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📄 主窗口模板.c

📁 minigui窗口编程 主要是关于minigui的一些串口编程的一些案例
💻 C
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#include <stdio.h>#include <stdlib.h>#include <minigui/common.h>#include <minigui/minigui.h>#include <minigui/gdi.h>#include <minigui/window.h>#include <minigui/control.h>HWND hwnd;static DLGTEMPLATE DlgYourTaste ={    WS_BORDER | WS_CAPTION,    WS_EX_NONE,    0, 0, 370, 280,    "Creat MainWindow with Dialog",    0, 0,    2, NULL,    0};static CTRLDATA CtrlYourTaste[] ={     {        "button",        WS_VISIBLE | BS_DEFPUSHBUTTON | WS_TABSTOP | WS_GROUP,        70, 220, 70, 28,        IDOK,         "OK",        0    },    {        "button",        WS_VISIBLE | BS_PUSHBUTTON | WS_TABSTOP,        200, 220, 70, 28,        IDCANCEL,        "Cancel",        0    },};static int DialogBoxProc2 (HWND hDlg, int message, WPARAM wParam, LPARAM lParam){  switch(message){          case MSG_COMMAND:        switch (wParam) {        case IDOK:        case IDCANCEL:            DestroyMainWindowIndirect (hDlg);            break;        }        break;            }        return DefaultDialogProc (hDlg, message, wParam, lParam);}int MiniGUIMain (int argc, const char* argv[]){     MSG Msg;#ifdef _LITE_VERSION    SetDesktopRect(0, 0, 1024, 768);#endif     DlgYourTaste.controls = CtrlYourTaste;        hwnd = CreateMainWindowIndirect (&DlgYourTaste, HWND_DESKTOP,  DialogBoxProc2);  if (hwnd == HWND_INVALID){        return -1;}     while (GetMessage (&Msg, hwnd)) {    TranslateMessage (&Msg);    DispatchMessage (&Msg);    }    DestroyMainWindowIndirect (hwnd);     return 0;}#ifndef _LITE_VERSION#include <minigui/dti.c>#endif

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