📄 dialogsplash.h
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#if !defined(AFX_DIALOGSPLASH_H__F6EBD76F_FA07_45C2_9ABD_179B0872FC01__INCLUDED_)
#define AFX_DIALOGSPLASH_H__F6EBD76F_FA07_45C2_9ABD_179B0872FC01__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DialogSplash.h : header file
//
#include "PressManagerDoc.h"
/////////////////////////////////////////////////////////////////////////////
// CDialogSplash dialog
class CDialogSplash : public CDialog
{
// Construction
public:
CDialogSplash(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDialogSplash)
enum { IDD = IDD_DIALOG_SPLASH };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialogSplash)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDialogSplash)
virtual void OnOK();
virtual BOOL OnInitDialog();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
COperatorSet* m_pOperatorSet;
CSysTimeSet* m_pSysTimeSet;
CUpdatetimeSet* m_pUpdatetimeSet;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOGSPLASH_H__F6EBD76F_FA07_45C2_9ABD_179B0872FC01__INCLUDED_)
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