cognitive1.rules.svn-base

来自「一个巴西大学编写的2D仿真组足球机器人程序」· SVN-BASE 代码 · 共 169 行

SVN-BASE
169
字号
((rule_0_start   (if   (logic ( local_goal current none ))   )   (then (logic ( local_goal current advance ))         (logic ( local_goal status active ))   ))(rule_1_advance   (if   (logic ( ball localization AREA_CENTRAL ))         (logic ( teammate has_ball true ))   )   (then (logic ( local_goal current advance ))         (logic ( local_goal status active ))   ))(rule_2_mark   (if   (logic ( ball localization AREA_CENTRAL ))         (logic ( teammate has_ball false ))   )   (then (logic ( local_goal current mark ))         (logic ( local_goal status active ))   ))(rule_3_advance   (if   (logic ( ball localization AREA_SIDE ))         (logic ( teammate has_ball true ))   )   (then (logic ( local_goal current advance ))         (logic ( local_goal status active ))   ))(rule_4_mark   (if   (logic ( ball localization AREA_SIDE ))         (logic ( teammate has_ball false ))   )   (then (logic ( local_goal current mark ))         (logic ( local_goal status active ))   ))(rule_5_attack   (if   (logic ( ball localization AREA_SIDE_ATTACK ))         (logic ( teammate has_ball true ))   )   (then (logic ( local_goal current side_attack ))         (logic ( local_goal status active ))   ))(rule_6_mark   (if   (logic ( ball localization AREA_SIDE_ATTACK ))         (logic ( teammate has_ball false ))   )   (then (logic ( local_goal current mark ))         (logic ( local_goal status active ))   ))(rule_7_attack   (if   (logic ( ball localization AREA_CENTRAL_ATTACK ))         (logic ( teammate has_ball true ))   )   (then (logic ( local_goal current center_attack ))         (logic ( local_goal status active ))   ))(rule_8_mark   (if   (logic ( ball localization AREA_CENTRAL_ATTACK ))         (logic ( teammate has_ball true ))   )   (then (logic ( local_goal current mark ))         (logic ( local_goal status active ))   ))(rule_9_attack   (if   (logic ( ball localization AREA_ATTACK ))         (logic ( teammate has_ball true ))   )   (then (logic ( local_goal current center_attack ))         (logic ( local_goal status active ))   ))(rule_10_mark   (if   (logic ( ball localization AREA_ATTACK ))         (logic ( teammate has_ball false ))   )   (then (logic ( local_goal current mark ))         (logic ( local_goal status active ))   ))(rule_11_advance   (if   (logic ( ball localization AREA_DEFENSE ))         (logic ( teammate has_ball true ))   )   (then (logic ( local_goal current advance ))         (logic ( local_goal status active ))   ))(rule_12_defense   (if   (logic ( ball localization AREA_DEFENSE ))         (logic ( teammate has_ball false ))   )   (then (logic ( local_goal current center_defense ))         (logic ( local_goal status active ))   ))(rule_13_advance   (if   (logic ( ball localization AREA_CENTRAL_DEFENSE ))         (logic ( teammate has_ball true ))   )   (then (logic ( local_goal current advance ))         (logic ( local_goal status active ))   ))(rule_14_defense   (if   (logic ( ball localization AREA_CENTRAL_DEFENSE ))         (logic ( teammate has_ball false ))   )   (then (logic ( local_goal current center_defense ))         (logic ( local_goal status active ))   ))(rule_15_advance   (if   (logic ( ball localization AREA_SIDE_DEFENSE ))         (logic ( teammate has_ball true ))   )   (then (logic ( local_goal current advance ))         (logic ( local_goal status active ))   ))(rule_16_defense   (if   (logic ( ball localization AREA_SIDE_DEFENSE ))         (logic ( teammate has_ball false ))   )   (then (logic ( local_goal current side_defense ))         (logic ( local_goal status active ))   ))(rule_17_state   (if   (logic ( local_goal current state ))         (logic ( local_goal status active ))   )   (then (logic ( local_goal current state ))         (logic ( local_goal status active ))   ))(rule_18_state   (if   (logic ( local_goal current state ))         (logic ( local_goal status achieved ))   )   (then (logic ( local_goal current advance ))         (logic ( local_goal status active ))   ))(rule_19_state   (if   (logic ( local_goal current state ))         (logic ( local_goal status fail ))   )   (then (logic ( local_goal current mark ))         (logic ( local_goal status active ))   ))(rule_20_restart   (if   (logic ( ball localization AREA_ILLEGAL ))   )   (then (logic ( local_goal current none ))         (logic ( local_goal status active ))   )))

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