📄 tile.h
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// Tile.h: interface for the CTile class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_TILE_H__7312558F_B883_49C4_8AAA_69CA0AE2D8F4__INCLUDED_)
#define AFX_TILE_H__7312558F_B883_49C4_8AAA_69CA0AE2D8F4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
typedef WORD TILEATTR;
typedef WORD FIXEDATTR;
//FIXED TILE ATTRIB
#define TFA_FLYCOLLISON 0x00000010
#define TFA_PEACEZONE 0x00000100
#define TFA_JSAZONE 0x00001000
#define TMA_COLLISON 0x00000001
#define TMA_FIRSTEFFECT 0x00000010
#define TMA_CONTEFFECT 0x00000100
#define TMA_OBJECT 0x00001000
struct TILE_ATTR
{
TILEATTR uCharPreoccupied : 8; // 0 ~ 255
TILEATTR uMuCollisonNum : 8;
};
class CTile
{
TILE_ATTR m_Attr;
public:
CTile();
~CTile();
void AddTileAttrib(AREATILE areatile);
void RemoveTileAttrib(AREATILE areatile);
void InitTileAttrib(TILE_ATTR Attr);
/*
inline BOOL IsCollisonTile()
{
return m_Attr.uFixedAttr & TFA_COLLISON || m_Attr.uMuCollisonNum != 0;
}
*/
inline void IncreasePreoccupied()
{
++m_Attr.uCharPreoccupied;
}
inline void DecreasePreoccupied()
{
--m_Attr.uCharPreoccupied;
}
inline GetPreoccupied() { return m_Attr.uCharPreoccupied; }
};
#endif // !defined(AFX_TILE_H__7312558F_B883_49C4_8AAA_69CA0AE2D8F4__INCLUDED_)
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