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📄 particles.java

📁 Critter_Crunch_J2ME 游戏源
💻 JAVA
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/*******************************************************************************
 **
 ** Class: Particles (Particles.java)
 **
 ** The "Entity" class encapsulates all the data and functionality associated
 ** with all the different particle effects in the game
 **
 ******************************************************************************/



// Particles header.
import javax.microedition.lcdui.Graphics;
import javax.microedition.lcdui.Image;
//#if Nokia_3100 || Nokia_3100_Unobfuscated
//#define PARTICLES_LOW
//#elif Nokia_3220 || Nokia_3220_Unobfuscated
//#define PARTICLES_LOW
//#endif

// the Particle class itself.
public final class Particles {
   
   /****************************************************************************
    ** Constants
    ***************************************************************************/
   
   public static final int       FP_SHIFT = Engine.FP_SHIFT;
   
   public static final int       LAYER_FOREGROUND   = 0;
   public static final int       LAYER_MIDGROUND    = 1;
   public static final int       LAYER_BACKGROUND   = 2;
   public static final int       LAYER_HUD          = 3;
   
   // particle types
   public static final int       TYPE_NONE               = -1;
   public static final int       TYPE_BOUNCE_LETTER      = 0;
   public static final int       TYPE_STRETCH_LETTER     = 1;
   public static final int       TYPE_SHAKE_LETTER       = 2;
   public static final int       TYPE_SLIDE_LEFT_LETTER  = 3;
   public static final int       TYPE_SLIDE_RIGHT_LETTER = 4;
   public static final int       TYPE_SPIN_LETTER        = 5;
   public static final int       TYPE_GATHER_LETTER      = 6;
   public static final int       TYPE_TRAIL              = 10;
   public static final int       TYPE_CURVE_TRAIL        = 11;
   public static final int       TYPE_BIT                = 12;
   public static final int       TYPE_CHUNK              = 13;
   public static final int       TYPE_SPARKLE            = 14;
   public static final int       TYPE_GOO_SPIN           = 15;
   public static final int       TYPE_GOO                = 16;
   public static final int       TYPE_STAR               = 17;
   public static final int       TYPE_RING               = 18;
   public static final int       TYPE_BUBBLE             = 19;
   public static final int       TYPE_LEAF               = 20;
   public static final int       TYPE_CROSS              = 21;
   public static final int       TYPE_FIRE_LEFT_UNIT     = 22;
   public static final int       TYPE_FIRE_RIGHT_UNIT    = 23;
   public static final int       TYPE_TNT_UNIT           = 24;
   public static final int       TYPE_PUFF_UNIT          = 25;
   public static final int       TYPE_TOXIC_UNIT         = 26;
   public static final int       TYPE_SHARD              = 27;
   public static final int       TYPE_DEATH_PUFF_UNIT    = 28;
   public static final int       TYPE_DEATH_PUFF_UNIT_B  = 29;
   public static final int       TYPE_DEATH_PUFF_UNIT_C  = 30;
   public static final int       TYPE_DEATH_CRITTER      = 31;
   public static final int       TYPE_CLOUD_SMALL        = 32;
   public static final int       TYPE_CLOUD_LARGE        = 33;
   public static final int       TYPE_TONGUE_TIP         = 34;
   
   // composite effects
   public static final int       TYPE_CREATURE_POP       = 40;
   public static final int       TYPE_CREATURE_PUFF      = 41;
   public static final int       TYPE_GEM_COLLECT        = 42;
   public static final int       TYPE_FOOD_CHAIN_TEXT    = 43;
   public static final int       TYPE_COMBO_TEXT         = 44;
   public static final int       TYPE_POINTS_TEXT        = 45;
   public static final int       TYPE_LOSE_POINTS_TEXT   = 46;
   public static final int       TYPE_TOXIC_POINTS_TEXT  = 47;
   public static final int       TYPE_COIN_TEXT          = 48;
   public static final int       TYPE_TOXIC_SPLAT        = 49;
   public static final int       TYPE_FALLING_LEAF       = 50;
   public static final int       TYPE_TOXIC_BUBBLE       = 51;
   public static final int       TYPE_TNT_POP            = 52;
   public static final int       TYPE_FIRE_LEFT          = 53;
   public static final int       TYPE_FIRE_RIGHT         = 54;
   public static final int       TYPE_ONION_BREATH       = 55;
   public static final int       TYPE_TOXIC_HAZE         = 56;
   public static final int       TYPE_SPECIAL_GLOW       = 57;
   public static final int       TYPE_GEM_SHATTER        = 58;
   public static final int       TYPE_GEM_SPARKLE        = 59;
   public static final int       TYPE_DEATH_PUFF         = 60;
   public static final int       TYPE_VOMIT              = 61;
   
   // text effects
   public static final int       TYPE_TEXT_BOUNCE        = 70;
   public static final int       TYPE_TEXT_STRETCH       = 71;
   public static final int       TYPE_TEXT_SHAKE         = 72;
   public static final int       TYPE_TEXT_SLIDE_LEFT    = 73;
   public static final int       TYPE_TEXT_SLIDE_RIGHT   = 74;
   public static final int       TYPE_TEXT_SPIN          = 75;
   public static final int       TYPE_TEXT_GATHER        = 76;
   public static final int       TYPE_TEXT_DROP          = 77;
   
   public static final int       EMITTER_TYPE            = 90;
   public static final int       EMITTER_FIRE_LEFT       = 91;
   public static final int       EMITTER_FIRE_RIGHT      = 92;
   
   
   
   
   
   public static final int       TEXT_LIFE               = 16;
   public static final int       TEXT_SPIN_TIME          = 8;
   public static final int       LEAF_LIFE               = 100;
   public static final int       GOO_LIFE_MIN            = 6;
   public static final int       GOO_LIFE_MAX            = 12;
   public static final int       PUFF_LIFE_MIN           = 4;
   public static final int       PUFF_LIFE_MAX           = 10;
   public static final int       TOXIC_BUBBLE_LIFE       = 4;
   public static final int       CROSS_LIFE              = 4;
   public static final int       RING_BIG_LIFE           = 7;
   public static final int       RING_SMALL_LIFE         = 4;
   public static final int       STAR_LIFE_MIN           = 6;
   public static final int       STAR_LIFE_MAX           = 10;
   public static final int       SPARKLE_LIFE            = 5;
   public static final int       FIRE_UNIT_LIFE          = 5;
   public static final int       TNT_LIFE                = 4;
   public static final int       TNT_CHUNK_LIFE_MIN      = 4;
   public static final int       TNT_CHUNK_LIFE_MAX      = 8;
   public static final int       DEATH_CRITTER_LIFE      = 8;
   public static final int       DEATH_PUFF_LIFE         = 6;
   
   public static final int       TNT_PUFF_RGB_1          = 0x666666;
   public static final int       TNT_PUFF_RGB_2          = 0x888888;
   public static final int       TNT_CHUNK_RGB_1         = 0xeda54c;
   public static final int       TNT_CHUNK_RGB_2         = 0x333333;
   public static final int       TNT_UNIT_RGB_1          = 0xe36432;
   public static final int       TNT_UNIT_RGB_2          = 0xeda54c;
   public static final int       TNT_UNIT_RGB_3          = 0xfaefc3;
   public static final int       SPARKLE_RGB_1           = 0xffff33;
   public static final int       SPARKLE_RGB_2           = 0xffff80;
   public static final int       SPARKLE_RGB_3           = 0xf5f590;
   public static final int       ONION_PUFF_RGB_1        = 0xffff88;
   public static final int       ONION_PUFF_RGB_2        = 0xeeee44;
   public static final int       BOUNCE_LETTER_RGB_1     = 0xff6600;
   public static final int       BOUNCE_LETTER_RGB_2     = 0xff8800;
   public static final int       BOUNCE_LETTER_RGB_3     = 0xffdd00;
   public static final int       STRETCH_LETTER_RGB_1    = 0xecff88;//0xd8ff89;
   public static final int       STRETCH_LETTER_RGB_2    = 0x2fdcd7;//0x73c807;
   public static final int       STRETCH_LETTER_RGB_3    = 0xecff88;//0xd8ff89;
   public static final int       SHAKE_LETTER_RGB_1      = 0xff0000;
   public static final int       SHAKE_LETTER_RGB_2      = 0xff0000;
   public static final int       SLIDE_LETTER_RGB_1      = 0xefffe3;//0xffffff;
   public static final int       SLIDE_LETTER_RGB_2      = 0xd5f77b;//0x8888ff;
   public static final int       SLIDE_LETTER_RGB_3      = 0xd5f77b;//0xa4ff20;
   public static final int       SPIN_LETTER_RGB_1       = 0xffffa4;//0xffffff;
   public static final int       SPIN_LETTER_RGB_2       = 0xff91a4;//0x8888ff;
   public static final int       DEATH_PUFF_RGB_1        = 0xcecece;
   public static final int       DEATH_PUFF_RGB_2        = 0xe8e1d9;
   public static final int       DEATH_PUFF_RGB_3        = 0xebebeb;
   public static final int       HIGHLIGHT_RGB           = 0xffffff;
   public static final int       LEAF_RGB_1              = 0x417033;
   public static final int       LEAF_RGB_2              = 0x8d9c45;
   public static final int       TONGUE_TIP_DARK_RGB     = 0xbe4842;
   public static final int       TONGUE_TIP_MID_RGB      = 0xeb5656;
   public static final int       TONGUE_TIP_LIGHT_RGB    = 0xf48a8a;
   
   
   
   
   
   
   
   //#if DefaultConfiguration || Nokia_6600 || Nokia_6600_Unobfuscated || Razr
   // large screen size
   public static final int       TEXT_BOUNCE_Y_SPEED_FP  = (-12)<<FP_SHIFT;
   public static final int       TEXT_BOUNCE_Y_FORCE_FP  = (4)<<FP_SHIFT;
   public static final int       GOO_X_SPEED_FP          = (14)<<FP_SHIFT;
   public static final int       GOO_Y_SPEED_FP          = (7)<<FP_SHIFT;
   public static final int       TOXIC_GOO_X_SPEED_FP    = (8)<<FP_SHIFT;
   public static final int       TOXIC_GOO_Y_SPEED_FP    = (10)<<FP_SHIFT;
   public static final int       TOXIC_BUBBLE_SPREAD_FP  = (10)<<FP_SHIFT;
   public static final int       STAR_SPEED_FP           = (3)<<FP_SHIFT;
   public static final int       RING_SPEED_FP           = (6)<<FP_SHIFT;
   public static final int       GEM_RING_SPEED_FP       = (8)<<FP_SHIFT;
   public static final int       PUFF_SPEED_FP           = (5)<<FP_SHIFT;
   public static final int       PUFF_Y_FORCE_FP         = ((-1)<<FP_SHIFT) >>2;
   public static final int       GEM_SPEED_FP            = (4)<<FP_SHIFT;
   public static final int       TNT_SPREAD_X_FP         = (10)<<FP_SHIFT;
   public static final int       TNT_SPREAD_Y_FP         = (10)<<FP_SHIFT;
   public static final int       TNT_CHUNK_SPEED_FP      = (10)<<FP_SHIFT;
   public static final int       VOMIT_SPREAD_FP         = (4)<<FP_SHIFT;
   public static final int       TOXIC_HAZE_FRAMES       = 5;
   public static final int       TONGUE_TIP_RADIUS       = 4;
   //#else
//#    // small screen size
//#    public static final int       TEXT_BOUNCE_Y_SPEED_FP  = (-12)<<FP_SHIFT;
//#    public static final int       TEXT_BOUNCE_Y_FORCE_FP  = (4)<<FP_SHIFT;
//#    public static final int       GOO_X_SPEED_FP          = (10)<<FP_SHIFT;
//#    public static final int       GOO_Y_SPEED_FP          = (5)<<FP_SHIFT;
//#    public static final int       TOXIC_GOO_X_SPEED_FP    = (6)<<FP_SHIFT;
//#    public static final int       TOXIC_GOO_Y_SPEED_FP    = (8)<<FP_SHIFT;
//#    public static final int       TOXIC_BUBBLE_SPREAD_FP  = (6)<<FP_SHIFT;
//#    public static final int       STAR_SPEED_FP           = (2)<<FP_SHIFT;
//#    public static final int       RING_SPEED_FP           = (4)<<FP_SHIFT;
//#    public static final int       GEM_RING_SPEED_FP       = (6)<<FP_SHIFT;
//#    public static final int       PUFF_SPEED_FP           = (3)<<FP_SHIFT;
//#    public static final int       PUFF_Y_FORCE_FP         = ((-1)<<FP_SHIFT) >>3;
//#    public static final int       GEM_SPEED_FP            = (3)<<FP_SHIFT;
//#    public static final int       TNT_SPREAD_X_FP         = (8)<<FP_SHIFT;
//#    public static final int       TNT_SPREAD_Y_FP         = (8)<<FP_SHIFT;
//#    public static final int       TNT_CHUNK_SPEED_FP      = (8)<<FP_SHIFT;
//#    public static final int       TOXIC_HAZE_FRAMES       = 5;
//#    public static final int       TONGUE_TIP_RADIUS       = 3;
   //#endif
   
   
   //#ifdef PARTICLES_MID
//#    public static final int       MAX_PARTICLES           = 64;
//#    public static final int       GOO_DENSITY             = 6;
//#    public static final int       TOXIC_DENSITY           = 6;
//#    public static final int       GEM_DENSITY             = 6;
//#    public static final int       TNT_DENSITY             = 6;
//#    public static final int       STAR_DENSITY            = 2;
//#    public static final int       PUFF_DENSITY            = 4;
//#    public static final int       TNT_PUFF_DENSITY        = 3;
//#    public static final int       ONION_DENSITY           = 12;
//#    
//#    public static final int       MAX_PUFF_SIZE           = 4;
//#    public static final int       MIN_SHARD_SIZE          = 3;
//#    public static final int       CROSS_LENGTH            = 3;
//#    public static final int       DEATH_PUFF_MIN_SIZE     = 8;
//#    public static final int       DEATH_PUFF_MAX_SIZE     = 10;
//#    public static final int       EFFECTS_FONT            = Engine.CUSTOM_FONT_BIG;
//#    public static final int       EFFECTS_FONT_SPACING    = Engine.CUSTOM_FONT_BIG_H_SPACING;
//#    
   //#elif PARTICLES_LOW
//#    public static final int       MAX_PARTICLES           = 32;
//#    public static final int       GOO_DENSITY             = 3;
//#    public static final int       TOXIC_DENSITY           = 3;
//#    public static final int       GEM_DENSITY             = 4;
//#    public static final int       TNT_DENSITY             = 4;
//#    public static final int       STAR_DENSITY            = 0;
//#    public static final int       PUFF_DENSITY            = 1;
//#    public static final int       TNT_PUFF_DENSITY        = 0;
//#    public static final int       ONION_DENSITY           = 8;
//#    
//#    public static final int       MAX_PUFF_SIZE           = 3;
//#    public static final int       MIN_SHARD_SIZE          = 3;
//#    public static final int       CROSS_LENGTH            = 3;
//#    public static final int       DEATH_PUFF_MIN_SIZE     = 8;
//#    public static final int       DEATH_PUFF_MAX_SIZE     = 10;
//#    public static final int       EFFECTS_FONT            = Engine.CUSTOM_FONT_NORMAL;
//#    public static final int       EFFECTS_FONT_SPACING    = Engine.CUSTOM_FONT_H_SPACING;
   //#else
   public static final int       MAX_PARTICLES           = 64;
   public static final int       GOO_DENSITY             = 10;
   public static final int       TOXIC_DENSITY           = 12;
   public static final int       GEM_DENSITY             = 8;
   public static final int       TNT_DENSITY             = 7;
   public static final int       STAR_DENSITY            = 2;
   public static final int       PUFF_DENSITY            = 5;
   public static final int       TNT_PUFF_DENSITY        = 3;
   public static final int       ONION_DENSITY           = 16;
   
   public static final int       MAX_PUFF_SIZE           = 6;
   public static final int       MIN_SHARD_SIZE          = 4;
   public static final int       CROSS_LENGTH            = 4;
   public static final int       DEATH_PUFF_MIN_SIZE     = 8;
   public static final int       DEATH_PUFF_MAX_SIZE     = 12;
   public static final int       EFFECTS_FONT            = Engine.CUSTOM_FONT_BIG;
   public static final int       EFFECTS_FONT_SPACING    = Engine.CUSTOM_FONT_BIG_H_SPACING;
   
   //#endif
   
   
   

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