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/*************************************************************************** * Copyright (C) 2007 by Orivaldo Vieira Santana Jr * * orivajr@dcc.ufba.br * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************//*! \file Token.h<pre><b>File:</b> Token.h<b>Project:</b> Robocup Soccer Simulation Team: MecaTeam<b>Authors:</b> Orivaldo Vieira <b>Created:</b> 10/09/2006<b>Last Revision:</b> $ID$<b>Contents:</b> Este arquivo cont閙 a defini玢o da classe Token. A classe Token implementa o token utilizado pelo analisador l閤ico e sint醫ico de regras.<hr size=2><h2><b>Changes</b></h2><b>Date</b> <b>Author</b> <b>Comment</b>19/09/2006 Orivaldo Vieira Documenta玢o</pre> @author Orivaldo Vieira Santana Jr <orivajr@dcc.ufba.br>*/#ifndef TOKEN_H#define TOKEN_H#include <string>#include <iomanip>#include "TokenTypes.h"/*! Esta classe representa um token. Ela
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