on embedded bitmaps.                                               *
; remmember to .EMBEDD mygraphic mygraphic.bmp before !                       *
;******************************************************************************
.userlink Ebmp256 '\{ewc MVBMP2, ViewerBmp2, !%e1\}'
.userlink Ebmp256Left '\{ewl MVBMP2, ViewerBmp2, !%e1\}'
.userlink Ebmp256Right '\{ewr MVBMP2, ViewerBmp2, !%e1\}'

.endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -