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📄 serversettings.cpp.svn-base

📁 一个巴西大学编写的2D仿真组足球机器人程序
💻 SVN-BASE
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/*Copyright (c) 2000-2003, Jelle Kok, University of AmsterdamAll rights reserved.Redistribution and use in source and binary forms, with or withoutmodification, are permitted provided that the following conditions are met:1. Redistributions of source code must retain the above copyright notice, thislist of conditions and the following disclaimer.2. Redistributions in binary form must reproduce the above copyright notice,this list of conditions and the following disclaimer in the documentationand/or other materials provided with the distribution.3. Neither the name of the University of Amsterdam nor the names of itscontributors may be used to endorse or promote products derived from thissoftware without specific prior written permission.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THEIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AREDISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLEFOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIALDAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS ORSERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVERCAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USEOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.*//*! \file ServerSettings.cpp<pre><b>File:</b>          ServerSettings.cpp<b>Project:</b>       Robocup Soccer Simulation Team: UvA Trilearn<b>Authors:</b>       Jelle Kok<b>Created:</b>       28/11/2000<b>Last Revision:</b> $ID$<b>Contents:</b>      Code file for class ServerSettings. It contains all the               member method implementations of the ServerSettings class. This               class contains all the Soccerserver parameters that are                available in the configuration files 'server.conf' and               'player.conf' along with their default values and               standard set- and get methods for manipulating these               values.</pre><hr size=2><pre><h2><b>Changes</b></h2><b>Date</b>             <b>Author</b>          <b>Comment</b>28/11/2000       Jelle Kok       Initial version created (based on Emiel Corten)31/01/2001       Remco de Boer   Settings for server version 7.xx added27/04/2001       Remco de Boer   drop_ball_time and player.conf parameters added03/05/2001       Remco de Boer   Version including full documentation completed</pre>*/#include "ServerSettings.h"#include <stdio.h>#include <string.h>           // needed for 'strcpy'/*****************************************************************************//*******************   CLASS SERVERSETTINGS   ********************************//*****************************************************************************/ServerSettings* ServerSettings::_instance = NULL;/*! Metodo get usado para pegar a 鷑ica inst鈔cia da classe ServerSettings. Caso ainda n鉶 exista tal inst鈉ia ela 

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