📄 mainbardialog.cpp
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if( !m_bFold )
{
PTRLISTPOS pos = m_MainList.GetHeadPosition();
CBarIcon * pIcon;
while( pIcon = (CBarIcon * )m_MainList.GetNext(pos) )
{
if( pIcon->GetAbsX() + pIcon->GetWidth() < GetAbsX() + GetWidth() )
pIcon->Render();
}
/*
if(m_crossStep != -1 && m_OldDragFlag)
{
if(!m_MoveCrossImage.IsNull())
{
VECTOR2 Pos;
Pos.x = m_absPos.x + m_lOffSetX + m_crossStep * ( m_IconBarWidth + m_IconBarSpace ) + m_crossBarHalfX;
Pos.y = m_absPos.y + m_crossBarHalfY;
m_MoveCrossImage.RenderSprite(NULL,NULL,0,&Pos,RGBA_MERGE(0xffffff, m_alpha * m_dwOptionAlpha / 100));
}
}
*/
}
cDialog::Render();
}
void CMainBarDialog::PushMenuID( DWORD windowID, BOOL bPushed )
{
int idx = -1;
switch(windowID)
{
// case SSI_STALLDLG:
// {
// idx = OPT_STREETSTALLDLGICON;
// }
// break;
case HI_DLG:
{
idx = OPT_HELPDLGICON;
}
break;
case CI_CHARDLG:
{
idx = OPT_CHARACTERDLGICON;
}
break;
case IN_INVENTORYDLG:
{
idx = OPT_INVENTORYDLGICON;
}
break;
case MGI_MUGONGSURYUNDLG:
{
idx = OPT_MUGONGDLGICON;
}
break;
// case QUESTDLG:
// {
// }
// break;
case MNM_DIALOG:
{
idx = OPT_MINIMAPDLGICON;
}
break;
// case MUNPADLG:
// {
// }
// break;
case FRI_FRIENDDLG:
{
idx = OPT_FRIENDDLGICON;
}
break;
case NOTE_NOTEDLG:
{
idx = OPT_NOTEDLGICON;
}
break;
/*
case MGI_MUGONGDLG:
{
idx = OPT_CLOSEALLDLGICON;
}
break;
*/
case OTI_TABDLG:
{
idx = OPT_OPTIONDLGICON;
}
break;
case EXT_DIALOG:
{
idx = OPT_EXITDLGICON;
}
break;
// case XCI_DIALOG:
// {
// idx = OPT_EXCHANGEDLGICON;
// }
// break;
/*
case MGI_MUGONGDLG:
{
idx = OPT_PARTYDLGICON;
}
break;*/
}
if( idx != -1 )
{
CBarIcon * bar = GetBarIcon(idx);
if( bar )
{
// bar->SetPush(bar->IsPushed() ^ TRUE);
bar->SetPush( bPushed );
}
}
}
#include "MHCamera.h"
void CMainBarDialog::PushDirectMenu( WORD idx )
{
// FreeCamera葛靛(恐 捞抚阑 eCM_EyeView扼绊 茄败..) 老锭绰 虐啊 救 冈档废 茄促. by RaMa
if( idx != -1 && CAMERA->GetCameraMode() != eCM_EyeView)
{
PushMenu( idx );
}
}
CBarIcon * CMainBarDialog::GetBarIcon(WORD kind)
{
PTRLISTPOS pos = m_MainList.GetHeadPosition();
while(pos)
{
CBarIcon * pIcon = (CBarIcon * )m_MainList.GetNext(pos);
if( pIcon->GetInfo()->kind == kind)
return pIcon;
}
return NULL;
}
void CMainBarDialog::PushMenu( WORD idx )
{
cDialog * pHandler = NULL;
CBarIcon* pBarIcon = GetBarIcon( idx );
if( !pBarIcon ) return;
if(GAMEIN->GetGameInInitKind() == eGameInInitKind_SuryunEnter ||
GAMEIN->GetGameInInitKind() == eGameInInitKind_EventMapEnter )
return;
switch(idx)
{
case OPT_HELPDLGICON:
{
pHandler = (cDialog*)GAMEIN->GetHelpDialog();
if( !pHandler ) return;
if( pHandler->IsActive() )
{
pHandler->SetActive( FALSE );
}
else
{
((cHelpDialog*)pHandler)->OpenDialog();
}
}
break;
case OPT_CHARACTERDLGICON:
{
pHandler = GAMEIN->GetCharacterDialog();
if( !pHandler ) return;
if( pHandler->IsActive() )
{
//ANIMGR->StartFade(ANI_FADE_OUT, 255, 0, 50, pHandler );
//缠锭 FadeOut栏肺 窍妨搁 active false何盒俊 内爹阑 眠啊秦具茄促.
pHandler->SetActive( FALSE );
}
else
{
((CCharacterDialog*)pHandler)->UpdateData();
//ANIMGR->StartFade( ANI_FADE_IN, 0, 255, 100, pHandler );
pHandler->SetActive( TRUE );
GAMEEVENTMGR->AddEvent( eGameEvent_CharInterface );
}
pBarIcon->SetPush( pHandler->IsActive() );
}
break;
case OPT_INVENTORYDLGICON:
{
pHandler = (cDialog*)GAMEIN->GetInventoryDialog();
if( !pHandler ) return ;
if( pHandler->IsActive() )
{
//ANIMGR->StartFade(ANI_FADE_OUT, 255, 0, 50, pHandler );//秦寸 dialog狼 setactive何盒狼 //--- main bar icon何盒阑 荐沥窍矫坷.
pHandler->SetActive( FALSE );
}
else
{
pHandler->SetActive( TRUE );
//ANIMGR->StartFade( ANI_FADE_IN, 0, 255, 100, pHandler );
GAMEEVENTMGR->AddEvent( eGameEvent_InvenInterface );
}
pBarIcon->SetPush( pHandler->IsActive() );
}
break;
case OPT_MUGONGDLGICON:
{
pHandler = (cDialog*)GAMEIN->GetMugongSuryunDialog();
if( !pHandler ) return ;
if( pHandler->IsActive() )
{
//ANIMGR->StartFade(ANI_FADE_OUT, 255, 0, 50, pHandler );
pHandler->SetActive( FALSE );
}
else
{
//ANIMGR->StartFade(ANI_FADE_IN, 0, 255, 100, pHandler );
pHandler->SetActive( TRUE );
GAMEEVENTMGR->AddEvent( eGameEvent_MugongInterface );
}
pBarIcon->SetPush( pHandler->IsActive() );
}
break;
case OPT_QUESTDLGICON:
{
pHandler = (cDialog*)GAMEIN->GetQuestTotalDialog();
if( !pHandler ) return ;
if( pHandler->IsActive() )
{
pHandler->SetActive(FALSE);
}
else
{
// 场抄 涅胶飘啊 乐绰瘤 眉农 - 04.10.19
GAMEIN->GetQuestDialog()->CheckQuestDate();
pHandler->SetActive(TRUE);
GAMEEVENTMGR->AddEvent( eGameEvent_QuestInterface );
}
pBarIcon->SetPush( pBarIcon->IsActive() ); //烙矫
//CHATMGR->AddMsg( CTC_SYSMSG, CHATMGR->GetChatMsg(439) ); //酒流 荤侩且 荐 绝绰 扁瓷
// GAMEIN->GetQuestTotalDialog()->SetActive(TRUE);
}
break;
case OPT_MINIMAPDLGICON:
{
pHandler = (cDialog*)GAMEIN->GetMiniMapDialog();
if( !pHandler ) return ;
if( pHandler->IsActive() )
{
pHandler->SetActive(FALSE);
}
else
{
pHandler->SetActive(TRUE);
GAMEEVENTMGR->AddEvent( eGameEvent_MapInterface );
}
}
break;
case OPT_MUNPADLGICON:
{
pHandler = (cDialog*)GAMEIN->GetGuildDlg();
if( !pHandler ) return ;
if( pHandler->IsActive() )
{
pHandler->SetActive(FALSE);
}
else
{
if(HERO->GetMunpaIdx() != 0)
pHandler->SetActive(TRUE);
else
CHATMGR->AddMsg( CTC_SYSMSG, CHATMGR->GetChatMsg( 35 ));
GAMEEVENTMGR->AddEvent( eGameEvent_MunpaInterface );
}
pBarIcon->SetPush( !pBarIcon->IsPushed() );
}
break;
/*
case OPT_PARTYDLGICON:
{
CPartyDialog* pDlg = GAMEIN->GetPartyDialog();
if( !pDlg ) return;
if( pDlg->IsActive() )
{
pDlg->SetActive( FALSE );
}
else
{
pDlg->SetActive( TRUE );
}
pBarIcon->SetPush( pDlg->IsActive() );
}
break;
*/
//KES EXCHANGE 030918
/*
case OPT_EXCHANGEDLGICON:
{
//TODOABIL
pHandler = (cDialog*)GAMEIN->GetExchangeDialog();
if( !pHandler )
return ;
if(ABILITYMGR->CheckAbilityLevel(ABILITYINDEX_EXCHANGE,HERO->GetAbilityGroup(),1) == FALSE)
{
CHATMGR->AddMsg( CTC_ABILITYUPGRADE_FAILED, CHATMGR->GetChatMsg( 139 ));
}
else
{
EXCHANGEMGR->ApplyExchange();
}
pBarIcon->SetPush( pHandler->IsActive() );
}
break;
//LBS 荐沥 03.09.17
case OPT_STREETSTALLDLGICON:
{
//TODOABIL
pHandler = (cDialog*)GAMEIN->GetStreetStallDialog();
if( !pHandler ) return ;
if(ABILITYMGR->CheckAbilityLevel(ABILITYINDEX_STALL,HERO->GetAbilityGroup(),1) == FALSE)
{
CHATMGR->AddMsg( CTC_ABILITYUPGRADE_FAILED, CHATMGR->GetChatMsg( 139 ));
}
else
{
if( HERO->GetState() == eObjectState_None && !VIMUMGR->IsVimuing() )
{
STREETSTALLMGR->ChangeDialogState();
}
}
pBarIcon->SetPush( pHandler->IsActive() );
}
break;
*/
case OPT_FRIENDDLGICON:
{
pHandler = (cDialog*)GAMEIN->GetFriendDialog();
if( !pHandler ) return ;
if( pHandler->IsActive() )
{
pHandler->SetActive(FALSE);
}
else
{
FRIENDMGR->FriendListSyn(1);
GAMEEVENTMGR->AddEvent( eGameEvent_FriendInterface );
}
pBarIcon->SetPush( pHandler->IsActive() );
}
break;
case OPT_NOTEDLGICON:
{
pHandler = (cDialog*)GAMEIN->GetNoteDialog();
if( !pHandler ) return ;
if( pHandler->IsActive() )
{
pHandler->SetActive(FALSE);
}
else
{
FRIENDMGR->NoteListSyn(1);
GAMEEVENTMGR->AddEvent( eGameEvent_NoteInterface );
}
pBarIcon->SetPush( pHandler->IsActive() );
}
break;
case OPT_OPTIONDLGICON:
{
pHandler = (cDialog*)GAMEIN->GetOptionDialog();
if( !pHandler ) return ;
if( pHandler->IsActive() )
{
pHandler->SetActive(FALSE);
}
else
{
pHandler->SetActive(TRUE);
GAMEEVENTMGR->AddEvent( eGameEvent_OptionInterface );
}
}
break;
case OPT_EXITDLGICON:
{
pHandler = (cDialog*)GAMEIN->GetExitDialog();
if( !pHandler ) return ;
if( pHandler->IsActive() )
{
pHandler->SetActive(FALSE);
}
else
{
if( !WINDOWMGR->GetWindowForID( MBI_EXIT ) )
if( !EXITMGR->IsExitWaiting() )
pHandler->SetActive(TRUE);
GAMEEVENTMGR->AddEvent( eGameEvent_ExitInterface );
}
}
break;
case OPT_PKMODEICON:
{
if( !PKMGR->ToggleHeroPKMode() )
pBarIcon->SetPush( !pBarIcon->IsPushed() ); //烙矫
//CHATMGR->AddMsg( CTC_SYSMSG, CHATMGR->GetChatMsg(439) ); //酒流 荤侩且 荐 绝绰 扁瓷
// GAMEEVENTMGR->AddEvent( eGameEvent_PKInterface );
}
break;
/*
case OPT_CLOSEALLDLGICON:
{
WINDOWMGR->CloseAllAutoCloseWindows();
pBarIcon->SetPush( FALSE );
}
break;
case OPT_VIMUICON:
{
//TODOABIL
if(ABILITYMGR->CheckAbilityLevel(ABILITYINDEX_VIMU,HERO->GetAbilityGroup(),1) == FALSE)
{
CHATMGR->AddMsg( CTC_ABILITYUPGRADE_FAILED, CHATMGR->GetChatMsg( 139 ));
}
else
{
VIMUMGR->ApplyVimu();
}
pBarIcon->SetPush( VIMUMGR->IsVimuing() );
}
break;
*/
default:
{
ASSERT(0);
}
}
}
void CMainBarDialog::SetPushBarIcon( WORD idx, BOOL bPushed )
{
CBarIcon* pBarIcon = GetBarIcon( idx );
if( pBarIcon )
pBarIcon->SetPush( bPushed );
}
void CMainBarDialog::Fold( BOOL bFold )
{
if( bFold == m_bFold ) return;
m_bFold = bFold;
if( bFold )
{
m_lSlidingX = m_IconBarWidth*m_nIconNum;
m_pBtnSize->SetRelXY( m_lOffSetX, 0 );
SetAbsXY( m_lOriX + m_lSlidingX, m_lOriY );
SetWH( m_lOffSetX + m_pBtnSize->GetWidth(), GetHeight() );
m_nSlidingDir = eSLIDING_NONE;
m_lOriX = (LONG)GetAbsX() - m_lSlidingX;
m_lOriY = (LONG)GetAbsY();
}
else
{
m_lSlidingX = 0;
m_pBtnSize->SetRelXY( m_lOffSetX + m_IconBarWidth*m_nIconNum, 0 );
SetAbsXY( m_lOriX, m_lOriY );
SetWH( m_lOffSetX + m_pBtnSize->GetWidth() + m_IconBarWidth*m_nIconNum, GetHeight() );
m_nSlidingDir = eSLIDING_NONE;
m_lOriX = (LONG)GetAbsX() - m_lSlidingX;
m_lOriY = (LONG)GetAbsY();
}
}
void CMainBarDialog::SetAlram( int idx, BOOL bAlram )
{
CBarIcon* pBarIcon = GetBarIcon( idx );
pBarIcon->SetAlram( bAlram );
}
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