📄 globaleventfunc.cpp
字号:
// GlobalEventFunc.cpp: implementation of the Global Function
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "GlobalEventFunc.h"
#include "MainGame.h"
#include "CharMake.h"
#include "CharSelect.h"
#include "GameIn.h"
#include "MainTitle.h"
#include "cComboBoxEx.h"
#include "ObjectManager.h"
#include "MoveManager.h"
#include "AppearanceManager.h"
#include "WindowIdEnum.h"
#include "./interface/cWindowManager.h"
#include "PartyManager.h"
#include "MunpaManager.h"
#include "GuildManager.h"
#include "PyogukManager.h"
#include "FriendManager.h"
#include "ChatManager.h"
#include "ItemManager.h"
#include "ExchangeManager.h"
#include "StreetStallManager.h"
#include "VimuManager.h"
#include "FilteringTable.h"
#include "CharMakeManager.h"
#include "WantedManager.h"
#include "../[CC]Suryun/SuryunManager_client.h"
#include "ChannelDialog.h"
#include "CharacterDialog.h"
#include "InventoryExDialog.h"
#include "MugongDialog.h"
#include "StreetStall.h"
#include "cListDialogEx.h"
#include "NpcScriptDialog.h"
#include "HelpDialog.h"
#include "HelperManager.h"
#include "HelperSpeechDlg.h"
#include "MoneyDlg.h"
#include "DealDialog.h"
#include "QuickDialog.h"
#include "MunpaCreateDialog.h"
#include "MunpaListDialog.h"
#include "MunpaDialog.h"
#include "MiniFriendDialog.h"
#include "FriendDialog.h"
#include "MiniNoteDialog.h"
#include "ChatDialog.h"
#include "NoteDialog.h"
#include "MacroDialog.h"
#include "ChatOptionDialog.h"
#include "OptionDialog.h"
#include "ExchangeDialog.h"
#include "CharStateDialog.h"
#include "MenuSlotDialog.h"
#include "PKLootingDialog.h"
#include "PyogukDialog.h"
#include "MiniMapDlg.h"
#include "CharMakeDialog.h"
#include "MugongSuryunDialog.h"
#include "SuryunDialog.h"
#include "ExitDialog.h"
#include "UpgradeDlg.h"
#include "MixDialog.h"
#include "ReinforceDlg.h"
#include "WantNpcDialog.h"
#include "WantRegistDialog.h"
#include "QuestDialog.h"
#include "JournalDialog.h"
#include "PartyCreateDlg.h"
#include "PartyInviteDlg.h"
#include "QuestManager.h"
#include "MPRegistDialog.h"
#include "GuildDialog.h"
#include "GuildRankDialog.h"
#include "GuildMarkDialog.h"
#include "GuildNickNameDialog.h"
#include "GuildWarehouseDialog.h"
#include "MHMap.h"
#include "MHCamera.h"
#include "cMsgBox.h"
#include "cDivideBox.h"
#include "./input/UserInput.h"
#include "./Audio/MHAudioManager.h"
#include "cImeEx.h"
#include "PKManager.h"
#include "ObjectStateManager.h"
#include "ReviveDialog.h"
#include "MainBarDialog.h"
#include "UserInfoManager.h"
#include "JournalManager.h"
#include "ExitManager.h"
#include "BailDialog.h"
#include "InventoryExDialog.h"
#include "PartyIconManager.h"
#include "ExchangeItem.h"
#include "DissolutionDialog.h"
#include "GuildMarkManager.h"
/////////////
//---MurimNet
#include "MNStgPlayRoom.h"
#include "MNPlayRoomDialog.h"
#include "MNStgChannel.h"
#include "MNChannelDialog.h"
#include "MurimNet.h"
#include "MNPlayerManager.h"
#include "MNPlayer.h"
#include "ServerListDialog.h"
#include "AbilityManager.h"
#include "../Interface/cResourceManager.h"
extern HWND _g_hWnd;
// test
extern char g_DistributeAddr[16];
extern WORD g_DistributePort;
//
FUNC g_mt_func[] =
{
{MT_LogInOkBtnFunc,"MT_LogInOkBtnFunc"},
{MT_EditReturnFunc, "MT_EditReturnFunc"},
{MT_ExitBtnFunc,"MT_ExitBtnFunc"},
{MT_DynamicBtnFunc,"MT_DynamicBtnFunc"},
{MT_DynamicEditReturnFunc, "MT_DynamicEditReturnFunc"},
{CS_BtnFuncCreateChar,"CS_BtnFuncCreateChar"},
{CS_BtnFuncDeleteChar,"CS_BtnFuncDeleteChar"},
{CS_BtnFuncFirstChar,"CS_BtnFuncFirstChar"},
{CS_BtnFuncSecondChar, "CS_BtnFuncSecondChar"},
{CS_BtnFuncThirdChar,"CS_BtnFuncThirdChar"},
{CS_BtnFuncFourthchar,"CS_BtnFuncFourthchar"},
{CS_BtnFuncEnter,"CS_BtnFuncEnter"},//
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -