📄 modelcontainer.cpp
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}
//==========================================================================
//==========================================================
#ifdef _DEBUG_VMAPS
#ifndef gBoxArray
extern Vector3 p1,p2,p3,p4,p5,p6,p7;
extern Array<AABox>gBoxArray;
extern int gCount1, gCount2, gCount3, gCount4;
extern bool myfound;
#endif
#endif
typedef RayIntersectionIterator<TreeNode, SubModel> IT;
RealTime ModelContainer::getIntersectionTime(const Ray& pRay, bool pExitAtFirst, float pMaxDist) const
{
#ifdef _DEBUG_VMAPS
for(unsigned int i=0; i<getNSubModel(); i++)
{
SubModel model = getSubModel(i);
bool insiteOk;
Vector3 mynormal;
Vector3 location;
bool hitval = MyCollisionDetection::collisionLocationForMovingPointFixedAABox(
pRay.origin, pRay.direction,
model.getAABoxBounds(),
location,insiteOk, mynormal);
if(hitval)
{
float len2 = (location - pRay.origin).squaredLength();
int a = 0; // just to be able to set a breakpoint
}
}
TreeNode tn = getTreeNode(0);
for(int i=0; i<tn.getNValues(); i++)
{
SubModel mysm = getSubModel(tn.getStartPosition() + i);
AABox testbox = mysm.getAABoxBounds();
gBoxArray.append(AABox(testbox.low(), testbox.high()));
}
#endif
double firstDistance = inf();
Ray relativeRay = Ray::fromOriginAndDirection(pRay.origin - getBasePosition(), pRay.direction);
const IT end = endRayIntersection();
IT obj = beginRayIntersection(pRay, pMaxDist);
for ( ;obj != end; ++obj) // (preincrement is *much* faster than postincrement!)
{
/*
Call your accurate intersection test here. It is guaranteed
that the ray hits the bounding box of obj. (*obj) has type T,
so you can call methods directly using the "->" operator.
*/
SubModel const *model = &(*obj);
RealTime t = model->getIntersectionTime(pRay, pExitAtFirst, pMaxDist);
if(t > 0 && t < inf())
{
obj.markBreakNode();
if(firstDistance > t && pMaxDist >= t)
{
firstDistance = t;
if(pExitAtFirst) { break; }
}
}
}
return(firstDistance);
}
//==========================================================
bool ModelContainer::writeFile(const char *filename)
{
bool result = false;
unsigned int flags=0;
unsigned int size;
FILE *wf =fopen(filename,"wb");
if(wf)
{
result = true;
if(result && fwrite("CTREE01",8,1,wf) != 1) result = false;
if(result && fwrite(&flags,sizeof(unsigned int),1,wf) != 1) result = false;
if(result && fwrite("POS ",4,1,wf) != 1) result = false;
size = sizeof(float)*3;
if(result && fwrite(&size,4,1,wf) != 1) result = false;
Vector3 basePos = getBasePosition();
if(result && fwrite(&basePos,sizeof(float),3,wf) != 3) result = false;
if(result && fwrite("BOX ",4,1,wf) != 1) result = false;
size = sizeof(float)*6;
if(result && fwrite(&size,4,1,wf) != 1) result = false;
Vector3 low = iBox.low();
if(result && fwrite(&low,sizeof(float),3,wf) != 3) result = false;
Vector3 high = iBox.high();
if(result && fwrite(&high,sizeof(float),3,wf) != 3) result = false;
if(result && fwrite("NODE",4,1,wf) != 1) result = false;
size = sizeof(unsigned int)+ sizeof(TreeNode)*getNNodes();
if(result && fwrite(&size,4,1,wf) != 1) result = false;
unsigned int val = getNNodes();
if(result && fwrite(&val,sizeof(unsigned int),1,wf) != 1) result = false;
if(result && fwrite(getTreeNodes(),sizeof(TreeNode),getNNodes(),wf) != getNNodes()) result = false;
if(result && fwrite("TRIB",4,1,wf) != 1) result = false;
size = sizeof(unsigned int)+ sizeof(TriangleBox)*getNTriangles();
if(result && fwrite(&size,4,1,wf) != 1) result = false;
val = getNTriangles();
if(result && fwrite(&val,sizeof(unsigned int),1,wf) != 1) result = false;
if(result && fwrite(getTriangles(),sizeof(TriangleBox),getNTriangles(),wf) != getNTriangles()) result = false;
if(result && fwrite("SUBM",4,1,wf) != 1) result = false;
size = sizeof(unsigned int)+ sizeof(SubModel)*iNSubModel;
if(result && fwrite(&size,4,1,wf) != 1) result = false;
if(result && fwrite(&iNSubModel,sizeof(unsigned int),1,wf) != 1) result = false;
if(result && fwrite(iSubModel,sizeof(SubModel),iNSubModel,wf) != iNSubModel) result = false;
fclose(wf);
}
return(result);
}
//===============================================================
bool ModelContainer::readFile(const char *filename)
{
bool result = false;
unsigned int flags;
unsigned int size;
char ident[8];
char chunk[4];
unsigned int ival;
FILE *rf = fopen(filename, "rb");
if(rf)
{
free();
result = true;
if(result && fread(ident,8,1,rf) != 1) result = false;
if(result && fread(&flags,sizeof(unsigned int),1,rf) != 1) result = false;
//POS
if(result && fread(chunk,4,1,rf) != 1) result = false;
if(result && fread(&size,4,1,rf) != 1) result = false;
Vector3 basePos;
if(result && fread(&basePos,sizeof(float),3,rf) != 3) result = false;
setBasePosition(basePos);
//---- Box
if(result && fread(chunk,4,1,rf) != 1) result = false;
if(result && fread(&size,4,1,rf) != 1) result = false;
Vector3 low,high;
if(result && fread(&low,sizeof(float),3,rf) != 3) result = false;
if(result && fread(&high,sizeof(float),3,rf) != 3) result = false;
setBounds(low, high);
//---- TreeNodes
if(result && fread(chunk,4,1,rf) != 1) result = false;
if(result && fread(&size,4,1,rf) != 1) result = false;
if(result && fread(&ival,sizeof(unsigned int),1,rf) != 1) result = false;
if(result) setNNodes(ival);
if(result) setTreeNodeArray(new TreeNode[getNNodes()]);
if(result && fread(getTreeNodes(),sizeof(TreeNode),getNNodes(),rf) != getNNodes()) result = false;
//---- TriengleBoxes
if(result && fread(chunk,4,1,rf) != 1) result = false;
if(result && fread(&size,4,1,rf) != 1) result = false;
if(result && fread(&ival,sizeof(unsigned int),1,rf) != 1) result = false;
setNTriangles(ival);
if(result) setTriangleArray(new TriangleBox[getNTriangles()]);
if(result && fread(getTriangles(),sizeof(TriangleBox),getNTriangles(),rf) != getNTriangles()) result = false;
//---- SubModel
if(result && fread(chunk,4,1,rf) != 1) result = false;
if(result && fread(&size,4,1,rf) != 1) result = false;
if(result && fread(&iNSubModel,sizeof(unsigned int),1,rf) != 1) result = false;
if(result) iSubModel = new SubModel[iNSubModel];
if(result)
{
for(unsigned int i=0;i<iNSubModel && result; ++i)
{
unsigned char readBuffer[45]; // this is the size of SubModel on 32 bit systems
if(fread(readBuffer,sizeof(readBuffer),1,rf) != 1) result = false;
iSubModel[i].initFromBinBlock(readBuffer);
iSubModel[i].setTriangleArray(getTriangles());
iSubModel[i].setTreeNodeArray(getTreeNodes());
}
}
fclose(rf);
}
return result;
}
//=================================================================
//=================================================================
size_t ModelContainer::getMemUsage()
{
// BaseModel is included in ModelContainer
return(iNSubModel * sizeof(SubModel) + BaseModel::getMemUsage() + sizeof(ModelContainer) - sizeof(BaseModel));
}
//=================================================================
void getBounds(const ModelContainer& pMc, G3D::AABox& pAABox)
{
pAABox = pMc.getAABoxBounds();
}
//=================================================================
void getBounds(const ModelContainer* pMc, G3D::AABox& pAABox)
{
pAABox = pMc->getAABoxBounds();
}
//=================================================================
} // VMAP
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