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📄 para.cpp

📁 本程序完成流水线并行提取等值面功能
💻 CPP
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// This program demonstrates the use ports by setting up a simple 
// pipeline. All processes create an identical pipeline:
// vtkImageReader -> vtkContourFilter -> vtkElevationFilter
// In addition, the first (root) process creates n input ports
// (where n=nProcs-1), each attached to an output port on the other 
// processes. It then appends the polygonal output from all input 
// ports and it's own pipeline and renders the result ISO_NUM times,
// each time setting a different scalar value to be contoured.
#include "vtkActor.h"
#include "vtkAppendPolyData.h"
#include "vtkCamera.h"
#include "vtkContourFilter.h"
#include "vtkDataSet.h"
#include "vtkElevationFilter.h"
#include "vtkImageData.h"
#include "vtkImageReader.h"
#include "vtkInputPort.h"
#include "vtkMath.h"
#include "vtkMultiProcessController.h"
#include "vtkOutputPort.h"
#include "vtkPolyData.h"
#include "vtkPolyDataMapper.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkTestUtilities.h"
#include "vtkTimerLog.h"
#include "vtkVolume16Reader.h"

static const float ISO_START=4250.0;
static const float ISO_STEP=-250.0;
static const int ISO_NUM=17;
// Just pick a tag which is available
static const int ISO_VALUE_RMI_TAG=300; 
static const int PORT_TAG=999;

// call back to set the iso surface value.
void SetIsoValueRMI(void *localArg, void* vtkNotUsed(remoteArg), 
                    int vtkNotUsed(remoteArgLen), int vtkNotUsed(id))
{ 
  float val;
  vtkContourFilter *iso;
  iso = (vtkContourFilter *)localArg;
  val = iso->GetValue(0);//4250
  iso->SetValue(0, val + ISO_STEP);
}


// This will be called by all processes
void MyMain( vtkMultiProcessController *controller, void *arg )
{
  //vtkImageReader *reader;
  vtkVolume16Reader *reader;
  vtkContourFilter *iso;
  vtkElevationFilter *elev;
  int myid, numProcs;
  float val;
  int numTris;
  char* fname = reinterpret_cast<char*>(arg);
  
  // Obtain the id of the running process and the total
  // number of processes
  myid = controller->GetLocalProcessId();
  numProcs = controller->GetNumberOfProcesses();
    
  // Create the reader, the data file name might have
  // to be changed depending on where the data files are.
  //reader = vtkImageReader::New();
  reader = vtkVolume16Reader::New();
  reader->SetDataByteOrderToLittleEndian();
  //reader->SetDataExtent(0, 63, 0, 63, 1, 93);
  //reader->SetFilePrefix(fname);
  reader->SetDataDimensions(64,64);
  reader->SetImageRange(1,93);
  reader->SetFilePrefix((char *)arg);//也可以用
  reader->SetDataSpacing(3.2, 3.2, 1.5);

  // Iso-surface.
  iso = vtkContourFilter::New();
  iso->SetInput(reader->GetOutput());
  iso->SetValue(0, ISO_START);
  iso->ComputeScalarsOff();
  iso->ComputeGradientsOff();
  
  // Compute a different color for each process.
  elev = vtkElevationFilter::New();
  elev->SetInput(iso->GetOutput());
  vtkMath::RandomSeed(myid * 100);
  val = vtkMath::Random();
  elev->SetScalarRange(val, val+0.001);

  if (myid != 0) 
    {
    // If I am not the root process

    // Satellite process! Send data through port.
    vtkOutputPort *upPort = vtkOutputPort::New();
    
    // Last, set up a RMI call back to change the iso surface value.
    // This is done so that the root process can let this process
    // know that it wants the contour value to change.
    controller->AddRMI(SetIsoValueRMI, (void *)iso, ISO_VALUE_RMI_TAG);
  
    // connect the port to the output of the pipeline
    upPort->SetInput(elev->GetPolyDataOutput());

    // Multiple ports can go through the same connection.
    // This is used to differentiate ports
    upPort->SetTag(PORT_TAG);

    // Loop which processes RMI requests. 
    // Use vtkMultiProcessController::BREAK_RMI_TAG to break it.
    // The root process with send a ISO_VALUE_RMI_TAG to make this
    // process change it's contour value.
    upPort->WaitForUpdate();
    
    // We are done. Clean up.
    upPort->Delete();
    }
  else
    {
    // If I am the root process

    int i, j;
    vtkAppendPolyData *app = vtkAppendPolyData::New();
    vtkInputPort *downPort;
    vtkRenderer *ren = vtkRenderer::New();
    vtkRenderWindow *renWindow = vtkRenderWindow::New();
    vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
    vtkPolyDataMapper *mapper = vtkPolyDataMapper::New();
    vtkActor *actor = vtkActor::New();
    vtkTimerLog *timer = vtkTimerLog::New();
    vtkCamera *cam = vtkCamera::New();

    // Add my pipeline's output to the append filter
    app->AddInput(elev->GetPolyDataOutput());

    // ###################### important ####################
    // # This tells the append filter to request pieces from
    // # each of its inputs.  Since each of its inputs comes from
    // # a different process,  each process generates a separate 
    // # piece of the data (data parallelism).
    // # If this is not used, all processes will iso-surface
    // # all the data.
    app->ParallelStreamingOn();//并行制导语句
    
    // This is the main thread: Collect the data and render it.
    for (i = 1; i < numProcs; ++i)
    {
      downPort = vtkInputPort::New();
      downPort->SetRemoteProcessId(i);

      // Multiple ports can go through the same connection.
      // This is used to differentiate ports
      downPort->SetTag(PORT_TAG);

      app->AddInput(downPort->GetPolyDataOutput());

      // Reference already incremented by AddInput(). Delete()
      // will only decrement the count, not destroy the object.
      // The ports will be destroyed when the append filter
      // goes away.
      downPort->Delete();
      downPort = NULL;
    }

    // Create the rendering part of the pipeline
    renWindow->AddRenderer(ren);
    iren->SetRenderWindow(renWindow);
    ren->SetBackground(0.9, 0.9, 0.9);
    renWindow->SetSize( 600, 600);
  
    mapper->SetInput(app->GetOutput());
    actor->SetMapper(mapper);
  
    ren->AddActor(actor);
  
    cam->SetFocalPoint(100, 100, 65);
    cam->SetPosition(100, 450, 65);
    cam->SetViewUp(0, 0, -1);
    cam->SetViewAngle(30);

    cam->SetClippingRange(177.0,536.0);
    ren->SetActiveCamera(cam);
	//renWindow->Render();
  
    // loop through some iso surface values.
    for (j = 0; j < ISO_NUM; ++j)
    {
      // set the local value
      SetIsoValueRMI((void*)iso, NULL, 0, 0);
      for (i = 1; i < numProcs; ++i)
      {
        // trigger the RMI to change the iso surface value.
        controller->TriggerRMI(i, ISO_VALUE_RMI_TAG);   //每个进程改变iso   
      }
      
      // Time the rendering. Note that the execution on all processes
      // start only after Update()
      timer->StartTimer();
      app->Update();
      timer->StopTimer();
      numTris = iso->GetOutput()->GetNumberOfCells();
      val = iso->GetValue(0);
      cerr << "Update " << val << " took " << timer->GetElapsedTime() 
           << " seconds to produce " << numTris << " triangles\n";
      
      // now render the results
      renWindow->Render();
    }

    // Tell the other processors to stop processing RMIs.
    for (i = 1; i < numProcs; ++i)
      {
      controller->TriggerRMI(i, vtkMultiProcessController::BREAK_RMI_TAG); 
      }
    
    // Clean up
    app->Delete();
    ren->Delete();
    renWindow->Delete();
    iren->Delete();
    mapper->Delete();
    actor->Delete();
    cam->Delete();
    timer->Delete();
    }
  
  // clean up objects in all processes.
  reader->Delete();
  iso->Delete();
  elev->Delete();
}


int main( int argc, char* argv[] )
{
  vtkMultiProcessController *controller;
  

  // Note that this will create a vtkMPIController if MPI
  // is configured, vtkThreadedController otherwise.
  controller = vtkMultiProcessController::New();

  controller->Initialize(&argc, &argv);

  // Use this method to get the place of the data directory.
  //char* fname = vtkTestUtilities::ExpandDataFileName(argc, argv, "D:/若愚工作室/可视化/piso/ironProt.vtk");
  char *fname = "D:/headsq/quarter";

  //controller->SetSingleMethod(MyMain, reinterpret_cast<void*>(fname));
  controller->SetSingleMethod(MyMain,fname);

  // When using MPI, the number of processes is determined
  // by the external program which launches this application.
  // However, when using threads, we need to set it ourselves.
  if (controller->IsA("vtkThreadedController"))
    {
    // Set the number of processes to 2 for this example.
    controller->SetNumberOfProcesses(8);
    } 
  controller->SingleMethodExecute();

  //delete[] fname;

  controller->Finalize();
  controller->Delete();

  return 0;
}

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