📄 24dian.cpp
字号:
// 24Dian.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "24Dian.h"
#include "24DianDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMy24DianApp
BEGIN_MESSAGE_MAP(CMy24DianApp, CWinApp)
//{{AFX_MSG_MAP(CMy24DianApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMy24DianApp construction
CMy24DianApp::CMy24DianApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMy24DianApp object
CMy24DianApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CMy24DianApp initialization
BOOL CMy24DianApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
/* 屏幕dc初始化*/
HDC screenDC;
int colorBits, xRes, yRes;
screenDC = CreateDC("DISPLAY", NULL, NULL,NULL);
/* 检索设备 */
colorBits = GetDeviceCaps(screenDC, BITSPIXEL);
xRes = GetDeviceCaps(screenDC, HORZRES);
yRes = GetDeviceCaps(screenDC, VERTRES);
/* 清除 */
DeleteDC(screenDC);
int nResponse = IDOK;
if(xRes==1024 && yRes==768)
{
CMy24DianDlg dlg(IDD_MY24DIAN_DIALOG, NULL);
m_pMainWnd = &dlg;
nResponse = dlg.DoModal();
}
else
{
CMy24DianDlg dlg(IDD_DIALOG_800_600, NULL);
m_pMainWnd = &dlg;
nResponse = dlg.DoModal();
}
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -