📄 fftdrawing.h
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// FftDrawing.h : main header file for the FFTDRAWING application
//
#if !defined(AFX_FFTDRAWING_H__45161B7F_BBA2_464A_9054_81BAA7E7EC60__INCLUDED_)
#define AFX_FFTDRAWING_H__45161B7F_BBA2_464A_9054_81BAA7E7EC60__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CFftDrawingApp:
// See FftDrawing.cpp for the implementation of this class
//
class CFftDrawingApp : public CWinApp
{
public:
CFftDrawingApp();
/*
double *shuju, *shibu, *xubu;///自己添加
//int N; //自己添加
void Fft(double shibu[256], double xubu[256]); //自己添加.
*/
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFftDrawingApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CFftDrawingApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FFTDRAWING_H__45161B7F_BBA2_464A_9054_81BAA7E7EC60__INCLUDED_)
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