📄 suryunmanager_server.h
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// SuryunManager.h: interface for the CSuryunManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SURYUNMANAGER_H__0D37128D_3D3A_458E_959C_D66C4D25E0CD__INCLUDED_)
#define AFX_SURYUNMANAGER_H__0D37128D_3D3A_458E_959C_D66C4D25E0CD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define SURYUNMGR CSuryunManager::GetInstance()
#include "SuryunDefine.h"
class CPlayer;
class CSuryunManager
{
CSuryunManager();
CYHHashTable<SURYUNMISSIONINFO> m_MissionInfo;
CYHHashTable<SURYUNMONSTERINFO> m_MonsterInfo;
CYHHashTable<SURYUNLEVELCHANGE> m_ChangeLevelTable;
LEVELTYPE GetChangedLevel(LEVELTYPE adjustedLevel,BYTE sung);
public:
MAKESINGLETON(CSuryunManager);
~CSuryunManager();
void NetworkMsgParse(BYTE Protocol,void* pMsg);
void LoadSuryunInfo();
void LoadMonsterInfo();
void OnGoSuryunSyn(CPlayer* pPlayer,WORD MugongIdx);
MONEYTYPE GetSuryunFee(SURYUNINFO* pInfo,CPlayer* pPlayer);
SURYUNMISSIONINFO* GetMissionInfo(WORD MugongIdx) { return m_MissionInfo.GetData(MugongIdx); }
SURYUNMONSTERINFO* GetMonsterInfo(LEVELTYPE Level) { return m_MonsterInfo.GetData(Level); }
BOOL NeedSuryun(WORD MugongIdx,BYTE Sung,EXPTYPE Exp);
};
#endif // !defined(AFX_SURYUNMANAGER_H__0D37128D_3D3A_458E_959C_D66C4D25E0CD__INCLUDED_)
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