📄 regguts.h
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/* * Internal interface definitions, etc., for the reg package * * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved. * * Development of this software was funded, in part, by Cray Research Inc., * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics * Corporation, none of whom are responsible for the results. The author * thanks all of them. * * Redistribution and use in source and binary forms -- with or without * modification -- are permitted for any purpose, provided that * redistributions in source form retain this entire copyright notice and * indicate the origin and nature of any modifications. * * I'd appreciate being given credit for this package in the documentation * of software which uses it, but that is not a requirement. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * $PostgreSQL: pgsql/src/include/regex/regguts.h,v 1.6 2008/01/03 20:47:55 tgl Exp $ *//* * Environmental customization. It should not (I hope) be necessary to * alter the file you are now reading -- regcustom.h should handle it all, * given care here and elsewhere. */#include "regcustom.h"/* * Things that regcustom.h might override. *//* assertions */#ifndef assert#ifndef REG_DEBUG#define NDEBUG /* no assertions */#endif#include <assert.h>#endif/* voids */#ifndef DISCARD#define DISCARD void /* for throwing values away */#endif#ifndef VS#define VS(x) ((void *)(x)) /* cast something to generic ptr */#endif/* function-pointer declarator */#ifndef FUNCPTR#define FUNCPTR(name, args) (*(name)) args#endif/* memory allocation */#ifndef MALLOC#define MALLOC(n) malloc(n)#endif#ifndef REALLOC#define REALLOC(p, n) realloc(VS(p), n)#endif#ifndef FREE#define FREE(p) free(VS(p))#endif/* want size of a char in bits, and max value in bounded quantifiers */#ifndef CHAR_BIT#include <limits.h>#endif#ifndef _POSIX2_RE_DUP_MAX#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */#endif/* * misc */#define NOTREACHED 0#define xxx 1#define DUPMAX _POSIX2_RE_DUP_MAX#define INFINITY (DUPMAX+1)#define REMAGIC 0xfed7 /* magic number for main struct *//* * debugging facilities */#ifdef REG_DEBUG/* FDEBUG does finite-state tracing */#define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; }/* MDEBUG does higher-level tracing */#define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; }#else#define FDEBUG(arglist) {}#define MDEBUG(arglist) {}#endif/* * bitmap manipulation */#define UBITS (CHAR_BIT * sizeof(unsigned))#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))/* * We dissect a chr into byts for colormap table indexing. Here we define * a byt, which will be the same as a byte on most machines... The exact * size of a byt is not critical, but about 8 bits is good, and extraction * of 8-bit chunks is sometimes especially fast. */#ifndef BYTBITS#define BYTBITS 8 /* bits in a byt */#endif#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */#define BYTMASK (BYTTAB-1) /* bit mask for byt */#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 *//* * As soon as possible, we map chrs into equivalence classes -- "colors" -- * which are of much more manageable number. */typedef short color; /* colors of characters */typedef int pcolor; /* what color promotes to */#define COLORLESS (-1) /* impossible color */#define WHITE 0 /* default color, parent of all others *//* * A colormap is a tree -- more precisely, a DAG -- indexed at each level * by a byt of the chr, to map the chr to a color efficiently. Because * lower sections of the tree can be shared, it can exploit the usual * sparseness of such a mapping table. The tree is always NBYTS levels * deep (in the past it was shallower during construction but was "filled" * to full depth at the end of that); areas that are unaltered as yet point * to "fill blocks" which are entirely WHITE in color. * 色图是一个树,在每一层用chr的byt作为索引,来高效的把chr映射到color上。 * 因为 *//* the tree itself */struct colors{ color ccolor[BYTTAB];};struct ptrs{ union tree *pptr[BYTTAB];};union tree{ struct colors colors; struct ptrs ptrs;};#define tcolor colors.ccolor#define tptr ptrs.pptr/* internal per-color structure for the color machinery */struct colordesc{ uchr nchrs; /* number of chars of this color */ color sub; /* open subcolor (if any); free chain ptr */#define NOSUB COLORLESS struct arc *arcs; /* color chain */ int flags;#define FREECOL 01 /* currently free */#define PSEUDO 02 /* pseudocolor, no real chars */#define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL) union tree *block; /* block of solid color, if any */};/* the color map itself */struct colormap{ int magic;#define CMMAGIC 0x876 struct vars *v; /* for compile error reporting */ size_t ncds; /* number of colordescs */ size_t max; /* highest in use */ color free; /* beginning of free chain (if non-0) */ struct colordesc *cd;#define CDEND(cm) (&(cm)->cd[(cm)->max + 1])#define NINLINECDS ((size_t)10) struct colordesc cdspace[NINLINECDS]; union tree tree[NBYTS]; /* tree top, plus fill blocks */};/* optimization magic to do fast chr->color mapping */#define B0(c) ((c) & BYTMASK)#define B1(c) (((c)>>BYTBITS) & BYTMASK)#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)#if NBYTS == 1#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])#endif/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */#if NBYTS == 2#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])#endif#if NBYTS == 4#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])#endif/* * Interface definitions for locale-interface functions in locale.c. * Multi-character collating elements (MCCEs) cause most of the trouble. */struct cvec{ int nchrs; /* number of chrs */ int chrspace; /* number of chrs possible */ chr *chrs; /* pointer to vector of chrs */ int nranges; /* number of ranges (chr pairs) */ int rangespace; /* number of chrs possible */ chr *ranges; /* pointer to vector of chr pairs */ int nmcces; /* number of MCCEs */ int mccespace; /* number of MCCEs possible */ int nmccechrs; /* number of chrs used for MCCEs */ chr *mcces[1]; /* pointers to 0-terminated MCCEs */ /* and both batches of chrs are on the end */};/* caution: this value cannot be changed easily */#define MAXMCCE 2 /* length of longest MCCE *//* * definitions for NFA internal representation * * Having a "from" pointer within each arc may seem redundant, but it * saves a lot of hassle. */struct state;struct arc{ int type;#define ARCFREE '\0' color co; struct state *from; /* where it's from (and contained within) */ struct state *to; /* where it's to */ struct arc *outchain; /* *from's outs chain or free chain */#define freechain outchain struct arc *inchain; /* *to's ins chain */ struct arc *colorchain; /* color's arc chain */ struct arc *colorchainRev; /* back-link in color's arc chain */};struct arcbatch{ /* for bulk allocation of arcs */ struct arcbatch *next;#define ABSIZE 10 struct arc a[ABSIZE];};struct state{ int no;#define FREESTATE (-1) char flag; /* marks special states */ int nins; /* number of inarcs */ struct arc *ins; /* chain of inarcs */ int nouts; /* number of outarcs */ struct arc *outs; /* chain of outarcs */ struct arc *free; /* chain of free arcs */ struct state *tmp; /* temporary for traversal algorithms */ struct state *next; /* chain for traversing all */ struct state *prev; /* back chain */ struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */ int noas; /* number of arcs used in first arcbatch */};struct nfa{ struct state *pre; /* pre-initial state */ struct state *init; /* initial state */ struct state *final; /* final state */ struct state *post; /* post-final state */ int nstates; /* for numbering states */ struct state *states; /* state-chain header */ struct state *slast; /* tail of the chain */ struct state *free; /* free list */ struct colormap *cm; /* the color map */ color bos[2]; /* colors, if any, assigned to BOS and BOL */ color eos[2]; /* colors, if any, assigned to EOS and EOL */ size_t size; /* Current NFA size; differs from nstates as * it also counts the number of states created * by children of this state. */ struct vars *v; /* simplifies compile error reporting */ struct nfa *parent; /* parent NFA, if any */};/* * definitions for compacted NFA */struct carc{ color co; /* COLORLESS is list terminator */ int to; /* state number */};struct cnfa{ int nstates; /* number of states */ int ncolors; /* number of colors */ int flags;#define HASLACONS 01 /* uses lookahead constraints */ int pre; /* setup state number */ int post; /* teardown state number */ color bos[2]; /* colors, if any, assigned to BOS and BOL */ color eos[2]; /* colors, if any, assigned to EOS and EOL */ struct carc **states; /* vector of pointers to outarc lists */ struct carc *arcs; /* the area for the lists */};#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)#define NULLCNFA(cnfa) ((cnfa).nstates == 0)/* * Used to limit the maximum NFA size to something sane. [Tcl Bug 1810264] */#ifndef REG_MAX_STATES#define REG_MAX_STATES 100000#endif/* * subexpression tree */struct subre{ char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */ char flags;#define LONGER 01 /* prefers longer match */#define SHORTER 02 /* prefers shorter match */#define MIXED 04 /* mixed preference below */#define CAP 010 /* capturing parens below */#define BACKR 020 /* back reference below */#define INUSE 0100 /* in use in final tree */#define LOCAL 03 /* bits which may not propagate up */#define LMIX(f) ((f)<<2) /* LONGER -> MIXED */#define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */#define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))#define MESSY(f) ((f)&(MIXED|CAP|BACKR))#define PREF(f) ((f)&LOCAL)#define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))#define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2)) short retry; /* index into retry memory */ int subno; /* subexpression number (for 'b' and '(') */ short min; /* min repetitions, for backref only */ short max; /* max repetitions, for backref only */ struct subre *left; /* left child, if any (also freelist chain) */ struct subre *right; /* right child, if any */ struct state *begin; /* outarcs from here... */ struct state *end; /* ...ending in inarcs here */ struct cnfa cnfa; /* compacted NFA, if any */ struct subre *chain; /* for bookkeeping and error cleanup */};/* * table of function pointers for generic manipulation functions * A regex_t's re_fns points to one of these. */struct fns{ void FUNCPTR(free, (regex_t *));};/* * the insides of a regex_t, hidden behind a void * */struct guts{ int magic;#define GUTSMAGIC 0xfed9 int cflags; /* copy of compile flags */ long info; /* copy of re_info */ size_t nsub; /* copy of re_nsub */ struct subre *tree; struct cnfa search; /* for fast preliminary search */ int ntree; struct colormap cmap; int FUNCPTR(compare, (const chr *, const chr *, size_t)); struct subre *lacons; /* lookahead-constraint vector */ int nlacons; /* size of lacons */};
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