📄 stopmessage.cpp
字号:
#include "stdafx.h"
#include "StopMessage.h"
#include "ClientGameDlg.h"
#include ".\stopmessage.h"
BEGIN_MESSAGE_MAP(CStopMessage, CGameFaceGo)
ON_WM_PAINT()
END_MESSAGE_MAP()
//构造函数
CStopMessage::CStopMessage() : CGameFaceGo(CStopMessage::IDD)
{
m_pParent=NULL;
}
//析构函数
CStopMessage::~CStopMessage()
{
}
//DDX/DDV 支持
void CStopMessage::DoDataExchange(CDataExchange* pDX)
{
CGameFaceGo::DoDataExchange(pDX);
DDX_Control(pDX, IDOK, m_btOk);
DDX_Control(pDX, IDCANCEL, m_btCancel);
}
//取消函数
void CStopMessage::OnCancel()
{
if(m_pParent)
m_pParent->SendMessage(IDM_ARGEE_STOP,0,0);
CGameFaceGo::OnCancel();
}
//确定函数
void CStopMessage::OnOK()
{
if(m_pParent)
m_pParent->SendMessage(IDM_ARGEE_STOP,1,1);
CGameFaceGo::OnOK();
}
void CStopMessage::OnPaint()
{
CPaintDC dc(this); // device context for painting
dc.SetBkMode(TRANSPARENT);
dc.SetBkColor(RGB(0,0,0));
dc.SelectObject(&CGameImageLink::m_HFont);
dc.TextOut(10,15," 你的对家认为分数已经拣够了,因为提意");
dc.TextOut(10,35,"提前结束本局,你是否同意?");
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -