📄 instintive3.rules.svn-base
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(logic ( ball position known )) (logic ( player confidence_for_kick true )) ) (then (logic ( reactive_behavior active kick_to_goal )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_searchBall (if (logic ( local_goal current side_defense )) (logic ( local_goal status active )) (logic ( ball position unknown )) (logic ( player ball_kickable false )) ) (then (logic ( reactive_behavior active search_ball )) (logic ( local_goal current side_defense )) (logic ( local_goal status active )) ))(rule_interceptBall (if (logic ( local_goal current side_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( ball position known )) (logic ( player fastest_to_ball true )) ) (then (logic ( reactive_behavior active intercept_ball )) (logic ( local_goal current side_defense )) (logic ( local_goal status active )) ))(rule_strategic_position (if (logic ( local_goal current side_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( player fastest_to_ball false )) (logic ( ball position known )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current side_defense )) (logic ( local_goal status active )) ))(rule_mark_opponent (if (logic ( local_goal current side_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( player fastest_to_ball false )) (logic ( ball orientationLR left )) ) (then (logic ( reactive_behavior active mark_opponent )) (logic ( local_goal current side_defense )) (logic ( local_goal status active )) ))(rule_fast_pass (if (logic ( local_goal current side_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) ) (then (logic ( reactive_behavior active fast_pass_9 )) (logic ( local_goal current side_defense )) (logic ( local_goal status active )) ))(rule_interceptBall (if (logic ( local_goal current side_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( ball position known )) (logic ( ball localization AREA_DEFENSE )) ) (then (logic ( reactive_behavior active intercept_ball )) (logic ( local_goal current side_defense )) (logic ( local_goal status active )) ))(rule_searchBall (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( ball position unknown )) (logic ( player ball_kickable false )) ) (then (logic ( reactive_behavior active search_ball )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_strategic_position (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( player fastest_to_ball false )) (logic ( ball position known )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_interceptBall (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( ball position known )) (logic ( player fastest_to_ball true )) ) (then (logic ( reactive_behavior active intercept_ball )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_interceptBall (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( ball position known )) (logic ( ball localization AREA_DEFENSE )) ) (then (logic ( reactive_behavior active intercept_ball )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_interceptBall (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( ball position known )) (logic ( ball localization AREA_DEFENSE )) (logic ( player fastest_to_ball true )) ) (then (logic ( reactive_behavior active intercept_fast )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_mark_opponent (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( player fastest_to_ball false )) (logic ( ball localization AREA_CENTRAL_DEFENSE )) ) (then (logic ( reactive_behavior active mark_goal )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_strategic_position (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( player fastest_to_ball false )) (logic ( ball localization AREA_CENTRAL_DEFENSE )) (logic ( ball orientationLR right )) (logic ( close_opponent has_ball false )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_fast_pass (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) ) (then (logic ( reactive_behavior active fast_pass_9 )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_intercept (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( player fastest_to_ball true )) (logic ( ball position known )) (logic ( player ball_kickable false )) ) (then (logic ( reactive_behavior active intercept_ball )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_search (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( ball position unknown )) ) (then (logic ( reactive_behavior active search_ball )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( player fastest_to_ball false )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( player fastest_to_ball false )) (logic ( dead_ball situation none )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current advance )) (logic ( local_goal status active )) ))(rule_pass (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( player ball_kickable true )) ) (then (logic ( reactive_behavior active cobranca_6_7 )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( dead_ball situation them )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( dead_ball situation them )) (logic ( close_opponent has_ball false )) (logic ( player localization AREA_DEFENSE )) ) (then (logic ( reactive_behavior active mark_opponent )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( game mode goal_kick_us )) ) (then (logic ( reactive_behavior active strategic_position )) )))
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