📄 conditionmanager.h
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// ConditionManager.h: interface for the CConditionManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_CONDITIONMANAGER_H__B157EBDE_CBE0_4D15_ACC1_C30B2AF718A5__INCLUDED_)
#define AFX_CONDITIONMANAGER_H__B157EBDE_CBE0_4D15_ACC1_C30B2AF718A5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "ConditionNode.h"
#include "MHFile.h"
#define CONDITIONMGR CConditionManager::GetInstance()
#define CONDITIONLIST_PATH "./Resource/Condition_List.txt"
class CConditionNode;
class CConditionManager
{
public:
CConditionManager();
virtual ~CConditionManager();
GETINSTANCE(CConditionManager)
void Initial();
void Release();
void Process();
void LoadConditionList();
void GarbageProcess();
void AddListFromPool( DWORD id );
void RemoveListToPool( DWORD id );
protected:
void ReleaseSubNode( CConditionNode * RootNode );
void ReleaseSubActionNode( CACTION * RootNode );
void AddRootNodeInList( CConditionNode * RootNode, DWORD id );
void LoadRootNodeInfo( CMHFile* fp, CConditionNode* pRootNode );
void LoadSubNodeInfo( CMHFile* fp, CConditionNode* pNode, CRETURN bCondition );
void LoadConditionObject( CMHFile* fp, CConditionNode* pNode );
CYHHashTable<CConditionNode> m_ConditionList;
CYHHashTable<CConditionNode> m_ConditionPoolList;
//taiyo: CS肺 贸府窍扒 list肺 贸府窍电 鞘夸窃
DWORD m_addID;
DWORD m_removeID;
//cPtrList m_ConditionList;
};
#endif // !defined(AFX_CONDITIONMANAGER_H__B157EBDE_CBE0_4D15_ACC1_C30B2AF718A5__INCLUDED_)
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