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📄 i_swap.c

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💻 C
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/**********************************//*                                *//*  Copyright 2000, David Grant   *//*                                *//*  see LICENSE for more details  *//*                                *//**********************************/#include "coldfire.h"/* Swap register halves (SWAP) instruction *//* Format     15  14  13  12  11  10   9   8   7   6   5   4   3   2   1   0+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+| 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 |  Register |+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+*/int SWAPTime=1;INSTRUCTION_2ARGS(SWAP,	unsigned Code1,13,	unsigned Register,3);static void execute(void){	struct _Address Destination;	unsigned int DValue;	unsigned int Tmp;	SWAP_Instr Instr;	Memory_RetrWordFromPC(&Instr.Code);	if(!EA_GetFromPC(&Destination, 32, 0, Instr.Bits.Register)) return;	EA_GetValue(&DValue, &Destination);	Tmp = (DValue << 16) & 0xFFFF0000;	Tmp += (DValue >> 16) & 0x0000FFFF;		EA_PutValue(&Destination, Tmp);	/* X - Not affected	   N - Set if 32bits result is negative	   Z - Set if 32bit result is zero	   V - Always Cleared	   C - Always Cleared	*/	SRBits->N= ((int)Tmp < 0) ? 1 : 0;	SRBits->Z= (Tmp == 0) ? 1 : 0;	SRBits->V=0;	SRBits->C=0;	cycle(SWAPTime);		return;}static int disassemble(char *Instruction, char *Arg1, char *Arg2){	SWAP_Instr Instr;	Memory_RetrWordFromPC(&Instr.Code);	sprintf(Instruction, "SWAP");	Addressing_Print(32, 0, Instr.Bits.Register, Arg1);	Arg2[0]=0;	return 0;}int swap_5206_register(void){	instruction_register(0x4840, 0xFFF8, &execute, &disassemble);	return 1;}

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