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📄 cachedbindingset.java

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/******************************************************************************* * Copyright (c) 2004, 2006 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: *     IBM Corporation - initial API and implementation *******************************************************************************/package org.eclipse.jface.bindings;import java.util.Map;import org.eclipse.jface.util.Util;/** * <p> * A resolution of bindings for a given state. To see if we already have a * cached binding set, just create one of these binding sets and then look it up * in a map. If it is not already there, then add it and set the cached binding * resolution. * </p> *  * @since 3.1 */final class CachedBindingSet {	/**	 * A factor for computing the hash code for all cached binding sets.	 */	private final static int HASH_FACTOR = 89;	/**	 * The seed for the hash code for all cached binding sets.	 */	private final static int HASH_INITIAL = CachedBindingSet.class.getName()			.hashCode();	/**	 * <p>	 * A representation of the tree of active contexts at the time this cached	 * binding set was computed. It is a map of context id (<code>String</code>)	 * to context id (<code>String</code>). Each key represents one of the	 * active contexts or one of its ancestors, while each value represents its	 * parent. This is a way of perserving information about what the hierarchy	 * looked like.	 * </p>	 * <p>	 * This value will be <code>null</code> if the contexts were disregarded	 * in the computation. It may also be empty. All of the keys are guaranteed	 * to be non- <code>null</code>, but the values can be <code>null</code>	 * (i.e., no parent).	 * </p>	 */	private final Map activeContextTree;	/**	 * The map representing the resolved state of the bindings. This is a map of	 * a trigger (<code>TriggerSequence</code>) to binding (<code>Binding</code>).	 * This value may be <code>null</code> if it has not yet been initialized.	 */	private Map bindingsByTrigger = null;	/**	 * The hash code for this object. This value is computed lazily, and marked	 * as invalid when one of the values on which it is based changes.	 */	private transient int hashCode;	/**	 * Whether <code>hashCode</code> still contains a valid value.	 */	private transient boolean hashCodeComputed = false;	/**	 * <p>	 * The list of locales that were active at the time this binding set was	 * computed. This list starts with the most specific representation of the	 * locale, and moves to more general representations. For example, this	 * array might look like ["en_US", "en", "", null].	 * </p>	 * <p>	 * This value will never be <code>null</code>, and it will never be	 * empty. It must contain at least one element, but its elements can be	 * <code>null</code>.	 * </p>	 */	private final String[] locales;	/**	 * <p>	 * The list of platforms that were active at the time this binding set was	 * computed. This list starts with the most specific representation of the	 * platform, and moves to more general representations. For example, this	 * array might look like ["gtk", "", null].	 * </p>	 * <p>	 * This value will never be <code>null</code>, and it will never be	 * empty. It must contain at least one element, but its elements can be	 * <code>null</code>.	 * </p>	 */	private final String[] platforms;	/**	 * A map of prefixes (<code>TriggerSequence</code>) to a map of	 * available completions (possibly <code>null</code>, which means there	 * is an exact match). The available completions is a map of trigger (<code>TriggerSequence</code>)	 * to command identifier (<code>String</code>). This value is	 * <code>null</code> if it has not yet been initialized.	 */	private Map prefixTable = null;	/**	 * <p>	 * The list of schemes that were active at the time this binding set was	 * computed. This list starts with the active scheme, and then continues	 * with all of its ancestors -- in order. For example, this might look like	 * ["emacs", "default"].	 * </p>	 * <p>	 * This value will never be <code>null</code>, and it will never be	 * empty. It must contain at least one element. Its elements cannot be	 * <code>null</code>.	 * </p>	 */	private final String[] schemeIds;	/**	 * The map representing the resolved state of the bindings. This is a map of	 * a command id (<code>String</code>) to triggers (<code>Collection</code>	 * of <code>TriggerSequence</code>). This value may be <code>null</code>	 * if it has not yet been initialized.	 */	private Map triggersByCommandId = null;	/**	 * Constructs a new instance of <code>CachedBindingSet</code>.	 * 	 * @param activeContextTree	 *            The set of context identifiers that were active when this	 *            binding set was calculated; may be empty. If it is	 *            <code>null</code>, then the contexts were disregarded in	 *            the computation. This is a map of context id (	 *            <code>String</code>) to parent context id (	 *            <code>String</code>). This is a way of caching the look of	 *            the context tree at the time the binding set was computed.	 * @param locales	 *            The locales that were active when this binding set was	 *            calculated. The first element is the currently active locale,	 *            and it is followed by increasingly more general locales. This	 *            must not be <code>null</code> and must contain at least one	 *            element. The elements can be <code>null</code>, though.	 * @param platforms	 *            The platform that were active when this binding set was	 *            calculated. The first element is the currently active	 *            platform, and it is followed by increasingly more general	 *            platforms. This must not be <code>null</code> and must	 *            contain at least one element. The elements can be	 *            <code>null</code>, though.	 * @param schemeIds	 *            The scheme that was active when this binding set was	 *            calculated, followed by its ancestors. This may be	 *            <code>null</code or empty. The	 *            elements cannot be <code>null</code>.	 */	CachedBindingSet(final Map activeContextTree, final String[] locales,			final String[] platforms, final String[] schemeIds) {		if (locales == null) {			throw new NullPointerException("The locales cannot be null."); //$NON-NLS-1$		}		if (locales.length == 0) {			throw new NullPointerException("The locales cannot be empty."); //$NON-NLS-1$		}		if (platforms == null) {			throw new NullPointerException("The platforms cannot be null."); //$NON-NLS-1$		}		if (platforms.length == 0) {			throw new NullPointerException("The platforms cannot be empty."); //$NON-NLS-1$		}		this.activeContextTree = activeContextTree;		this.locales = locales;		this.platforms = platforms;		this.schemeIds = schemeIds;	}	/**	 * Compares this binding set with another object. The objects will be equal	 * if they are both instance of <code>CachedBindingSet</code> and have	 * equivalent values for all of their properties.	 * 	 * @param object	 *            The object with which to compare; may be <code>null</code>.	 * @return <code>true</code> if they are both instances of	 *         <code>CachedBindingSet</code> and have the same values for all	 *         of their properties; <code>false</code> otherwise.	 */	public final boolean equals(final Object object) {		if (!(object instanceof CachedBindingSet)) {			return false;		}		final CachedBindingSet other = (CachedBindingSet) object;				if (!Util.equals(activeContextTree, other.activeContextTree)) {			return false;		}		if (!Util.equals(locales, other.locales)) {			return false;		}		if (!Util.equals(platforms, other.platforms)) {			return false;		}		return Util.equals(schemeIds, other.schemeIds);	}	/**	 * Returns the map of command identifiers indexed by trigger sequence.	 * 	 * @return A map of triggers (<code>TriggerSequence</code>) to bindings (<code>Binding</code>).	 *         This value may be <code>null</code> if this was not yet	 *         initialized.	 */	final Map getBindingsByTrigger() {		return bindingsByTrigger;	}	/**	 * Returns the map of prefixes to a map of trigger sequence to command	 * identifiers.	 * 	 * @return A map of prefixes (<code>TriggerSequence</code>) to a map of	 *         available completions (possibly <code>null</code>, which means	 *         there is an exact match). The available completions is a map of	 *         trigger (<code>TriggerSequence</code>) to command identifier (<code>String</code>).	 *         This value may be <code>null</code> if it has not yet been	 *         initialized.	 */	final Map getPrefixTable() {		return prefixTable;	}	/**	 * Returns the map of triggers indexed by command identifiers.	 * 	 * @return A map of command identifiers (<code>String</code>) to	 *         triggers (<code>Collection</code> of	 *         <code>TriggerSequence</code>). This value may be	 *         <code>null</code> if this was not yet initialized.	 */	final Map getTriggersByCommandId() {		return triggersByCommandId;	}	/**	 * Computes the hash code for this cached binding set. The hash code is	 * based only on the immutable values. This allows the set to be created and	 * checked for in a hashed collection <em>before</em> doing any	 * computation.	 * 	 * @return The hash code for this cached binding set.	 */	public final int hashCode() {		if (!hashCodeComputed) {			hashCode = HASH_INITIAL;			hashCode = hashCode * HASH_FACTOR					+ Util.hashCode(activeContextTree);			hashCode = hashCode * HASH_FACTOR + Util.hashCode(locales);			hashCode = hashCode * HASH_FACTOR + Util.hashCode(platforms);			hashCode = hashCode * HASH_FACTOR + Util.hashCode(schemeIds);			hashCodeComputed = true;		}		return hashCode;	}	/**	 * Sets the map of command identifiers indexed by trigger.	 * 	 * @param commandIdsByTrigger	 *            The map to set; must not be <code>null</code>. This is a	 *            map of triggers (<code>TriggerSequence</code>) to binding (<code>Binding</code>).	 */	final void setBindingsByTrigger(final Map commandIdsByTrigger) {		if (commandIdsByTrigger == null) {			throw new NullPointerException(					"Cannot set a null binding resolution"); //$NON-NLS-1$		}		this.bindingsByTrigger = commandIdsByTrigger;	}	/**	 * Sets the map of prefixes to a map of trigger sequence to command	 * identifiers.	 * 	 * @param prefixTable	 *            A map of prefixes (<code>TriggerSequence</code>) to a map	 *            of available completions (possibly <code>null</code>, which	 *            means there is an exact match). The available completions is a	 *            map of trigger (<code>TriggerSequence</code>) to command	 *            identifier (<code>String</code>). Must not be	 *            <code>null</code>.	 */	final void setPrefixTable(final Map prefixTable) {		if (prefixTable == null) {			throw new NullPointerException("Cannot set a null prefix table"); //$NON-NLS-1$		}		this.prefixTable = prefixTable;	}	/**	 * Sets the map of triggers indexed by command identifiers.	 * 	 * @param triggersByCommandId	 *            The map to set; must not be <code>null</code>. This is a	 *            map of command identifiers (<code>String</code>) to	 *            triggers (<code>Collection</code> of	 *            <code>TriggerSequence</code>).	 */	final void setTriggersByCommandId(final Map triggersByCommandId) {		if (triggersByCommandId == null) {			throw new NullPointerException(					"Cannot set a null binding resolution"); //$NON-NLS-1$		}		this.triggersByCommandId = triggersByCommandId;	}}

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