📄 pooltcpendpoint.java
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/*
* $Header: /home/cvs/jakarta-tomcat/src/share/org/apache/tomcat/service/Attic/PoolTcpEndpoint.java,v 1.8.2.5 2001/03/21 17:11:29 marcsaeg Exp $
* $Revision: 1.8.2.5 $
* $Date: 2001/03/21 17:11:29 $
*
* ====================================================================
*
* The Apache Software License, Version 1.1
*
* Copyright (c) 1999 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution, if
* any, must include the following acknowlegement:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowlegement may appear in the software itself,
* if and wherever such third-party acknowlegements normally appear.
*
* 4. The names "The Jakarta Project", "Tomcat", and "Apache Software
* Foundation" must not be used to endorse or promote products derived
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*
* 5. Products derived from this software may not be called "Apache"
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* ====================================================================
*
* This software consists of voluntary contributions made by many
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* <http://www.apache.org/>.
*
* [Additional notices, if required by prior licensing conditions]
*
*/
package org.apache.tomcat.service;
import org.apache.tomcat.util.*;
import org.apache.tomcat.net.*;
import org.apache.tomcat.logging.*;
import java.io.*;
import java.net.*;
import java.util.*;
/* Similar with MPM module in Apache2.0. Handles all the details related with
"tcp server" functionality - thread management, accept policy, etc.
It should do nothing more - as soon as it get a socket ( and all socket options
are set, etc), it just handle the stream to ConnectionHandler.processConnection. (costin)
*/
/**
* Handle incoming TCP connections.
*
* This class implement a simple server model: one listener thread accepts on a socket and
* creates a new worker thread for each incoming connection.
*
* More advanced Endpoints will reuse the threads, use queues, etc.
*
* @author James Duncan Davidson [duncan@eng.sun.com]
* @author Jason Hunter [jch@eng.sun.com]
* @author James Todd [gonzo@eng.sun.com]
* @author Costin@eng.sun.com
* @author Gal Shachor [shachor@il.ibm.com]
*/
public class PoolTcpEndpoint { // implements Endpoint {
private static StringManager sm = StringManager.getManager("org.apache.tomcat.service");
private static final int BACKLOG = 100;
private static final int TIMEOUT = 300000; // 5 minutes
private boolean isPool = true;
private int backlog = BACKLOG;
private int timeout = TIMEOUT;
TcpConnectionHandler handler;
private LogHelper loghelper = new LogHelper("tc_log", "PoolTcpEndpoint");
private InetAddress inet;
private int port;
private ServerSocketFactory factory;
private ServerSocket serverSocket;
ThreadPoolRunnable listener;
boolean running = true;
static final int debug=0;
ThreadPool tp;
public PoolTcpEndpoint() {
tp = new ThreadPool();
}
private void log( String msg ) {
loghelper.log(msg);
}
private void log(String msg, Throwable t, int level) {
loghelper.log(msg, t, level);
}
// -------------------- Configuration --------------------
public void setPoolOn(boolean isPool) {
this.isPool = isPool;
}
public boolean isPoolOn() {
return isPool;
}
public void setMaxThreads(int maxThreads) {
tp.setMaxThreads(maxThreads);
}
public int getMaxThreads() {
return tp.getMaxThreads();
}
public void setMaxSpareThreads(int maxThreads) {
tp.setMaxSpareThreads(maxThreads);
}
public int getMaxSpareThreads() {
return tp.getMaxSpareThreads();
}
public void setMinSpareThreads(int minThreads) {
tp.setMinSpareThreads(minThreads);
}
public int getMinSpareThreads() {
return tp.getMinSpareThreads();
}
public int getPort() {
return port;
}
public void setPort(int port ) {
this.port=port;
}
public InetAddress getAddress() {
return inet;
}
public void setAddress(InetAddress inet) {
this.inet=inet;
}
public void setServerSocket(ServerSocket ss) {
serverSocket = ss;
}
public void setServerSocketFactory( ServerSocketFactory factory ) {
this.factory=factory;
}
public ServerSocketFactory getServerSocketFactory() {
return factory;
}
public void setConnectionHandler( TcpConnectionHandler handler ) {
this.handler=handler;
}
public TcpConnectionHandler getConnectionHandler() {
return handler;
}
/**
* Allows the server developer to specify the backlog that
* should be used for server sockets. By default, this value
* is 100.
*/
public void setBacklog(int backlog) {
this.backlog = backlog;
}
public int getBacklog() {
return backlog;
}
/**
* Sets the timeout in ms of the server sockets created by this
* server. This method allows the developer to make servers
* more or less responsive to having their server sockets
* shut down.
*
* <p>By default this value is 1000ms.
*/
public void setTimeout(int timeout) {
this.timeout = timeout;
}
// -------------------- Public methods --------------------
public void startEndpoint() throws IOException, InstantiationException {
try {
if(factory==null)
factory=ServerSocketFactory.getDefault();
if(serverSocket==null) {
if (inet == null) {
serverSocket = factory.createSocket(port, backlog);
} else {
serverSocket = factory.createSocket(port, backlog, inet);
}
}
if(isPool) {
tp.start();
}
} catch( IOException ex ) {
// throw?
// ex.printStackTrace();
running=false;
throw ex;
// throw new HttpServerException(msg);
} catch( InstantiationException ex1 ) {
// throw?
// ex1.printStackTrace();
running=false;
throw ex1;
// throw new HttpServerException(msg);
}
running=true;
if(isPool) {
listener = new TcpWorkerThread(this);
tp.runIt(listener);
} else {
log("XXX Error - need pool !", null, Logger.ERROR);
}
}
public void stopEndpoint() {
tp.shutdown();
running=false;
try {
serverSocket.close(); // XXX?
} catch(Exception e) {
}
serverSocket = null;
}
// -------------------- Private methods
Socket acceptSocket() {
Socket accepted = null;
try {
if(running == true) {
if(null!= serverSocket) {
accepted = serverSocket.accept();
if(running == false) {
if(null != accepted) {
accepted.close(); // rude, but unlikely!
accepted = null;
}
}
if( factory != null && accepted != null)
factory.initSocket( accepted );
}
}
} catch(InterruptedIOException iioe) {
// normal part -- should happen regularly so
// that the endpoint can release if the server
// is shutdown.
// you know, i really wish that there was a
// way for the socket to timeout without
// tripping an exception. Exceptions are so
// 'spensive.
} catch (SocketException e) {
// TCP stacks can throw SocketExceptions when the client
// disconnects. We don't want this to shut down the
// endpoint, so ignore it. Is there a more robust
// solution? Should we compare the message string to
// "Connection reset by peer"?
// socket exceptions just after closing endpoint aren't
// even logged
if (running != false) {
String msg = sm.getString("endpoint.err.nonfatal",
serverSocket, e);
log(msg, e, Logger.INFORMATION);
}
}
// Future developers: if you identify any other nonfatal
// exceptions, catch them here and log as above
catch(Throwable e) {
// Catch Java2 AcessControlException errors in a manner
// that should still be compatible with JDK 1.1.
if (e.getClass().getName().equals
("java.security.AccessControlException")) {
String msg = sm.getString("endpoint.err.access",
serverSocket, e);
log(msg, e, Logger.WARNING);
} else {
running = false;
String msg = sm.getString("endpoint.err.fatal",
serverSocket, e);
log(msg, e, Logger.ERROR);
}
}
return accepted;
}
}
// -------------------- Threads --------------------
/*
* I switched the threading model here.
*
* We used to have a "listener" thread and a "connection"
* thread, this results in code simplicity but also a needless
* thread switch.
*
* Instead I am now using a pool of threads, all the threads are
* simmetric in their execution and no thread switch is needed.
*/
class TcpWorkerThread implements ThreadPoolRunnable {
/* This is not a normal Runnable - it gets attached to an existing
thread, runs and when run() ends - the thread keeps running.
It's better to keep the name ThreadPoolRunnable - avoid confusion.
We also want to use per/thread data and avoid sync wherever possible.
*/
PoolTcpEndpoint endpoint;
SimplePool connectionCache;
static final boolean usePool=true;
public TcpWorkerThread(PoolTcpEndpoint endpoint) {
this.endpoint = endpoint;
if( usePool ) {
connectionCache = new SimplePool(endpoint.getMaxThreads());
for(int i = 0 ; i < endpoint.getMaxThreads()/2 ; i++) {
connectionCache.put(new TcpConnection());
}
}
}
public Object[] getInitData() {
if( usePool ) {
return endpoint.getConnectionHandler().init();
} else {
// no synchronization overhead, but 2 array access
Object obj[]=new Object[2];
obj[1]= endpoint.getConnectionHandler().init();
obj[0]=new TcpConnection();
return obj;
}
}
public void runIt(Object perThrData[]) {
TcpConnection con=null;
if( ! usePool ) {
// extract the original.
con=(TcpConnection) perThrData[0];
perThrData = (Object []) perThrData[1];
}
// Create per-thread cache
while(endpoint.running) {
Socket s = endpoint.acceptSocket();
if(null != s) {
// Continue accepting on another thread...
endpoint.tp.runIt(this);
try {
if( usePool ) {
con=(TcpConnection)connectionCache.get();
if( con == null )
con = new TcpConnection();
}
con.setEndpoint(endpoint);
con.setSocket(s);
endpoint.getConnectionHandler().processConnection(con, perThrData);
} finally {
con.recycle();
if( usePool && con != null ) connectionCache.put(con);
}
break;
}
}
}
}
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