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📄 pdfresource.cs

📁 PDF文档生成解析使用的库,可以用来改写自己的文档格式
💻 CS
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using System;
using System.Collections.Generic;
using System.Text;
using AnotherPDFLib.PdfGraphics;

namespace AnotherPDFLib
{
	/// <summary>
	/// Each key in a resource dictionary is the name of a resource type
	/// </summary>
	public partial class PdfResource : PdfDictionary
	{
		/// <summary>
		/// A dictionary that maps resource names to graphics state parameter dictionaries
		/// </summary>
		public PdfDictionary ExtGState
		{
			get
			{
				PdfDictionary extgstate = this["ExtGState"] as PdfDictionary;
				if (extgstate == null)
				{
					extgstate = new PdfDictionary();
					this["ExtGState"] = extgstate;
				}
				return extgstate;
			}
			set
			{
				this["ExtGState"] = value;
			}
		}

		/// <summary>
		/// A dictionary that maps each resource name to either the name of a
		/// device-dependent color space or an array describing a color space
		/// </summary>
		public PdfDictionary ColorSpace
		{
			get
			{
				return this["ColorSpace"] as PdfDictionary;
			}
			set
			{
				this["ColorSpace"] = value;
			}
		}

		/// <summary>
		/// A dictionary that maps resource names to pattern objects
		/// </summary>
		public PdfDictionary Pattern
		{
			get
			{
				return this["Pattern"] as PdfDictionary;
			}
			set
			{
				this["Pattern"] = value;
			}
		}

		/// <summary>
		/// A dictionary that maps resource names to shading dictionaries
		/// </summary>
		public PdfDictionary Shading
		{
			get
			{
				return this["Shading"] as PdfDictionary;
			}
			set
			{
				this["Shading"] = value;
			}
		}

		/// <summary>
		/// A dictionary that maps resource names to external objects
		/// </summary>
		public PdfDictionary XObject
		{
			get
			{
				PdfDictionary xobject = this["XObject"] as PdfDictionary;
				if (xobject == null)
				{
					xobject = new PdfDictionary();
					this["XObject"] = xobject;
				}
				return xobject;
			}
			set
			{
				this["XObject"] = value;
			}
		}

		/// <summary>
		/// A dictionary that maps resource names to font dictionaries
		/// </summary>
		public PdfDictionary Font
		{
			get
			{
				PdfDictionary font = this["Font"] as PdfDictionary;
				if (font == null)
				{
					font = new PdfDictionary();
					this["Font"] = font;
				}
				return font;
			}
			set
			{
				this["Font"] = value;
			}
		}

		/// <summary>
		/// An array of predefined procedure set names
		/// </summary>
		public PdfArray ProcSet
		{
			get
			{
				return this["ProcSet"] as PdfArray;
			}
			set
			{
				this["ProcSet"] = value;
			}
		}

		/// <summary>
		/// A dictionary that maps resource names to property list dictionaries for marked content
		/// </summary>
		public PdfDictionary Properties
		{
			get
			{
				return this["Properties"] as PdfDictionary;
			}
			set
			{
				this["Properties"] = value;
			}
		}

	}
}

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