📄 skinprogressbar.h
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#if !defined(AFX_SKINPROGRESSBAR_H__7B539047_6422_4DE4_B8EE_E9CAB9B82AED__INCLUDED_)
#define AFX_SKINPROGRESSBAR_H__7B539047_6422_4DE4_B8EE_E9CAB9B82AED__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SkinProgressBar.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSkinProgressBar window
class CSkinProgressBar : public CProgressCtrl
{
// Construction
public:
CSkinProgressBar();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSkinProgressBar)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CSkinProgressBar();
// Generated message map functions
protected:
//{{AFX_MSG(CSkinProgressBar)
afx_msg void OnPaint();
afx_msg void OnNcPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SKINPROGRESSBAR_H__7B539047_6422_4DE4_B8EE_E9CAB9B82AED__INCLUDED_)
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