📄 gridsystem.h
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// GridSystem.h: interface for the CGridSystem class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_GRIDSYSTEM_H__C000AFC9_8D29_4467_9118_DF283166EDA1__INCLUDED_)
#define AFX_GRIDSYSTEM_H__C000AFC9_8D29_4467_9118_DF283166EDA1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CObject;
class CGridTable;
class CPackedData;
class CBattle;
struct GridPosition;
enum
{
FIND_CLOSE=0,
FIND_FIRST,
};
class CGridSystem
{
// int m_nMaxLength;
CYHHashTable<CObject> m_TempAddList;
// CGridTable* m_pGridTable;
CYHHashTable<CGridTable> m_GridTable;
void RealAddObject(CObject* pObject,VECTOR3* pPos);
CGridTable* GetGridTable(CObject * pObject);
public:
GETINSTANCE(CGridSystem)
CGridSystem();
virtual ~CGridSystem();
void Init();
void Release();
void CreateGridTable(DWORD GridID, BYTE Kind, int MaxWidth, int MaxHeight, MAPTYPE MapNum);
void AddGridTable(DWORD ID, BYTE Kind);
void DeleteGridTable(DWORD GridID);
void CalcGridPosition(float x,float z,GridPosition* pOutGridPos);
void GridProcess(); // 烙矫 府胶飘俊 殿废秦初篮 赤籍甸阑 八荤秦 Init等 赤籍甸父 Add矫难霖促.
void ChangeGrid(CObject* pObject,VECTOR3* pPos);
void AddObject(CObject* pObject,VECTOR3* pPos);
void AddObject(CObject* pObject,VECTOR3* pPos, DWORD GridID);
void RemoveObject(CObject* pObject);
MAPTYPE GetGridMapNum(DWORD GridID);
// FALSE甫 馆券窍搁 弊府靛啊 函窍瘤 臼澜
// TRUE甫 馆券窍搁 dwChangeTime饶俊 捞悼拌魂苞 弊府靛 拌魂阑 秦林绢具 茄促.
BOOL GetGridChangeTime(CObject* pObject,VECTOR3* pStartPos,VECTOR3* pTargetPos,float MoveSpeed,DWORD& dwChangeTime);
//////////////////////////////////////////////////////////////////////////
// 单捞鸥 傈价侩
void AddGridToPackedData(GridPosition* pGridPosition,CPackedData* pPackedData, CObject* pObject);
void AddGridToPackedDataWithoutOne(GridPosition* pGridPosition,DWORD dwID,CPackedData* pPackedData, CObject* pObject);
void AddGridToPackedDataExceptLastGrid(GridPosition* pGridPosition,DWORD ExceptID,CPackedData* pPackedData, CObject* pObject);
void AddLastGridToPackedDataExceptCurrentGrid(GridPosition* pGridPosition,DWORD ExceptID,CPackedData* pPackedData, CObject* pObject);
//////////////////////////////////////////////////////////////////////////
// AI侩 林函 俊 乐绰 裹困救俊 甸绢柯 啊厘 啊鳖款 敲饭捞绢 茫扁
CObject* FindPlayerInRange(VECTOR3* pPos,float Range, CObject* pObject,BYTE flag=FIND_CLOSE);
CObject* FindMonsterInRange(VECTOR3* pPos,float Range, CObject* pObject,BYTE flag=FIND_CLOSE);
};
#endif // !defined(AFX_GRIDSYSTEM_H__C000AFC9_8D29_4467_9118_DF283166EDA1__INCLUDED_)
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