📄 instintive8.rules.svn-base
字号:
(rule_interceptBall (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( ball position known )) (logic ( player fastest_to_ball true )) ) (then (logic ( reactive_behavior active intercept_ball )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_strategicPosition (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( player fastest_to_ball false )) (logic ( ball position known )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_pass (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) ) (then (logic ( reactive_behavior active pass_ball_9 )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_dribble (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) (logic ( opponent localization right )) (logic ( player front_space nofree )) ) (then (logic ( reactive_behavior active dribble_slow_left )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_dribble (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) (logic ( opponent localization left )) (logic ( player front_space nofree )) ) (then (logic ( reactive_behavior active dribble_slow_right )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_dribble (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) (logic ( opponent localization right )) (logic ( player front_space nofree )) (logic ( player sick false )) ) (then (logic ( reactive_behavior active dribble_left )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_dribble (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) (logic ( opponent localization left )) (logic ( player front_space nofree )) (logic ( player sick false )) ) (then (logic ( reactive_behavior active dribble_right )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_dribble (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) (logic ( opponent localization back )) (logic ( player front_space nofree )) (logic ( player sick false )) ) (then (logic ( reactive_behavior active drive_ball_fast )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_passBall (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) (logic ( pass_condition teammate_seven true )) (logic ( player front_space nofree )) ) (then (logic ( reactive_behavior active pass_ball_7 )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_passBall (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) (logic ( pass_condition teammate_nine true )) (logic ( player front_space nofree )) ) (then (logic ( reactive_behavior active pass_ball_9 )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_kickToGoal (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player localization AREA_ATTACK )) (logic ( player ball_kickable true )) (logic ( ball position known )) (logic ( player bestOptionKick center )) ) (then (logic ( reactive_behavior active kick_to_goal_center )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_kickToGoal (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player localization AREA_ATTACK )) (logic ( player ball_kickable true )) (logic ( ball position known )) (logic ( player bestOptionKick left )) ) (then (logic ( reactive_behavior active kick_to_goal_left )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_kickToGoal (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player localization AREA_ATTACK )) (logic ( player ball_kickable true )) (logic ( ball position known )) (logic ( player bestOptionKick right )) ) (then (logic ( reactive_behavior active kick_to_goal_right )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_driveBall (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player ball_kickable true )) (logic ( player front_space free )) (logic ( player localization AREA_CENTRAL_ATTACK )) (logic ( player sick false )) ) (then (logic ( reactive_behavior active drive_ball_looking_at_9 )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_drive_ball (if (logic ( local_goal current center_attack )) (logic ( local_goal status active )) (logic ( player back_goalie true )) (logic ( player localization AREA_ATTACK )) (logic ( player ball_kickable true )) (logic ( ball position known )) (logic ( player distance_to_goalie dont_small )) ) (then (logic ( reactive_behavior active drive_ball_foward )) (logic ( local_goal current center_attack )) (logic ( local_goal status active )) ))(rule_searchBall (if (logic ( local_goal current side_defense )) (logic ( local_goal status active )) (logic ( ball position unknown )) (logic ( player ball_kickable false )) ) (then (logic ( reactive_behavior active search_ball )) (logic ( local_goal current side_defense )) (logic ( local_goal status active )) ))(rule_interceptBall (if (logic ( local_goal current side_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( ball position known )) (logic ( player fastest_to_ball true )) ) (then (logic ( reactive_behavior active intercept_ball )) (logic ( local_goal current side_defense )) (logic ( local_goal status active )) ))(rule_strategic_position (if (logic ( local_goal current side_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( player fastest_to_ball false )) (logic ( ball position known )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current side_defense )) (logic ( local_goal status active )) ))(rule_searchBall (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( ball position unknown )) (logic ( player ball_kickable false )) ) (then (logic ( reactive_behavior active search_ball )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_interceptBall (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( ball position known )) (logic ( player fastest_to_ball true )) ) (then (logic ( reactive_behavior active intercept_ball )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_strategic_position (if (logic ( local_goal current center_defense )) (logic ( local_goal status active )) (logic ( player ball_kickable false )) (logic ( player fastest_to_ball false )) (logic ( ball position known )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current center_defense )) (logic ( local_goal status active )) ))(rule_intercept (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( player fastest_to_ball true )) (logic ( ball position known )) (logic ( player ball_kickable false )) ) (then (logic ( reactive_behavior active intercept_ball )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_search (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( ball position unknown )) ) (then (logic ( reactive_behavior active search_ball )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( player fastest_to_ball false )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current mark )) (logic ( local_goal status active )) ))(rule_pass (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( player ball_kickable true )) ) (then (logic ( reactive_behavior active cobranca_9_11 )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( dead_ball situation them )) ) (then (logic ( reactive_behavior active strategic_position )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( dead_ball situation them )) (logic ( close_opponent has_ball false )) (logic ( player localization AREA_CENTRAL )) ) (then (logic ( reactive_behavior active mark_opponent )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( dead_ball situation them )) (logic ( close_opponent has_ball false )) (logic ( player localization AREA_SIDE )) ) (then (logic ( reactive_behavior active mark_opponent )) (logic ( local_goal current state )) (logic ( local_goal status act )) ))(rule_strategic (if (logic ( local_goal current state )) (logic ( local_goal status act )) (logic ( game mode goal_kick_us )) ) (then (logic ( reactive_behavior active strategic_position )) )))
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