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📄 initvesa.c

📁 for making the linux autoboot
💻 C
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/* ----------------------------------------------------------------------- * * *   Copyright 1999-2008 H. Peter Anvin - All Rights Reserved * *   Permission is hereby granted, free of charge, to any person *   obtaining a copy of this software and associated documentation *   files (the "Software"), to deal in the Software without *   restriction, including without limitation the rights to use, *   copy, modify, merge, publish, distribute, sublicense, and/or *   sell copies of the Software, and to permit persons to whom *   the Software is furnished to do so, subject to the following *   conditions: * *   The above copyright notice and this permission notice shall *   be included in all copies or substantial portions of the Software. * *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES *   OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND *   NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *   HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, *   WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING *   FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR *   OTHER DEALINGS IN THE SOFTWARE. * * ----------------------------------------------------------------------- *//* * initvesa.c * * Query the VESA BIOS and select a 640x480x32 mode with local mapping * support, if one exists. */#include <inttypes.h>#include <com32.h>#include <stdlib.h>#include <string.h>#include <sys/fpu.h>#include "vesa.h"#include "video.h"#include "fill.h"#include "debug.h"struct vesa_info __vesa_info;struct vesa_char *__vesacon_text_display;int __vesacon_font_height, __vesacon_text_rows;enum vesa_pixel_format __vesacon_pixel_format = PXF_NONE;unsigned int __vesacon_bytes_per_pixel;uint8_t __vesacon_graphics_font[FONT_MAX_CHARS][FONT_MAX_HEIGHT];uint32_t __vesacon_background[VIDEO_Y_SIZE][VIDEO_X_SIZE];static void unpack_font(uint8_t *dst, uint8_t *src, int height){  int i;  for (i = 0; i < FONT_MAX_CHARS; i++) {    memcpy(dst, src, height);    memset(dst+height, 0, FONT_MAX_HEIGHT-height);    dst += FONT_MAX_HEIGHT;    src += height;  }}static int __constfunc is_power_of_2(unsigned int x){  return x && !(x & (x-1));}static int vesacon_paged_mode_ok(const struct vesa_mode_info *mi){  int i;  if (!is_power_of_2(mi->win_size) ||      !is_power_of_2(mi->win_grain) ||      mi->win_grain > mi->win_size)    return 0;			/* Impossible... */  for (i = 0; i < 2; i++) {    if ((mi->win_attr[i] & 0x05) == 0x05 && mi->win_seg[i])      return 1;			/* Usable window */  }  return 0;			/* Nope... */}static int vesacon_set_mode(void){  com32sys_t rm;  uint8_t *rom_font;  uint16_t mode, bestmode, *mode_ptr;  struct vesa_general_info *gi;  struct vesa_mode_info *mi;  enum vesa_pixel_format pxf, bestpxf;  /* Allocate space in the bounce buffer for these structures */  gi = &((struct vesa_info *)__com32.cs_bounce)->gi;  mi = &((struct vesa_info *)__com32.cs_bounce)->mi;  debug("Hello, World!\r\n");  memset(&rm, 0, sizeof rm);  memset(gi, 0, sizeof *gi);  gi->signature = VBE2_MAGIC;	/* Get VBE2 extended data */  rm.eax.w[0] = 0x4F00;		/* Get SVGA general information */  rm.edi.w[0] = OFFS(gi);  rm.es      = SEG(gi);  __intcall(0x10, &rm, &rm);  if ( rm.eax.w[0] != 0x004F )    return 1;			/* Function call failed */  if ( gi->signature != VESA_MAGIC )    return 2;			/* No magic */  if ( gi->version < 0x0102 )    return 3;			/* VESA 1.2+ required */  /* Copy general info */  memcpy(&__vesa_info.gi, gi, sizeof *gi);  /* Search for a 640x480 mode with a suitable color and memory model... */  mode_ptr = GET_PTR(gi->video_mode_ptr);  bestmode = 0;  bestpxf  = PXF_NONE;  while ((mode = *mode_ptr++) != 0xFFFF) {    mode &= 0x1FF;		/* The rest are attributes of sorts */    debug("Found mode: 0x%04x\r\n", mode);    memset(mi, 0, sizeof *mi);    rm.eax.w[0] = 0x4F01;	/* Get SVGA mode information */    rm.ecx.w[0] = mode;    rm.edi.w[0] = OFFS(mi);    rm.es  = SEG(mi);    __intcall(0x10, &rm, &rm);    /* Must be a supported mode */    if ( rm.eax.w[0] != 0x004f )      continue;    debug("mode_attr 0x%04x, h_res = %4d, v_res = %4d, bpp = %2d, layout = %d (%d,%d,%d)\r\n",	  mi->mode_attr, mi->h_res, mi->v_res, mi->bpp, mi->memory_layout,	  mi->rpos, mi->gpos, mi->bpos);    /* Must be an LFB color graphics mode supported by the hardware.      The bits tested are:       4 - graphics mode       3 - color mode       1 - mode information available (mandatory in VBE 1.2+)       0 - mode supported by hardware    */    if ( (mi->mode_attr & 0x001b) != 0x001b )      continue;    /* Must be 640x480 */    if ( mi->h_res != VIDEO_X_SIZE || mi->v_res != VIDEO_Y_SIZE )      continue;    /* We don't support multibank (interlaced memory) modes */    /*     *  Note: The Bochs VESA BIOS (vbe.c 1.58 2006/08/19) violates the     * specification which states that banks == 1 for unbanked modes;     * fortunately it does report bank_size == 0 for those.     */    if ( mi->banks > 1 && mi->bank_size ) {      debug("bad: banks = %d, banksize = %d, pages = %d\r\n",	    mi->banks, mi->bank_size, mi->image_pages);      continue;    }    /* Must be either a flat-framebuffer mode, or be an acceptable       paged mode */    if ( !(mi->mode_attr & 0x0080) && !vesacon_paged_mode_ok(mi) ) {      debug("bad: invalid paged mode\r\n");      continue;    }    /* Must either be a packed-pixel mode or a direct color mode       (depending on VESA version ); must be a supported pixel format */    pxf = PXF_NONE;		/* Not usable */    if (mi->bpp == 32 &&	(mi->memory_layout == 4 ||	 (mi->memory_layout == 6 && mi->rpos == 16 && mi->gpos == 8 &&	  mi->bpos == 0)))      pxf = PXF_BGRA32;    else if (mi->bpp == 24 &&	     (mi->memory_layout == 4 ||	      (mi->memory_layout == 6 && mi->rpos == 16 && mi->gpos == 8 &&	       mi->bpos == 0)))      pxf = PXF_BGR24;    else if (mi->bpp == 16 &&	     (mi->memory_layout == 4 ||	      (mi->memory_layout == 6 && mi->rpos == 11 && mi->gpos == 5 &&	       mi->bpos == 0)))      pxf = PXF_LE_RGB16_565;    else if (mi->bpp == 15 &&	     (mi->memory_layout == 4 ||	      (mi->memory_layout == 6 && mi->rpos == 10 && mi->gpos == 5 &&	       mi->bpos == 0)))      pxf = PXF_LE_RGB15_555;    if (pxf < bestpxf) {      debug("Best mode so far, pxf = %d\r\n", pxf);      /* Best mode so far... */      bestmode = mode;      bestpxf  = pxf;      /* Copy mode info */      memcpy(&__vesa_info.mi, mi, sizeof *mi);    }  }  if (bestpxf == PXF_NONE)    return 4;			/* No mode found */  mi = &__vesa_info.mi;  mode = bestmode;  __vesacon_bytes_per_pixel = (mi->bpp+7) >> 3;  __vesacon_format_pixels = __vesacon_format_pixels_list[bestpxf];  /* Download the SYSLINUX- or BIOS-provided font */  rm.eax.w[0] = 0x0018;		/* Query custom font */  __intcall(0x22, &rm, &rm);  if (!(rm.eflags.l & EFLAGS_CF) && rm.eax.b[0]) {    __vesacon_font_height = rm.eax.b[0];    rom_font = MK_PTR(rm.es, rm.ebx.w[0]);  } else {    rm.eax.w[0] = 0x1130;		/* Get Font Information */    rm.ebx.w[0] = 0x0600;		/* Get 8x16 ROM font */    __intcall(0x10, &rm, &rm);    rom_font = MK_PTR(rm.es, rm.ebp.w[0]);    __vesacon_font_height = 16;  }  unpack_font((uint8_t *)__vesacon_graphics_font, rom_font,	      __vesacon_font_height);  __vesacon_text_rows = (VIDEO_Y_SIZE-2*VIDEO_BORDER)/__vesacon_font_height;  __vesacon_init_cursor(__vesacon_font_height);  /* Now set video mode */  rm.eax.w[0] = 0x4F02;		/* Set SVGA video mode */  if (mi->mode_attr & 0x0080)    mode |= 0x4000;		/* Request linear framebuffer if supported */  rm.ebx.w[0] = mode;  __intcall(0x10, &rm, &rm);  if ( rm.eax.w[0] != 0x004F )    return 9;			/* Failed to set mode */  __vesacon_init_copy_to_screen();  /* Tell syslinux we changed video mode */  rm.eax.w[0] = 0x0017;		/* Report video mode change */  /* In theory this should be:     rm.ebx.w[0] = (mi->mode_attr & 4) ? 0x0007 : 0x000f;     However, that would assume all systems that claim to handle text     output in VESA modes actually do that... */  rm.ebx.w[0] = 0x000f;  rm.ecx.w[0] = VIDEO_X_SIZE;  rm.edx.w[0] = VIDEO_Y_SIZE;  __intcall(0x22, &rm, NULL);  __vesacon_pixel_format = bestpxf;  return 0;}static int init_text_display(void){  size_t nchars;  struct vesa_char *ptr;  struct vesa_char def_char = {    .ch = ' ',    .attr = 0,  };  nchars = (TEXT_PIXEL_ROWS/__vesacon_font_height+2)*    (TEXT_PIXEL_COLS/FONT_WIDTH+2);  __vesacon_text_display = ptr = malloc(nchars*sizeof(struct vesa_char));  if (!ptr)    return -1;  vesacon_fill(ptr, def_char, nchars);  return 0;}int __vesacon_init(void){  int rv;  /* We need the FPU for graphics, at least libpng et al will need it... */  if (x86_init_fpu())    return 10;  rv = vesacon_set_mode();  if (rv)    return rv;  init_text_display();  debug("Mode set, now drawing at %#p\r\n", __vesa_info.mi.lfb_ptr);  __vesacon_init_background();  debug("Ready!\r\n");  return 0;}

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