📄 sharestruct.h
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#ifndef _SHARESTRUCT_H
#define _SHARESTRUCT_H
//struct CHANNEL_LIST_INFO
/*
struct CHANNEL_INFO
{
int nChannelIndex;
char strChannelName[MAX_MNCHANNEL_NAME];
int nTotalPlayer;
BYTE cbOffset; //sizeof(CHANNEL_INFO)
};
*/
struct CHANNEL_CREATE_INFO
{
DWORD dwChannelIndex;
char strChannelTitle[MAX_CHANNELTITLE_LENGTH];
char cbChannelKind; //Channel Kind --- is public, is private, is for munpa...
WORD wMaxPlayer;
};
struct PLAYROOM_CREATE_INFO
{
DWORD dwPlayRoomIndex;
char strPlayRoomTitle[MAX_PLAYROOMTITLE_LENGTH];
char cbPlayRoomKind;
WORD wMaxObserver;
WORD wMaxPlayerPerTeam;
MONEYTYPE MoneyForPlay;
MAPTYPE wMapNum;
};
enum eCHANNEL_KIND
{
eCHNK_UNKNOWN,
eCHNK_PUBLIC,
eCHNK_PRIVATE,
eCHNK_MUNPA,
eCHNK_COUNT,
};
//struct MNPLAYER_GENERAL_INFO
//struct MNPLAYER_DETAIL_INFO
struct PLAYROOM_INFO
{
DWORD dwPlayRoomIndex;
char strPlayRoomTitle[MAX_PLAYROOMTITLE_LENGTH];
int nPlayRoomKind;
DWORD dwCurPlayerNum;
DWORD dwMaxPlayerNum;
DWORD dwMaxPlayerPerTeam;
char bStart;
};
//struct MNPLAYER_INFO_INPLAYROOM //---include team num
//character
//////////
enum
{
eLOCATION_NULL,
eLOCATION_CHANNEL,
eLOCATION_PLAYROOM,
eLOCATION_GAME,
eLOCATION_RESULT,
};
struct PLAYER_LOCATION
{
int nKind;
DWORD dwIndex;
};
//////////
#endif
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