📄 treeitem.h
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/*************************************************************************** * Copyright (C) 2007 by Anistratov Oleg * * ower86@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License version 2 * * as published by the Free Software Foundation; * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * ***************************************************************************/#ifndef TREEITEM_H#define TREEITEM_H#include <QList>#include <QVariant>#include <QVector>/** @author Anistratov Oleg <ower86@gmail.com>*/class TreeItem{ private: QMap< int, QList<QVariant> > m_data; TreeItem* m_parent; QList<TreeItem*> m_children; QString m_name; QList<int> m_hiddenColumns; QVector<int> m_columns; static int m_sortingOrder; static int m_sortingColumn; public: TreeItem(const QList<QVariant> &data, TreeItem *parent = 0, QString = ""); virtual ~TreeItem(); int visibleCols(bool, int) const; const TreeItem* const child(int row) const; void appendChild(TreeItem* child); int childCount() const; int columnCount() const; int row() const; virtual QVariant data(int column, int role = Qt::DisplayRole, bool = 0) const; TreeItem *parent() const {return m_parent;} QList<TreeItem*>* children(){return &m_children;} const QString& name() const {return m_name;} void setParent(TreeItem* parent){m_parent = parent;} void setData (const QList<QVariant> &data, int role = Qt::DisplayRole); void setData (int column, const QVariant &data, int role = Qt::DisplayRole); QList<TreeItem*> takeChildren(); void deleteChild(TreeItem*);// void insertColumn(int after, const QVariant&); void hideColumn (int column); void showColumn (int column); /// returns real number of column with visible number @param column int realColumn(int column) const; static void setSortingOrder(int theValue){m_sortingOrder = theValue;} static int sortingOrder() {return m_sortingOrder;} static void setSortingColumn(int theValue){m_sortingColumn = theValue;} static int sortingColumn() {return m_sortingColumn;} virtual void sortChildren(int column, Qt::SortOrder order); static bool LessThan(TreeItem* i1, TreeItem* i2);};#endif
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