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📄 rege_dfa.c

📁 从一个开源软件中摘取的正则表达式模块
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 */static voidfreedfa(struct dfa * d){	if (d->cptsmalloced)	{		if (d->ssets != NULL)			FREE(d->ssets);		if (d->statesarea != NULL)			FREE(d->statesarea);		if (d->outsarea != NULL)			FREE(d->outsarea);		if (d->incarea != NULL)			FREE(d->incarea);	}	if (d->mallocarea != NULL)		FREE(d->mallocarea);}/* * hash - construct a hash code for a bitvector * * There are probably better ways, but they're more expensive. */static unsignedhash(unsigned *uv,	 int n){	int			i;	unsigned	h;	h = 0;	for (i = 0; i < n; i++)		h ^= uv[i];	return h;}/* * initialize - hand-craft a cache entry for startup, otherwise get ready */static struct sset *initialize(struct vars * v,		/* used only for debug flags */		   struct dfa * d,		   chr *start){	struct sset *ss;	int			i;	/* is previous one still there? */	if (d->nssused > 0 && (d->ssets[0].flags & STARTER))		ss = &d->ssets[0];	else	{							/* no, must (re)build it */		ss = getvacant(v, d, start, start);		for (i = 0; i < d->wordsper; i++)			ss->states[i] = 0;		BSET(ss->states, d->cnfa->pre);		ss->hash = HASH(ss->states, d->wordsper);		assert(d->cnfa->pre != d->cnfa->post);		ss->flags = STARTER | LOCKED | NOPROGRESS;		/* lastseen dealt with below */	}	for (i = 0; i < d->nssused; i++)		d->ssets[i].lastseen = NULL;	ss->lastseen = start;		/* maybe untrue, but harmless */	d->lastpost = NULL;	d->lastnopr = NULL;	return ss;}/* * miss - handle a cache miss */static struct sset *			/* NULL if goes to empty set */miss(struct vars * v,			/* used only for debug flags */	 struct dfa * d,	 struct sset * css,	 pcolor co,	 chr *cp,					/* next chr */	 chr *start)				/* where the attempt got started */{	struct cnfa *cnfa = d->cnfa;	int			i;	unsigned	h;	struct carc *ca;	struct sset *p;	int			ispost;	int			noprogress;	int			gotstate;	int			dolacons;	int			sawlacons;	/* for convenience, we can be called even if it might not be a miss */	if (css->outs[co] != NULL)	{		FDEBUG(("hit\n"));		return css->outs[co];	}	FDEBUG(("miss\n"));	/* first, what set of states would we end up in? */	for (i = 0; i < d->wordsper; i++)		d->work[i] = 0;	ispost = 0;	noprogress = 1;	gotstate = 0;	for (i = 0; i < d->nstates; i++)		if (ISBSET(css->states, i))			for (ca = cnfa->states[i] + 1; ca->co != COLORLESS; ca++)				if (ca->co == co)				{					BSET(d->work, ca->to);					gotstate = 1;					if (ca->to == cnfa->post)						ispost = 1;					if (!cnfa->states[ca->to]->co)						noprogress = 0;					FDEBUG(("%d -> %d\n", i, ca->to));				}	dolacons = (gotstate) ? (cnfa->flags & HASLACONS) : 0;	sawlacons = 0;	while (dolacons)	{							/* transitive closure */		dolacons = 0;		for (i = 0; i < d->nstates; i++)			if (ISBSET(d->work, i))				for (ca = cnfa->states[i] + 1; ca->co != COLORLESS;					 ca++)				{					if (ca->co <= cnfa->ncolors)						continue;		/* NOTE CONTINUE */					sawlacons = 1;					if (ISBSET(d->work, ca->to))						continue;		/* NOTE CONTINUE */					if (!lacon(v, cnfa, cp, ca->co))						continue;		/* NOTE CONTINUE */					BSET(d->work, ca->to);					dolacons = 1;					if (ca->to == cnfa->post)						ispost = 1;					if (!cnfa->states[ca->to]->co)						noprogress = 0;					FDEBUG(("%d :> %d\n", i, ca->to));				}	}	if (!gotstate)		return NULL;	h = HASH(d->work, d->wordsper);	/* next, is that in the cache? */	for (p = d->ssets, i = d->nssused; i > 0; p++, i--)		if (HIT(h, d->work, p, d->wordsper))		{			FDEBUG(("cached c%d\n", (int) (p - d->ssets)));			break;				/* NOTE BREAK OUT */		}	if (i == 0)	{							/* nope, need a new cache entry */		p = getvacant(v, d, cp, start);		assert(p != css);		for (i = 0; i < d->wordsper; i++)			p->states[i] = d->work[i];		p->hash = h;		p->flags = (ispost) ? POSTSTATE : 0;		if (noprogress)			p->flags |= NOPROGRESS;		/* lastseen to be dealt with by caller */	}	if (!sawlacons)	{							/* lookahead conds. always cache miss */		FDEBUG(("c%d[%d]->c%d\n",				(int) (css - d->ssets), co, (int) (p - d->ssets)));		css->outs[co] = p;		css->inchain[co] = p->ins;		p->ins.ss = css;		p->ins.co = (color) co;	}	return p;}/* * lacon - lookahead-constraint checker for miss() */static int						/* predicate:  constraint satisfied? */lacon(struct vars * v,	  struct cnfa * pcnfa,		/* parent cnfa */	  chr *cp,	  pcolor co)				/* "color" of the lookahead constraint */{	int			n;	struct subre *sub;	struct dfa *d;	struct smalldfa sd;	chr		   *end;	n = co - pcnfa->ncolors;	assert(n < v->g->nlacons && v->g->lacons != NULL);	FDEBUG(("=== testing lacon %d\n", n));	sub = &v->g->lacons[n];	d = newdfa(v, &sub->cnfa, &v->g->cmap, &sd);	if (d == NULL)	{		ERR(REG_ESPACE);		return 0;	}	end = longest(v, d, cp, v->stop, (int *) NULL);	freedfa(d);	FDEBUG(("=== lacon %d match %d\n", n, (end != NULL)));	return (sub->subno) ? (end != NULL) : (end == NULL);}/* * getvacant - get a vacant state set * This routine clears out the inarcs and outarcs, but does not otherwise * clear the innards of the state set -- that's up to the caller. */static struct sset *getvacant(struct vars * v,		/* used only for debug flags */		  struct dfa * d,		  chr *cp,		  chr *start){	int			i;	struct sset *ss;	struct sset *p;	struct arcp ap;	color		co;	ss = pickss(v, d, cp, start);	assert(!(ss->flags & LOCKED));	/* clear out its inarcs, including self-referential ones */	ap = ss->ins;	while ((p = ap.ss) != NULL)	{		co = ap.co;		FDEBUG(("zapping c%d's %ld outarc\n", (int) (p - d->ssets), (long) co));		p->outs[co] = NULL;		ap = p->inchain[co];		p->inchain[co].ss = NULL;		/* paranoia */	}	ss->ins.ss = NULL;	/* take it off the inarc chains of the ssets reached by its outarcs */	for (i = 0; i < d->ncolors; i++)	{		p = ss->outs[i];		assert(p != ss);		/* not self-referential */		if (p == NULL)			continue;			/* NOTE CONTINUE */		FDEBUG(("del outarc %d from c%d's in chn\n", i, (int) (p - d->ssets)));		if (p->ins.ss == ss && p->ins.co == i)			p->ins = ss->inchain[i];		else		{			struct arcp lastap = {NULL, 0};			assert(p->ins.ss != NULL);			for (ap = p->ins; ap.ss != NULL &&				 !(ap.ss == ss && ap.co == i);				 ap = ap.ss->inchain[ap.co])				lastap = ap;			assert(ap.ss != NULL);			lastap.ss->inchain[lastap.co] = ss->inchain[i];		}		ss->outs[i] = NULL;		ss->inchain[i].ss = NULL;	}	/* if ss was a success state, may need to remember location */	if ((ss->flags & POSTSTATE) && ss->lastseen != d->lastpost &&		(d->lastpost == NULL || d->lastpost < ss->lastseen))		d->lastpost = ss->lastseen;	/* likewise for a no-progress state */	if ((ss->flags & NOPROGRESS) && ss->lastseen != d->lastnopr &&		(d->lastnopr == NULL || d->lastnopr < ss->lastseen))		d->lastnopr = ss->lastseen;	return ss;}/* * pickss - pick the next stateset to be used */static struct sset *pickss(struct vars * v,			/* used only for debug flags */	   struct dfa * d,	   chr *cp,	   chr *start){	int			i;	struct sset *ss;	struct sset *end;	chr		   *ancient;	/* shortcut for cases where cache isn't full */	if (d->nssused < d->nssets)	{		i = d->nssused;		d->nssused++;		ss = &d->ssets[i];		FDEBUG(("new c%d\n", i));		/* set up innards */		ss->states = &d->statesarea[i * d->wordsper];		ss->flags = 0;		ss->ins.ss = NULL;		ss->ins.co = WHITE;		/* give it some value */		ss->outs = &d->outsarea[i * d->ncolors];		ss->inchain = &d->incarea[i * d->ncolors];		for (i = 0; i < d->ncolors; i++)		{			ss->outs[i] = NULL;			ss->inchain[i].ss = NULL;		}		return ss;	}	/* look for oldest, or old enough anyway */	if (cp - start > d->nssets * 2 / 3) /* oldest 33% are expendable */		ancient = cp - d->nssets * 2 / 3;	else		ancient = start;	for (ss = d->search, end = &d->ssets[d->nssets]; ss < end; ss++)		if ((ss->lastseen == NULL || ss->lastseen < ancient) &&			!(ss->flags & LOCKED))		{			d->search = ss + 1;			FDEBUG(("replacing c%d\n", (int) (ss - d->ssets)));			return ss;		}	for (ss = d->ssets, end = d->search; ss < end; ss++)		if ((ss->lastseen == NULL || ss->lastseen < ancient) &&			!(ss->flags & LOCKED))		{			d->search = ss + 1;			FDEBUG(("replacing c%d\n", (int) (ss - d->ssets)));			return ss;		}	/* nobody's old enough?!? -- something's really wrong */	FDEBUG(("cannot find victim to replace!\n"));	assert(NOTREACHED);	ERR(REG_ASSERT);	return d->ssets;}

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