📄 playmenu.as
字号:
//previous button
var __prevBigBut:MovieClip = prevBigActivColorHolderMC;
var __prevSmallBut:MovieClip = prevSmallActivColorHolderMC;
// handCursor
playButtonMC.useHandCursor = handCursorBehave;
nextButtonMC.useHandCursor = handCursorBehave;
prevButtonMC.useHandCursor = handCursorBehave;
//end playbut
//*************playbutton events******************
playButtonMC.onRollOver = function() {
__menu.PLAYOUT = false;
if (!__menu.BLOCK) {
__menu.setToActiv(__playBut, 100);
//white bliks
__menu.setToPacive(_whiteTop, halfActivOffset);
__menu.setToPacive(_whiteBottom, halfActivOffset);
// **********************************************HINT********************************************
if (__PLAYPANELBEHAVE) {
var hinttext:String = _global.PSS_UI.lib_play;
} else {
//**************************update hint language***********************
__menu.updateHintLang();
//****end*******************update hint language***********************
var hinttext:String = __menu.bPlayHint;
}
if (!disablePlayHint) {
Hint.labelText(hinttext);
}
// ****************end**************************HINT********************************************
} else {
var hinttext:String = _global.PSS_UI.lib_block;
Hint.labelText(hinttext);
}
};
playButtonMC.onRollOut = playButtonMC.onReleaseOutside=function () {
__menu.PLAYOUT = true;
// **********************************************KILL HINT********************************************
Hint.killHint();
// ****************end**************************KILL HINT********************************************
if (!__menu.BLOCK) {
// if browser is activ get from MENUHOLDER
if (__MENUHOLDER.ActivBrowser) {
__menu.setToPacive(__playBut, halfActivOffset);
} else {
__menu.setToPacive(__playBut, 0);
}
//white bliks
__menu.setToActiv(_whiteTop, 100);
__menu.setToActiv(_whiteBottom, 100);
}
};
//****end******playbutton events******************
//*************next button events******************
nextButtonMC.onRollOver = function() {
__menu.NEXTOUT = false;
if (!__menu.BLOCK) {
__menu.setToActiv(__nextBigBut, 100);
__menu.setToActiv(__nextSmallBut, 100);
// **********************************************HINT********************************************
updateHintLang();
if (__PLAYPANELBEHAVE) {
var hinttext:String = _global.PSS_UI.lib_next;
} else {
//**************************update hint language***********************
__menu.updateHintLang();
//****end*******************update hint language***********************
var hinttext:String = __menu.bNextHint;
}
if (!disableNextHint) {
Hint.labelText(hinttext);
}
// ****************end**************************HINT********************************************
} else {
var hinttext:String = _global.PSS_UI.lib_block;
Hint.labelText(hinttext);
}
};
nextButtonMC.onRollOut = nextButtonMC.onReleaseOutside=function () {
__menu.NEXTOUT = true;
// **********************************************KILL HINT********************************************
Hint.killHint();
// ****************end**************************KILL HINT********************************************
if (!__menu.BLOCK) {
__menu.setToPacive(__nextBigBut, 0);
__menu.setToPacive(__nextSmallBut, 0);
}
};
//****end******nextbutton events******************
//*************prev button events******************
prevButtonMC.onRollOver = function() {
__menu.PREVOUT = false;
if (!__menu.BLOCK) {
// **********************************************HINT********************************************
if (__PLAYPANELBEHAVE) {
var hinttext:String = _global.PSS_UI.lib_previous;
} else {
//**************************update hint language***********************
__menu.updateHintLang();
//****end*******************update hint language***********************
var hinttext:String = __menu.bPrevHint;
}
Hint.labelText(hinttext);
// ****************end**************************HINT********************************************
__menu.setToActiv(__prevBigBut, 100);
__menu.setToActiv(__prevSmallBut, 100);
} else {
var hinttext:String = _global.PSS_UI.lib_block;
Hint.labelText(hinttext);
}
};
prevButtonMC.onRollOut = prevButtonMC.onReleaseOutside=function () {
__menu.PREVOUT = true;
// **********************************************KILL HINT********************************************
Hint.killHint();
// ****************end**************************KILL HINT********************************************
if (!__menu.BLOCK) {
__menu.setToPacive(__prevBigBut, 0);
__menu.setToPacive(__prevSmallBut, 0);
}
};
//****end******prevbutton events******************
//******************************************PRESS EVENTS************************************
//******************PLAY
playButtonMC.onRelease = function() {
// **********************************************KILL HINT********************************************
Hint.killHint();
// ****************end**************************KILL HINT********************************************
if (!__menu.BLOCK) {
if (__PLAYPANELBEHAVE) {
disablePlayHint = true;
} else {
disablePlayHint = false;
}
// *****************************INTRO ACTION*****************************************
__menu.introAction();
// *******end*****************INTRO ACTION*****************************************
}
};
//***********************************next button******************
nextButtonMC.onRelease = function() {
// **********************************************KILL HINT********************************************
Hint.killHint();
// ****************end**************************KILL HINT********************************************
if (!__menu.BLOCK) {
// *****************************INTRO ACTION*****************************************
__menu.nextIntroAction();
// *******end*****************INTRO ACTION*****************************************
}
};
//***********************************previus button******************
prevButtonMC.onRelease = function() {
// **********************************************KILL HINT********************************************
Hint.killHint();
// ****************end**************************KILL HINT********************************************
if (!__menu.BLOCK) {
// *****************************INTRO ACTION*****************************************
__menu.prevIntroAction();
// *******end*****************INTRO ACTION*****************************************
}
};
}
//*****************end events*****************************
//*************************blok play menu***********************************
public function block():Void {
BLOCK = true;
}
public function unblock():Void {
BLOCK = false;
if (PLAYOUT) {
__this.setToActiv(whiteTop, 100);
__this.setToActiv(whiteBottom, 100);
PLAYOUT = false;
}
if (NEXTOUT) {
__this.setToPacive(nextBigActivColorHolderMC, 0);
__this.setToPacive(nextSmallActivColorHolderMC, 0);
NEXTOUT = false;
}
if (PREVOUT) {
__this.setToPacive(prevBigActivColorHolderMC, 0);
__this.setToPacive(prevSmallActivColorHolderMC, 0);
PREVOUT = false;
}
}
// ****************end class
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -