samplecompositeeventdispatcher.as
来自「《Flash AS3殿堂之路》光盘源码 学习ActionScript 3.0」· AS 代码 · 共 56 行
AS
56 行
package org.kingda.book.event
{
import flash.display.Sprite;
import flash.events.Event;
public class SampleCompositeEventDispatcher extends Sprite
{
public function SampleCompositeEventDispatcher() {
var kingdaObj:KingdaClass = new KingdaClass();
//一定要用kingdaObj.getSender()来返回事件发送对象,才能addEventListener
kingdaObj.getSender().addEventListener(KingdaClass.ACTION, lisFunc);
kingdaObj.doSomething();
//输出:
//doSomething
//listened:yeahyeah
}
//侦听器
private function lisFunc(evtObj:Event):void {
trace ("listened:"+evtObj.type);
}
}
}
import flash.events.EventDispatcher;
import flash.events.Event;
class KingdaClass extends EventDispatcher {
private var _dispatcher:EventDispatcher;
public static const ACTION:String = "yeahyeah";
public function KingdaClass() {
initSender();
}
private function initSender():void {
_dispatcher = new EventDispatcher();
}
//调用一个专门的方法(method)来返回发送事件的EventDispatcher。
public function getSender():EventDispatcher {
return _dispatcher;
}
public function doSomething():void {
trace("doSomething");
//除了以下两行发送事件,还可以写入其它你要干的事儿。灵活。
var evtObj:Event = new Event(KingdaClass.ACTION);
_dispatcher.dispatchEvent(evtObj);
}
}
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