gameoffer.java.svn-base
来自「开源项目openfire的完整源程序」· SVN-BASE 代码 · 共 90 行
SVN-BASE
90 行
/**
* $Revision$
* $Date$
*
* Copyright (C) 2006 Jive Software. All rights reserved.
* This software is the proprietary information of Jive Software. Use is subject to license terms.
*/
package org.jivesoftware.game.reversi;
import org.jivesoftware.smack.packet.IQ;
import java.util.Random;
/**
* An IQ packet that's an offer to start a new Reversi game. The offer indicates whether the player
* making the offer will be the starting player (black). The starting player is selected randomly
* by default, which is recommended.
*
* @author Matt Tucker
*/
public class GameOffer extends IQ {
public static final String ELEMENT_NAME = "reversi";
public static final String NAMESPACE = "http://jivesoftware.org/protocol/game/reversi";
private static Random random = new Random();
private int gameID;
private boolean startingPlayer;
/**
* Constructs a new game offer with a random game ID and random value for the starting player.
*/
public GameOffer() {
super();
// Randomly choose if the user making the game offer will be the starting player (black).
startingPlayer = random.nextBoolean();
gameID = Math.abs(random.nextInt());
}
/**
* Returns the game ID.
*
* @return the game ID.
*/
public int getGameID() {
return gameID;
}
/**
* Sets the game ID.
*
* @param gameID the game ID.
*/
public void setGameID(int gameID) {
this.gameID = gameID;
}
/**
* Returns true if the user making the game invitation is the starting player.
*
* @return true if the user making the game invite is the starting player.
*/
public boolean isStartingPlayer() {
return startingPlayer;
}
/**
* Sets whether the user making the game invitation is the starting player.
*
* @param startingPlayer true if the user making the game invite is the starting player.
*/
public void setStartingPlayer(boolean startingPlayer) {
this.startingPlayer = startingPlayer;
}
public String getChildElementXML() {
StringBuffer buf = new StringBuffer();
buf.append("<" + ELEMENT_NAME + " xmlns=\"" + NAMESPACE + "\">");
if (getType() == IQ.Type.GET) {
buf.append("<gameID>").append(gameID).append("</gameID>");
buf.append("<startingPlayer>").append(startingPlayer).append("</startingPlayer>");
buf.append(getExtensionsXML());
}
buf.append("</" + ELEMENT_NAME + ">");
return buf.toString();
}
}
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