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📄 i_lsx.c

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💻 C
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/**********************************//*                                *//*  Copyright 2000, David Grant   *//*                                *//*  see LICENSE for more details  *//*                                *//**********************************/#include "coldfire.h"/* Logical Shift Left/Right LSL, LSR instructions *//* Format     15  14  13  12  11  10   9   8   7   6   5   4   3   2   1   0+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+| 1 | 1 | 1 | 0 | Count/Reg | dr| 1 | 0 |i/r| 0 | 1 |  Register |+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+*/int LSXTime=1;INSTRUCTION_7ARGS(LSX,	unsigned Code3,4,	unsigned CountReg,3,	unsigned DR,1,	unsigned Code2,2,	unsigned IR,1,	unsigned Code1,2,	unsigned Register,3);static void execute(void){	struct _Address Source,Destination;	unsigned int Result, SValue, DValue;	LSX_Instr Instr;	int last_bit;	Memory_RetrWordFromPC(&Instr.Code);	if(Instr.Bits.IR==0) {		/* Shift from count in instruction word */		SValue = Instr.Bits.CountReg;		if(SValue == 0) SValue = 8;	} else {		if(!EA_GetFromPC(&Source, 32, 0, Instr.Bits.CountReg)) return;		/* Get source, modulo 64 */		EA_GetValue(&SValue, &Source);		SValue &= 0x0000003F;	}	if(!EA_GetFromPC(&Destination, 32, 0, Instr.Bits.Register)) return;	EA_GetValue(&DValue, &Destination);	if(SValue == 0) {		SRBits->C = 0;		Result = DValue;	} else {		last_bit = 0;		if(Instr.Bits.DR==0) {			/* Shift Right */			/* Catch if we are shifting the register clean, this			 * catchs any funny modulo arithmetic the native			 * hardware does with a shift */			if(SValue <= 32) 				last_bit = DValue & (0x1 << (SValue-1));						/* On x86, the instruction takes modulo 32, so a 			 * shift by 0x20 actually shifts 0, and 			 * 0x21 shifts 1, etc. but we want to be able			 * to shift everything out of the register */			Result = (SValue >= 32) ? 0 : (DValue >> SValue);					} else {			/* Shift Left */			if(SValue <= 32) 				last_bit = DValue & (0x80000000 >> (SValue-1));						Result = (SValue >= 32) ? 0 : (DValue << SValue);		}		SRBits->C = (last_bit) ? 1 : 0;		SRBits->X = (last_bit) ? 1 : 0;	}	/* X - Set according to last bit shifted out of		the operand; unaffected for shift count of 0	   N - Set if result is -ve, cleared otherwise	   Z - Set if result is zero, cleared otherwise	   V - always cleared	   C - set according to the last bit shifted out 		of the operand; cleared for a shift count of 0	*/	SRBits->N = ((int)Result < 0) ? 1 : 0;	SRBits->Z = (Result == 0) ? 1 : 0;		EA_PutValue(&Destination, Result);	cycle(LSXTime);		return;}static int disassemble(char *Instruction, char *Arg1, char *Arg2) {	LSX_Instr Instr;	Memory_RetrWordFromPC(&Instr.Code);	if(Instr.Bits.DR==0) {		/* Shift Right */		sprintf(Instruction, "LSR.L");	} else {		/* Shift Left */		sprintf(Instruction, "LSL.L");	}	if(Instr.Bits.IR==0) {		/* Shift from count in instruction word */		int SValue = Instr.Bits.CountReg;		if(SValue == 0) SValue = 8;		sprintf(Arg1, "#0x%02lX", SValue);	} else {		sprintf(Arg1, "D%d", Instr.Bits.CountReg);	}	Addressing_Print(32, 0, Instr.Bits.Register, Arg2);	return 0;}int lsx_5206_register(void){	instruction_register(0xE088, 0xF0D8, &execute, &disassemble);	instruction_register(0xE088, 0xF0D8, &execute, &disassemble);	return 2;}

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