📄 suryundefine.h
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#ifndef _SURYUNDEFINE_H_
#define _SURYUNDEFINE_H_
#define SURYUNMAP 44
#define MAX_MUGONG_PRACTICE 3
#define MAX_MONSTER_PERLEVEL 5
#define MAX_MONIDX_PERMONSTERINFO 3
#define SURYUNENTER_POSITION_X 10650
#define SURYUNENTER_POSITION_Z 12500
#define COMPLETELY_ALL_RECOVER 147
#define NORMAL_LIFE_RECOVER 148
#define NORMAL_SHIELD_RECOVER 149
#define NORMAL_NAERYUK_RECOVER 150
struct SURYUNINFO
{
BYTE AimSung;
DWORD LimitTime;
int MonKind;
int MonNum;
MONEYTYPE Fee;
int RegenNum;
int AdjustLevel;
};
struct SURYUNLEVELCHANGE
{
int ChangeLevel[3];
};
struct SURYUNMONSTER
{
int count;
WORD MonsterIdx[3];
};
struct SURYUNMONSTERINFO
{
LEVELTYPE Level;
SURYUNMONSTER MonsterIdxArray[MAX_MONSTER_PERLEVEL];
void GetMonsterArray(WORD* pMonsterArray);
};
struct SURYUNMISSIONINFO
{
WORD MugongIdx;
SURYUNINFO MissionInfo[MAX_MUGONG_PRACTICE];
SURYUNINFO* GetSuryunInfo(BYTE currentsung)
{
for(int n=0;n<MAX_MUGONG_PRACTICE;++n)
{
if(MissionInfo[n].AimSung-1 == currentsung)
return &MissionInfo[n];
}
return NULL;
}
};
#endif
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