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📄 avidlg.cpp

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// aviDlg.cpp : implementation file
//

#include "stdafx.h"
#include "avi.h"
#include "aviDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAviDlg dialog

CAviDlg::CAviDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CAviDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CAviDlg)
	m_cstrFileName = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CAviDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAviDlg)
	DDX_Control(pDX, IDC_ANIMATE1, m_AnimateCtrl);
	DDX_Text(pDX, IDC_EDIT1, m_cstrFileName);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAviDlg, CDialog)
	//{{AFX_MSG_MAP(CAviDlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAviDlg message handlers

BOOL CAviDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CAviDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CAviDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CAviDlg::ApplyChanges()
{
	m_AnimateCtrl.Stop();
	m_AnimateCtrl.Close();
	m_AnimateCtrl.Open(m_cstrFileName);
}

void CAviDlg::OnChangeEdit1() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	UpdateData();
	CFileStatus filestatus;

	if(CFile::GetStatus(m_cstrFileName,filestatus))
		ApplyChanges();
}

void CAviDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here
	CFileDialog dlg(TRUE,NULL,NULL,OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,
		_T("Animation|*.AVI|"));
	if(dlg.DoModal() == IDOK)
	{
		m_cstrFileName = dlg.GetPathName();
		UpdateData(FALSE);
		ApplyChanges();
	}
}

void CAviDlg::OnButton2() 
{
	// TODO: Add your control notification handler code here
	if(m_AnimateCtrl.Play(0,-1,-1) == 0)
		MessageBox("失败");
}

void CAviDlg::OnButton3() 
{
	// TODO: Add your control notification handler code here
	m_AnimateCtrl.Stop();
}

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