📄 i_neg.c
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/**********************************//* *//* Copyright 2000, David Grant *//* *//* see LICENSE for more details *//* *//**********************************/#include "coldfire.h"/* Negate instruction (NEG) *//* Format 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+| 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | Register |+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+*/int NEGTime=1;INSTRUCTION_2ARGS(NEG, unsigned Code1,13, unsigned Register,3);static void execute(void){ struct _Address Destination; unsigned int Result, DValue; NEG_Instr Instr; Memory_RetrWordFromPC(&Instr.Code); if(!EA_GetFromPC(&Destination, 32, 0, Instr.Bits.Register)) return; EA_GetValue(&DValue, &Destination); Result = 0 - DValue; /* Set the status register */ SR_Set(I_NEG, 0, DValue, Result); EA_PutValue(&Destination, Result); cycle(NEGTime); return;}static int disassemble(char *Instruction, char *Arg1, char *Arg2){ NEG_Instr Instr; Memory_RetrWordFromPC(&Instr.Code); sprintf(Instruction, "NEG.L"); Addressing_Print(32, 0, Instr.Bits.Register, Arg1); Arg2[0]=0; return 0;}int neg_5206_register(void){ instruction_register(0x4480, 0xFFF8, &execute, &disassemble); return 1;}
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