📄 itemcontainer.h
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// ItemContainer.h: interface for the CItemContainer class.
// created by taiyo
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_ITEMCONTAINER_H__76632FDD_2DBD_4175_B1F5_2F88F531EC1E__INCLUDED_)
#define AFX_ITEMCONTAINER_H__76632FDD_2DBD_4175_B1F5_2F88F531EC1E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CPurse;
class CItemSlot;
//class CPlayer;
class CItemContainer
{
ITEMBASE m_TotalItemBase[TP_MAX];
SLOTINFO m_TotalSlotInfo[TP_MAX];
CItemSlot * m_pItemSlot[eItemTable_TableMax];
CItemSlot * GetSlot(POSTYPE absPos);
CItemSlot * GetSlot(eITEMTABLE tableIdx);
friend class CPlayer;
public:
CItemContainer();
virtual ~CItemContainer();
void Init();
void Release();
void SetInit(WORD tableIdx, POSTYPE StartPosition, POSTYPE slotNum, CItemSlot * pNewSlot);
ITEMBASE const * GetItemInfoAbs(POSTYPE absPos);
CPurse* GetPurse(eITEMTABLE tableIdx);
// BOOL InsertItemAbs(POSTYPE absPos, ITEMBASE * pItem);
// BOOL UpdateItemAbs(POSTYPE whatAbsPos, DWORD dwDBIdx, WORD wItemIdx, POSTYPE position, POSTYPE quickPosition, DURTYPE Dur, WORD flag=IUB_ALL);
// BOOL DeleteItemAbs(POSTYPE absPos, ITEMBASE * pItemOut, DWORD checkDBIdx=0);
//BOOL MoveItemAbs(POSTYPE absPos, ITEMBASE * pItem);
};
#endif // !defined(AFX_ITEMCONTAINER_H__76632FDD_2DBD_4175_B1F5_2F88F531EC1E__INCLUDED_)
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