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📄 i_jsr.c

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/**********************************//*                                *//*  Copyright 2000, David Grant   *//*                                *//*  see LICENSE for more details  *//*                                *//**********************************/#include "coldfire.h"/* Jump To Subroutine (JSR) instruction *//* Format     15  14  13  12  11  10   9   8   7   6   5   4   3   2   1   0+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+| 0 | 1 | 0 | 0 | 1 | 1 | 1 | 0 | 1 | 0 |  EAMode   | EARegister|+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+*/int JSRTime[8]={-1, 3, -1, -1, 3, 4, 3, -1};INSTRUCTION_3ARGS(JSR,	unsigned Code1,10,	unsigned EAMode,3,	unsigned EARegister,3);static void execute(void){	struct _Address Destination;	unsigned int DValue;	JSR_Instr Instr;	Memory_RetrWordFromPC(&Instr.Code);		if(!EA_GetFromPC(&Destination, 32, Instr.Bits.EAMode, Instr.Bits.EARegister)) return;	EA_GetEA(&DValue, &Destination);	Stack_Push(32,memory_core.pc);	/* Set the new PC */	memory_core.pc=DValue;	/* Condition codes are not affected */		cycle(JSRTime[cycle_EA(Instr.Bits.EARegister,Instr.Bits.EAMode)]);		return;}static int disassemble(char *Instruction, char *Arg1, char *Arg2){	JSR_Instr Instr;	Memory_RetrWordFromPC(&Instr.Code);	sprintf(Instruction, "JSR");	Addressing_Print(32, Instr.Bits.EAMode, Instr.Bits.EARegister, Arg1);	Arg2[0]=0;	return 0;}	int jsr_5206_register(void){	instruction_register(0x4E80, 0xFFC0, &execute, &disassemble);	return 1;}

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