📄 stepmotordlg.h
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// StepMotorDlg.h : header file
//
#if !defined(AFX_STEPMOTORDLG_H__3B5F9701_26F2_4E89_803B_6AFC2988C2FE__INCLUDED_)
#define AFX_STEPMOTORDLG_H__3B5F9701_26F2_4E89_803B_6AFC2988C2FE__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/////////////////////////////////////////////////////////////////////////////
// CStepMotorDlg dialog
class CStepMotorDlg : public CDialog
{
// Construction
public:
CStepMotorDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CStepMotorDlg)
enum { IDD = IDD_STEPMOTOR_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStepMotorDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
HANDLE hThreadLed;
// Generated message map functions
//{{AFX_MSG(CStepMotorDlg)
virtual BOOL OnInitDialog();
afx_msg void OnOpenPio1();
afx_msg void OnClosePio1();
afx_msg void OnDestroy();
afx_msg void OnStepRun1();
afx_msg void OnStepRun2();
afx_msg void OnStepRun3();
afx_msg void OnStop();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
DWORD MotoMode1();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STEPMOTORDLG_H__3B5F9701_26F2_4E89_803B_6AFC2988C2FE__INCLUDED_)
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