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📄 dlgroleinfo.cpp

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// DlgRoleinfo.cpp : implementation file
//

#include "stdafx.h"
#include "MerchandiseStore.h"
#include "DlgRoleinfo.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#include "Database.h"
//-------------global 
extern CDatabase m_hDatabase ;
//------------end

/////////////////////////////////////////////////////////////////////////////
// CDlgRoleinfo dialog


CDlgRoleinfo::CDlgRoleinfo(CWnd* pParent /*=NULL*/)
	: CDialog(CDlgRoleinfo::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDlgRoleinfo)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CDlgRoleinfo::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDlgRoleinfo)
	DDX_Control(pDX, IDOK, m_hBtnOk);
	DDX_Control(pDX, IDD_BTN_SAVE, m_hBtnSave);
	DDX_Control(pDX, IDD_BTN_DEL, m_hBtnDel);
	DDX_Control(pDX, IDD_BTN_ADD, m_hBtnAdd);
	DDX_Control(pDX, IDC_LIST_ROLEINFO, m_hListRoleinfo);
	DDX_Control(pDX, IDC_EDIT_ROLEINFO, m_hEditRoleinfo);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDlgRoleinfo, CDialog)
	//{{AFX_MSG_MAP(CDlgRoleinfo)
	ON_BN_CLICKED(IDD_BTN_ADD, OnBtnAdd)
	ON_BN_CLICKED(IDD_BTN_DEL, OnBtnDel)
	ON_BN_CLICKED(IDD_BTN_SAVE, OnBtnSave)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDlgRoleinfo message handlers

BOOL CDlgRoleinfo::OnInitDialog() 
{
	CDialog::OnInitDialog();

	InitCtrlData() ;
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CDlgRoleinfo::OnBtnAdd() 
{
	// TODO: Add your control notification handler code here
	m_hEditRoleinfo.SetWindowText("") ;
	m_hBtnSave.EnableWindow() ;
	m_hEditRoleinfo.SetFocus() ;
}

void CDlgRoleinfo::OnBtnDel() 
{
	// TODO: Add your control notification handler code here
	if(m_hListRoleinfo.GetSelectionMark() == -1)
	{//未被选中
		MessageBox("请选择欲删除条目!") ;
		return ;
	}
	char m_szName[30+1] ;
	m_hListRoleinfo.GetItemText(m_hListRoleinfo.GetSelectionMark(), 0, m_szName, sizeof(m_szName)) ;
	m_hDatabase.DeleteDataWhere(RI, m_szName) ;
	m_hDatabase.ListRoleInfoToCtrl(&m_hListRoleinfo) ;
}

void CDlgRoleinfo::OnBtnSave() 
{
	// TODO: Add your control notification handler code here
	char m_szName[30+1] ;
	m_hEditRoleinfo.GetWindowText(m_szName, sizeof(m_szName)) ;

	m_hDatabase.UpdateRoleinfoData(m_szName) ;
	m_hBtnSave.EnableWindow(FALSE) ;

	m_hDatabase.ListRoleInfoToCtrl(&m_hListRoleinfo) ;
}

void CDlgRoleinfo::InitCtrlData()
{
	m_hBtnOk.SetIcon(IDI_ICON_CLOSE);
	m_hBtnOk.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, shBtnColor);
	m_hBtnOk.SetColor(CButtonST::BTNST_COLOR_FG_IN, RGB(0, 128, 0));

	m_hBtnSave.SetIcon(IDI_ICON_OK);
	m_hBtnSave.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, shBtnColor);
	m_hBtnSave.SetColor(CButtonST::BTNST_COLOR_FG_IN, RGB(0, 128, 0));
	m_hBtnSave.EnableWindow(FALSE) ;

	m_hBtnDel.SetIcon(IDI_ICON_DEL);
	m_hBtnDel.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, shBtnColor);
	m_hBtnDel.SetColor(CButtonST::BTNST_COLOR_FG_IN, RGB(0, 128, 0));

	m_hBtnAdd.SetIcon(IDI_ICON_ADD);
	m_hBtnAdd.OffsetColor(CButtonST::BTNST_COLOR_BK_IN, shBtnColor);
	m_hBtnAdd.SetColor(CButtonST::BTNST_COLOR_FG_IN, RGB(0, 128, 0));

	//Init button Ctrl
	m_hListRoleinfo.InsertColumn(0, "角色信息", LVCFMT_CENTER, 400) ;
	m_hListRoleinfo.SetExtendedStyle(m_hListRoleinfo.GetStyle() | LVS_EX_FULLROWSELECT);

	m_hDatabase.ListRoleInfoToCtrl(&m_hListRoleinfo) ;

}

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