📄 pklootingdialog.h
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// PKLootingDialog.h: interface for the CPKLootingDialog class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_PKLOOTINGDIALOG_H__8EA93B25_A2D1_4490_A549_36946890F4E4__INCLUDED_)
#define AFX_PKLOOTINGDIALOG_H__8EA93B25_A2D1_4490_A549_36946890F4E4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "./Interface/cDialog.h"
class cStatic;
class cIconGridDialog;
//¸Ê¼¹ö¿¡ ¸¸µé¾ú´ø°¡????
enum eLOOTINGITEM_KIND
{
eLIK_ITEM,
eLIK_MONEY,
eLIK_EXP,
eLIK_NONE,
};
class CPKLootingDialog : public cDialog
{
protected:
cStatic* m_pStcBadFame;
cStatic* m_pStcTime;
cStatic* m_pStcChance;
cStatic* m_pStcTarget;
cStatic* m_pStcItem;
cStatic* m_pStcEnd;
cStatic* m_pStcNone;
cIconGridDialog* m_pIGDItem;
DWORD m_dwDiePlayerIdx;
int m_nTime; //³²Àº½Ã°£(ÃÊ)
DWORD m_dwStartTime; //½ÃÀ۽ð£(ms)
int m_nChance; //³²Àº±âȸ
int m_nLootItemNum; //³²Àº ȹµæ ¾ÆÀÌÅÛ
BOOL m_bSelected[PKLOOTING_ITEM_NUM];
BOOL m_bLootingEnd;
BOOL m_bMsgSync;
//---â Àá½ÃÈÄ¿¡ ¶ç¿ì±â
DWORD m_dwCreateTime;
BOOL m_bShow;
public:
CPKLootingDialog();
virtual ~CPKLootingDialog();
void InitPKLootDlg( DWORD dwID, LONG x, LONG y, DWORD dwDiePlayerIdx );
void Linking();
virtual DWORD ActionEvent(CMouse * mouseInfo);
virtual void Render();
void OnActionEvent(LONG lId, void * p, DWORD we);
DWORD GetDiePlayerIdx() { return m_dwDiePlayerIdx; }
void ReleaseAllIcon();
void ChangeIconImage( WORD pos, int nKind, WORD ItemIdx = 0 );
void AddLootingItemNum();
BOOL IsLootingEnd() { return m_bLootingEnd; }
void SetLootingEnd( BOOL bLootingEnd ) { m_bLootingEnd = bLootingEnd; }
void SetMsgSync( BOOL bSync );
};
#endif // !defined(AFX_PKLOOTINGDIALOG_H__8EA93B25_A2D1_4490_A549_36946890F4E4__INCLUDED_)
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