📄 network.h
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#ifndef NETWORK_H
#define NETWORK_H
#include "connection.h"
#include "define.h"
#include "create_index.h"
class CNetwork
{
CIndexCreator* m_pIndexCreator;
HWND m_hProcWnd;
CConnection** m_ppConnectionTable;
WORD m_wPort;
DWORD m_dwConnectionNum;
DWORD m_dwMaxConnectionNum;
SOCKET m_socketListen;
sockaddr_in m_sckadrAdress;
WORD m_wSockEventWinMsgID; // Added by chan78 at 2002/05/28
void InitSocket();
void ReleaseSocket();
BOOL PrepareRead(DWORD dwIndex);
DWORD AddConnection(SOCKET s);
public:
WORD GetWinMsgID() { return m_wSockEventWinMsgID; };
void CloseConnection(DWORD dwIndex);
void CloseAllConnection();
void (*ReceivedMsg)(DWORD dwInex,char* pMsg,DWORD dwLen);
void (*OnDisconnect)(DWORD dwInex);
void (*OnConnect)(DWORD dwInex);
SOCKET GetListenSocket() {return m_socketListen;}
DWORD GetConnectionIndex(CConnection* pCon) { pCon->GetIndex();}
WORD GetPort() {return m_wPort;}
BOOL Send(DWORD dwConnectionIndex,char* msg,DWORD length);
DWORD ConnectToServer(char* szIP,WORD port);
BOOL StartServer(char* ip,WORD port);
void CompulsiveDisconnect(DWORD dwIndex);
CConnection* GetConnection(DWORD dwConnectionIndex);
friend void SocketEventProc1();
CNetwork( HWND hWnd,DWORD dwMaxConnectionNum, WORD wSockEventWinMsgID );
~CNetwork();
};
extern CNetwork* g_pNetwork;
#endif
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