📄 i_jsr.c
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/**********************************//* *//* Copyright 2000, David Grant *//* *//* see LICENSE for more details *//* *//**********************************/#include "coldfire.h"/* Jump To Subroutine (JSR) instruction *//* Format 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+| 0 | 1 | 0 | 0 | 1 | 1 | 1 | 0 | 1 | 0 | EAMode | EARegister|+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+*/int JSRTime[8]={-1, 3, -1, -1, 3, 4, 3, -1};INSTRUCTION_3ARGS(JSR, unsigned Code1,10, unsigned EAMode,3, unsigned EARegister,3);static void execute(void){ struct _Address Destination; unsigned int DValue; JSR_Instr Instr; Memory_RetrWordFromPC(&Instr.Code); if(!EA_GetFromPC(&Destination, 32, Instr.Bits.EAMode, Instr.Bits.EARegister)) return; EA_GetEA(&DValue, &Destination); Stack_Push(32,memory_core.pc); /* Set the new PC */ memory_core.pc=DValue; /* Condition codes are not affected */ cycle(JSRTime[cycle_EA(Instr.Bits.EARegister,Instr.Bits.EAMode)]); return;}static int disassemble(char *Instruction, char *Arg1, char *Arg2){ JSR_Instr Instr; Memory_RetrWordFromPC(&Instr.Code); sprintf(Instruction, "JSR"); Addressing_Print(32, Instr.Bits.EAMode, Instr.Bits.EARegister, Arg1); Arg2[0]=0; return 0;} int jsr_5206_register(void){ instruction_register(0x4E80, 0xFFC0, &execute, &disassemble); return 1;}
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