📄 aniinfomanager.cpp
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// AniInfoManager.cpp: implementation of the CAniInfoManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "AniInfoManager.h"
#include "Engine/GraphicEngine.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CAniInfoManager::CAniInfoManager()
{
}
CAniInfoManager::~CAniInfoManager()
{
for(int n=0;n<MAX_BYTE_VALUE;++n)
{
PTRLISTSEARCHSTART(m_AniInfoList[n],ANIINFOOBJ*,pobj)
delete pobj->pAniInfo;
delete pobj;
PTRLISTSEARCHEND
m_AniInfoList[n].RemoveAll();
}
}
CAniInfo* CAniInfoManager::FindAniInfoFromPool(char* filename)
{
BYTE headkey = (BYTE)*filename;
PTRLISTSEARCHSTART(m_AniInfoList[headkey],ANIINFOOBJ*,pobj)
if(strcmp(pobj->filename,filename) == 0)
return pobj->pAniInfo;
PTRLISTSEARCHEND
return NULL;
}
void CAniInfoManager::AddAniInfoToPool(char* filename,CAniInfo* pAniInfo)
{
BYTE headkey = (BYTE)*filename;
ANIINFOOBJ* pobj = new ANIINFOOBJ(filename,pAniInfo);
m_AniInfoList[headkey].AddHead(pobj);
}
CAniInfo* CAniInfoManager::GetAniInfoObj(char* filename,GXOBJECT_HANDLE handle)
{
CAniInfo* pAniInfo = FindAniInfoFromPool(filename);
if(pAniInfo)
return pAniInfo;
return LoadAniInfoFile(filename,handle);
}
CAniInfo* CAniInfoManager::GetAniInfoObj(char* filename,GXOBJECT_HANDLE handle,WORD StartFrame,WORD EndFrame)
{
CAniInfo* pAniInfo = GetAniInfoObj(filename,handle);
ASSERT(pAniInfo->GetMaxAniNum() <= 1);
ANIINFO* pInfo = pAniInfo->GetAniInfo(1);
pInfo->StartFrame = StartFrame;
pInfo->EndFrame = EndFrame;
return pAniInfo;
}
CAniInfo* CAniInfoManager::LoadAniInfoFile(char* filename,GXOBJECT_HANDLE handle)
{
DWORD MaxAniNum = g_pExecutive->GXOGetMotionNum(handle,0);
CAniInfo* pAniinfo = new CAniInfo(filename,MaxAniNum);
AddAniInfoToPool(filename,pAniinfo);
return pAniinfo;
}
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