📄 tftpc.c
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} /*if (debug) ip_port(server); */ } /* from here we will loop back and resend */ } else { if (debug) printf ("Client: Remote host successfully ACK'd (#%d)\n", rcount); break; } } for (i = 0; i <= bcount; i++) { if (sendto (sock, packetbuf[i], len, 0, (struct sockaddr *) &server, sizeof (server)) != len) /* resend the data packet */ { if (debug) printf ("Client: Mismatch in number of sent bytes\n"); return; } if (debug) { printf ("Client: Ack(s) lost. Resending: %d\n", count - bcount + i); ip_port (server); } } if (debug) printf ("Client: Ack(s) lost. Resending complete.\n"); } /* The ack sending 'for' loop ends here */ } else if (debug) { printf ("Client: Not attempting to recieve ack. Not required. count: %d\n", count); n = recvfrom (sock, recvbuf, sizeof (recvbuf), MSG_DONTWAIT, (struct sockaddr *) &ack, (socklen_t *) & server_len); /* just do a quick check incase the remote host is trying with ackfreq = 1 */ /*if (debug) ip_port(ack); */ } if (j == RETRIES) { if (debug) printf ("Client: Ack Timeout. Aborting transfer\n"); fclose (fp); return; } if (ssize != datasize) break; memset (filebuf, 0, sizeof (filebuf)); /* fill the filebuf with zeros so that when the fread fills it, it is a null terminated string */ } fclose (fp); if (debug) printf ("Client: File sent successfully\n"); return;} //end of tsend function/**This function is called when the client would like to download a file from the server.*/voidtget (char *pFilename, struct sockaddr_in server, char *pMode, int sock){ /* local variables */ int len, server_len, opcode, i, j, n, tid = 0, flag = 1; unsigned short int count = 0, rcount = 0; unsigned char filebuf[MAXDATASIZE + 1]; unsigned char packetbuf[MAXDATASIZE + 12]; extern int errno; char filename[128], mode[12], *bufindex, ackbuf[512]; struct sockaddr_in data; FILE *fp; /* pointer to the file we will be getting */ strcpy (filename, pFilename); //copy the pointer to the filename into a real array strcpy (mode, pMode); //same as above if (debug) printf ("branched to file receive function\n"); fp = fopen (filename, "w"); /* open the file for writing */ if (fp == NULL) { //if the pointer is null then the file can't be opened - Bad perms if (debug) printf ("Client requested bad file: cannot open for writing (%s)\n", filename); return; } else /* File is open and ready to be written to */ { if (debug) printf ("Getting file... (destination: %s) \n", filename); } /* zero the buffer before we begin */ memset (filebuf, 0, sizeof (filebuf)); n = datasize + 4; do { /* zero buffers so if there are any errors only NULLs will be exposed */ memset (packetbuf, 0, sizeof (packetbuf)); memset (ackbuf, 0, sizeof (ackbuf)); if (n != (datasize + 4)) /* remember if our datasize is less than a full packet this was the last packet to be received */ { if (debug) printf ("Last chunk detected (file chunk size: %d). exiting while loop\n", n - 4); len = sprintf (ackbuf, "%c%c%c%c", 0x00, 0x04, 0x00, 0x00); ackbuf[2] = (count & 0xFF00) >> 8; //fill in the count (top number first) ackbuf[3] = (count & 0x00FF); //fill in the lower part of the count if (debug) printf ("Sending ack # %04d (length: %d)\n", count, len); if (sendto (sock, ackbuf, len, 0, (struct sockaddr *) &server, sizeof (server)) != len) { if (debug) printf ("Mismatch in number of sent bytes\n"); return; } if (debug) printf ("The Client has sent an ACK for packet\n"); goto done; /* gotos are not optimal, but a good solution when exiting a multi-layer loop */ } count++; for (j = 0; j < RETRIES; j++) /* this allows us to loop until we either break out by getting the correct ack OR time out because we've looped more than RETRIES times */ { server_len = sizeof (data); errno = EAGAIN; /* this allows us to enter the loop */ n = -1; for (i = 0; errno == EAGAIN && i <= TIMEOUT && n < 0; i++) /* this for loop will just keep checking the non-blocking socket until timeout */ { n = recvfrom (sock, packetbuf, sizeof (packetbuf) - 1, MSG_DONTWAIT, (struct sockaddr *) &data, (socklen_t *) & server_len); usleep (1000); } /*if(debug) ip_port (data); print the vlaue recived from the server */ if (!tid) { tid = ntohs (data.sin_port); //get the tid of the server. server.sin_port = htons (tid); //set the tid for rest of the transfer } if (n < 0 && errno != EAGAIN) /* this will be true when there is an error that isn't the WOULD BLOCK error */ { if (debug) printf ("The server could not receive from the client (errno: %d n: %d)\n", errno, n); //resend packet } else if (n < 0 && errno == EAGAIN) /* this is true when the error IS would block. This means we timed out */ { if (debug) printf ("Timeout waiting for data (errno: %d == %d n: %d)\n", errno, EAGAIN, n); //resend packet } else { if (server.sin_addr.s_addr != data.sin_addr.s_addr) /* checks to ensure get from ip is same from ACK IP */ { if (debug) printf ("Error recieving file (data from invalid address)\n"); j--; continue; /* we aren't going to let another connection spoil our first connection */ } if (tid != ntohs (server.sin_port)) /* checks to ensure get from the correct TID */ { if (debug) printf ("Error recieving file (data from invalid tid)\n"); len = sprintf ((char *) packetbuf, "%c%c%c%cBad/Unknown TID%c", 0x00, 0x05, 0x00, 0x05, 0x00); if (sendto (sock, packetbuf, len, 0, (struct sockaddr *) &server, sizeof (server)) != len) /* send the data packet */ { printf ("Mismatch in number of sent bytes while trying to send mode error packet\n"); } j--; continue; /* we aren't going to let another connection spoil our first connection */ } /* this formatting code is just like the code in the main function */ bufindex = (char *) packetbuf; //start our pointer going if (bufindex++[0] != 0x00) printf ("bad first nullbyte!\n"); opcode = *bufindex++; rcount = *bufindex++ << 8; rcount &= 0xff00; rcount += (*bufindex++ & 0x00ff); memcpy ((char *) filebuf, bufindex, n - 4); /* copy the rest of the packet (data portion) into our data array */ if (debug) printf ("Remote host sent data packet #%d (Opcode: %d packetsize: %d filechunksize: %d)\n", rcount, opcode, n, n - 4); if (flag) { if (n > 516) datasize = n - 4; else if (n < 516) datasize = 512; flag = 0; } if (opcode != 3) /* ack packet should have code 3 (data) and should be ack+1 the packet we just sent */ { if (debug) printf ("Badly ordered/invalid data packet (Got OP: %d Block: %d) (Wanted Op: 3 Block: %d)\n", opcode, rcount, count); /* sending error message */ if (opcode > 5) { len = sprintf ((char *) packetbuf, "%c%c%c%cIllegal operation%c", 0x00, 0x05, 0x00, 0x04, 0x00); if (sendto (sock, packetbuf, len, 0, (struct sockaddr *) &server, sizeof (server)) != len) /* send the data packet */ { printf ("Mismatch in number of sent bytes while trying to send mode error packet\n"); } } } else { len = sprintf (ackbuf, "%c%c%c%c", 0x00, 0x04, 0x00, 0x00); ackbuf[2] = (count & 0xFF00) >> 8; //fill in the count (top number first) ackbuf[3] = (count & 0x00FF); //fill in the lower part of the count if (debug) printf ("Sending ack # %04d (length: %d)\n", count, len); if (((count - 1) % ackfreq) == 0) { if (sendto (sock, ackbuf, len, 0, (struct sockaddr *) &server, sizeof (server)) != len) { if (debug) printf ("Mismatch in number of sent bytes\n"); return; } if (debug) printf ("The client has sent an ACK for packet %d\n", count); } //check for ackfreq else if (count == 1) { if (sendto (sock, ackbuf, len, 0, (struct sockaddr *) &server, sizeof (server)) != len) { if (debug) printf ("Mismatch in number of sent bytes\n"); return; } if (debug) printf ("The Client has sent an ACK for packet 1\n"); } break; } //end of else } } if (j == RETRIES) { if (debug) printf ("Data recieve Timeout. Aborting transfer\n"); fclose (fp); return; } } while (fwrite (filebuf, 1, n - 4, fp) == n - 4); /* if it doesn't write the file the length of the packet received less 4 then it didn't work */ fclose (fp); sync (); if (debug) printf ("fclose and sync unsuccessful. File failed to recieve properly\n"); return;done: fclose (fp); sync (); if (debug) printf ("fclose and sync successful. File received successfully\n"); return;}
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