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📄 gfxsplitterwnd.h

📁 版本更新了一下
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// Copyright (c) Iuri Apollonio 1998
// Use & modify as you want & need, and leave those 3 lines.
// http://www.codeguru.com


// GfxSplitterWnd.h: interface for the CGfxSplitterWnd class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_GFXSPLITTERWND_H__6D985468_F726_11D1_83B6_0000B43382FE__INCLUDED_)
#define AFX_GFXSPLITTERWND_H__6D985468_F726_11D1_83B6_0000B43382FE__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

class CGfxSplitterWnd : public CSplitterWnd
{
public:
    int m_upBorder;
    bool bWhiteLine;
    CGfxSplitterWnd();
    virtual ~CGfxSplitterWnd();
    void OnDrawSplitter(CDC* pDC, ESplitType nType, const CRect& rectArg);
    void OnInvertTracker(const CRect & rect);

    void RecalcLayout();
protected:
    void GetInsideRect(CRect& rect) const;
    // Generated message map functions
    //{{AFX_MSG(CGfxSplitterWnd)
    afx_msg BOOL OnEraseBkgnd(CDC* pDC);
    afx_msg void OnPaint();
    //}}AFX_MSG
    DECLARE_MESSAGE_MAP()
};

#endif // !defined(AFX_GFXSPLITTERWND_H__6D985468_F726_11D1_83B6_0000B43382FE__INCLUDED_)

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