⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 skillobjectattachunit_attack.h

📁 墨香最新私服
💻 H
字号:
// SkillObjectAttachUnit_Attack.h: interface for the CSkillObjectAttachUnit_Attack class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_SKILLOBJECTATTACHUNIT_ATTACK_H__C3E047C0_823F_42F5_97DE_C61AB9C98985__INCLUDED_)
#define AFX_SKILLOBJECTATTACHUNIT_ATTACK_H__C3E047C0_823F_42F5_97DE_C61AB9C98985__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "SkillObjectAttachUnit.h"

class CSkillObjectAttachUnit_AttackUp : public CSkillObjectAttachUnit  
{
	float m_PhyAttackUp;

public:
	CSkillObjectAttachUnit_AttackUp();
	virtual ~CSkillObjectAttachUnit_AttackUp();

	virtual void Init(CSkillInfo* pSkillInfo,WORD SkillLevel);
	
	virtual void GetPhyAttackPowerMin(DWORD Original,DWORD& CalcedUp,DWORD& CalcedDown);
	virtual void GetPhyAttackPowerMax(DWORD Original,DWORD& CalcedUp,DWORD& CalcedDown);
};

class CSkillObjectAttachUnit_AttackDown : public CSkillObjectAttachUnit  
{
	float m_AttAttackDown;
	float m_PhyAttackDown;

public:
	CSkillObjectAttachUnit_AttackDown();
	virtual ~CSkillObjectAttachUnit_AttackDown();

	virtual void Init(CSkillInfo* pSkillInfo,WORD SkillLevel);
	
	virtual void GetPhyAttackPowerMin(DWORD Original,DWORD& CalcedUp,DWORD& CalcedDown);
	virtual void GetPhyAttackPowerMax(DWORD Original,DWORD& CalcedUp,DWORD& CalcedDown);
};

#endif // !defined(AFX_SKILLOBJECTATTACHUNIT_ATTACK_H__C3E047C0_823F_42F5_97DE_C61AB9C98985__INCLUDED_)

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -