📄 objmon.pas
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end;
end;
inherited;
end;
{ TSlowATMonster }
constructor TSlowATMonster.Create;//004A97AC
begin
inherited;
end;
destructor TSlowATMonster.Destroy;
begin
inherited;
end;
{ TScorpion }
constructor TScorpion.Create;//004A97F0
begin
inherited;
m_boAnimal:=True;
end;
destructor TScorpion.Destroy;
begin
inherited;
end;
{ TSpitSpider }
constructor TSpitSpider.Create;//004A983C
begin
inherited;
m_dwSearchTime:=Random(1500) + 1500;
m_boAnimal:=True;
m_boUsePoison:=True;
end;
destructor TSpitSpider.Destroy;
begin
inherited;
end;
procedure TSpitSpider.SpitAttack(btDir:Byte); //004A98AC
var
WAbil:pTAbility;
i,k,nX,nY,nDamage:Integer;
BaseObject:TBaseObject;
begin
m_btDirection:=btDir;
WAbil:=@m_WAbil;
nDamage:=(Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) +1) + LoWord(WAbil.DC));
if nDamage <= 0 then exit;
SendRefMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY,0,'');
for i:=0 to 4 do begin
for k:=0 to 4 do begin
if (g_Config.SpitMap[btDir,i,k] = 1) then begin
nX := m_nCurrX - 2 + k;
nY := m_nCurrY - 2 + i;
BaseObject:=m_PEnvir.GetMovingObject(nX,nY,True);
if (BaseObject <> nil) and
(BaseObject <> Self) and
(IsProperTarget(BaseObject)) and
(Random(BaseObject.m_btSpeedPoint) < m_btHitPoint) then begin
nDamage:=BaseObject.GetMagStruckDamage(Self,nDamage);
if nDamage > 0 then begin
BaseObject.StruckDamage(nDamage);
BaseObject.SendDelayMsg(TBaseObject(RM_STRUCK),RM_10101,nDamage,m_WAbil.HP,m_WAbil.MaxHP,Integer(Self),'',300);
if m_boUsePoison then begin
if (Random(m_btAntiPoison + 20) = 0) then
BaseObject.MakePosion(POISON_DECHEALTH,30,1);
//if Random(2) = 0 then
// BaseObject.MakePosion(POISON_STONE,5,1);
end;
end;
end;
end;
end;
end;
end;
function TSpitSpider.AttackTarget: Boolean;
var
btDir:Byte;
begin
Result:=False;
if m_TargetCret = nil then exit;
if TargetInSpitRange(m_TargetCret,btDir) then begin
if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then begin
m_dwHitTick:=GetTickCount();
m_dwTargetFocusTick:=GetTickCount();
SpitAttack(btDir);
BreakHolySeizeMode();
end;
Result:=True;
exit;
end;
if m_TargetCret.m_PEnvir = m_PEnvir then begin
SetTargetXY(m_TargetCret.m_nCurrX,m_TargetCret.m_nCurrY);
end else begin
DelTargetCreat();
end;
end;
{ THighRiskSpider }
constructor THighRiskSpider.Create;//004A9B64
begin
inherited;
m_boAnimal:=False;
m_boUsePoison:=False;
end;
destructor THighRiskSpider.Destroy;
begin
inherited;
end;
{ TDoubleCriticalMonster }
constructor TDoubleCriticalMonster.Create;
begin
inherited;
m_boAnimal:=False;
end;
destructor TDoubleCriticalMonster.Destroy;
begin
inherited;
end;
function TDoubleCriticalMonster.AttackTarget: Boolean;
var
btDir:Byte;
begin
Result:=False;
if m_TargetCret = nil then exit;
if TargetInSpitRange(m_TargetCret,btDir) then begin
if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then begin
m_dwHitTick:=GetTickCount();
m_dwTargetFocusTick:=GetTickCount();
DoubleAttack(btDir);
BreakHolySeizeMode();
end;
Result:=True;
exit;
end;
if m_TargetCret.m_PEnvir = m_PEnvir then begin
SetTargetXY(m_TargetCret.m_nCurrX,m_TargetCret.m_nCurrY);
end else begin
DelTargetCreat();
end;
end;
procedure TDoubleCriticalMonster.DoubleAttack(btDir:Byte);
var
WAbil:pTAbility;
i,k,nX,nY,nDamage:Integer;
BaseObject:TBaseObject;
begin
m_btDirection:=btDir;
WAbil:=@m_WAbil;
nDamage:=(Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) +1) + LoWord(WAbil.DC));
if nDamage <= 0 then exit;
SendRefMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY,0,'');
for i:=0 to 4 do begin
for k:=0 to 4 do begin
if (g_Config.SpitMap[btDir,i,k] = 1) then begin
nX := m_nCurrX - 2 + k;
nY := m_nCurrY - 2 + i;
BaseObject:=m_PEnvir.GetMovingObject(nX,nY,True);
if (BaseObject <> nil) and
(BaseObject <> Self) and
(IsProperTarget(BaseObject)) and
(Random(BaseObject.m_btSpeedPoint) < m_btHitPoint) then begin
nDamage:=BaseObject.GetHitStruckDamage(Self,nDamage);
if nDamage > 0 then begin
BaseObject.StruckDamage(nDamage);
BaseObject.SendDelayMsg(TBaseObject(RM_STRUCK),RM_10101,nDamage,m_WAbil.HP,m_WAbil.MaxHP,Integer(Self),'',300);
end;
end;
end;
end;
end;
end;
{ TBigPoisionSpider }
constructor TBigPoisionSpider.Create;//004A9BBC
begin
inherited;
m_boAnimal:=False;
m_boUsePoison:=True;
end;
destructor TBigPoisionSpider.Destroy;
begin
inherited;
end;
{ TGasAttackMonster }
constructor TGasAttackMonster.Create; //004A9C14
begin
inherited;
m_dwSearchTime:=Random(1500) + 1500;
m_boAnimal:=True;
end;
destructor TGasAttackMonster.Destroy;
begin
inherited;
end;
function TGasAttackMonster.sub_4A9C78(bt05: Byte):TBaseObject;
var
WAbil:pTAbility;
n10:integer;
BaseObject:TBaseObject;
begin
Result:=nil;
m_btDirection:=bt05;
WAbil:=@m_WAbil;
n10:=Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) + 1) + LoWord(WAbil.DC);
if n10 > 0 then begin
SendRefMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY,0,'');
BaseObject:=GetPoseCreate();
if (BaseObject <> nil) and
IsProperTarget(BaseObject) and
(Random(BaseObject.m_btSpeedPoint) < m_btHitPoint) then begin
n10:=BaseObject.GetMagStruckDamage(Self,n10);
if n10 > 0 then begin
BaseObject.StruckDamage(n10);
BaseObject.SendDelayMsg(TBaseObject(RM_STRUCK),RM_10101,n10,BaseObject.m_WAbil.HP,BaseObject.m_WAbil.MaxHP,Integer(Self),'',300);
if Random(BaseObject.m_btAntiPoison + 20) = 0 then begin
BaseObject.MakePosion(POISON_STONE,5,0)
end;
Result:=BaseObject;
end;
end;
end;
end;
function TGasAttackMonster.AttackTarget():Boolean;//004A9DD4
var
btDir:Byte;
begin
Result:=False;
if m_TargetCret = nil then exit;
if GetAttackDir(m_TargetCret,btDir) then begin
if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then begin
m_dwHitTick:=GetTickCount();
m_dwTargetFocusTick:=GetTickCount();
sub_4A9C78(btDir);
BreakHolySeizeMode();
end;
Result:=True;
end else begin
if m_TargetCret.m_PEnvir = m_PEnvir then begin
SetTargetXY(m_TargetCret.m_nCurrX,m_TargetCret.m_nCurrY);
end else begin
DelTargetCreat();
end;
end;
end;
{ TCowMonster }
constructor TCowMonster.Create;//004A9EB4
begin
inherited;
m_dwSearchTime:=Random(1500) + 1500;
end;
destructor TCowMonster.Destroy;
begin
inherited;
end;
{ TMagCowMonster }
constructor TMagCowMonster.Create;//004A9F10
begin
inherited;
m_dwSearchTime:=Random(1500) + 1500;
end;
destructor TMagCowMonster.Destroy;
begin
inherited;
end;
procedure TMagCowMonster.sub_4A9F6C(btDir: Byte);
var
WAbil:pTAbility;
n10:integer;
BaseObject:TBaseObject;
begin
m_btDirection:=btDir;
WAbil:=@m_WAbil;
n10:=Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) + 1) + LoWord(WAbil.DC);
if n10 > 0 then begin
SendRefMsg(RM_HIT,m_btDirection,m_nCurrX,m_nCurrY,0,'');
BaseObject:=GetPoseCreate();
if (BaseObject <> nil) and
IsProperTarget(BaseObject) and
(m_nAntiMagic >= 0) then begin
n10:=BaseObject.GetMagStruckDamage(Self,n10);
if n10 > 0 then begin
BaseObject.StruckDamage(n10);
BaseObject.SendDelayMsg(TBaseObject(RM_STRUCK),RM_10101,n10,BaseObject.m_WAbil.HP,BaseObject.m_WAbil.MaxHP,Integer(Self),'',300);
end;
end;
end;
end;
function TMagCowMonster.AttackTarget: Boolean;//004AA084
var
btDir:Byte;
begin
Result:=False;
if m_TargetCret = nil then exit;
if GetAttackDir(m_TargetCret,btDir) then begin
if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then begin
m_dwHitTick:=GetTickCount();
m_dwTargetFocusTick:=GetTickCount();
sub_4A9F6C(btDir);
BreakHolySeizeMode();
end;
Result:=True;
end else begin
if m_TargetCret.m_PEnvir = m_PEnvir then begin
SetTargetXY(m_TargetCret.m_nCurrX,m_TargetCret.m_nCurrY);
end else begin
DelTargetCreat();
end;
end;
end;
{ TCowKingMonster }
constructor TCowKingMonster.Create;//004AA160
begin
inherited;
m_dwSearchTime:=Random(1500) + 500;
dw558:=GetTickCount();
bo2BF:=True;
n560:=0;
bo55C:=False;
bo55D:=False;
end;
destructor TCowKingMonster.Destroy;
begin
inherited;
end;
procedure TCowKingMonster.Attack(TargeTBaseObject: TBaseObject; nDir: Integer); //004AA1F0
var
WAbil:pTAbility;
nPower:integer;
begin
WAbil:=@m_WAbil;
nPower:=GetAttackPower(LoWord(WAbil.DC),SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)));
HitMagAttackTarget(TargeTBaseObject,nPower div 2,nPower div 2,True);
// inherited;
end;
procedure TCowKingMonster.Initialize;
begin
dw56C:=m_nNextHitTime;
dw570:=m_nWalkSpeed;
inherited;
end;
procedure TCowKingMonster.Run;//004AA294
var
I: Integer;
n8,nC,n10:Integer;
BaseObject:TBaseObject;
begin
if (not m_boDeath) and
(not bo554) and
(not m_boGhost) and
((GetTickCount - dw558) > 30 * 1000) then begin
dw558:=GetTickCount();
if (m_TargetCret <> nil) and (sub_4C3538 >= 5) then begin
m_TargetCret.GetBackPosition(n8,nC);
if m_PEnvir.CanWalk(n8,nC,False) then begin
SpaceMove(m_PEnvir.sMapName,n8,nC,0);
exit;
end;
MapRandomMove(m_PEnvir.sMapName,0);
exit;
end;
n10:=n560;
n560:=7 - m_WAbil.HP div (m_WAbil.MaxHP div 7);
if (n560 >= 2) and (n560 <> n10) then begin
bo55C:=True;
dw564:=GetTickCount();
end;
if bo55C then begin
if (GetTickCount - dw564) < 8000 then begin
m_nNextHitTime:=10000;
end else begin
bo55C:=False;
bo55D:=True;
dw568:=GetTickCount();
end;
end;//004AA43D
if bo55D then begin
if (GetTickCount - dw568) < 8000 then begin
m_nNextHitTime:=500;
m_nWalkSpeed:=400;
end else begin
bo55D:=False;
m_nNextHitTime:=dw56C;
m_nWalkSpeed:=dw570;
end;
end;
end;
inherited;
end;
{ TLightingZombi }
constructor TLightingZombi.Create;//004AA4B4
begin
inherited;
m_dwSearchTime:=Random(1500) + 1500;
end;
destructor TLightingZombi.Destroy;
begin
inherited;
end;
procedure TLightingZombi.LightingAttack(nDir:Integer);
var
nSX,nSY,nTX,nTY,nPwr:Integer;
WAbil:pTAbility;
begin
m_btDirection:=nDir;
SendRefMsg(RM_LIGHTING,1,m_nCurrX,m_nCurrY,Integer(m_TargetCret),'');
if m_PEnvir.GetNextPosition(m_nCurrX,m_nCurrY,nDir,1,nSX,nSY) then begin
m_PEnvir.GetNextPosition(m_nCurrX,m_nCurrY,nDir,9,nTX,nTY);
WAbil:=@m_WAbil;
nPwr:=(Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) + 1) + LoWord(WAbil.DC));
MagPassThroughMagic(nSX,nSY,nTX,nTY,nDir,nPwr,True);
BreakHolySeizeMode();
end;
end;
procedure TLightingZombi.Run;//004AA604
var
nAttackDir:Integer;
begin
if (not m_boDeath) and
(not bo554) and
(not m_boGhost) and
(m_wStatusTimeArr[POISON_STONE{5 0x6A}] = 0) and
((GetTickCount - m_dwSearchEnemyTick) > 8000) then begin
if ((GetTickCount - m_dwSearchEnemyTick) > 1000) and (m_TargetCret = nil) then begin
m_dwSearchEnemyTick:=GetTickCount();
SearchTarget();
end;
if (Integer(GetTickCount - m_dwWalkTick) > m_nWalkSpeed) and
(m_TargetCret <> nil) and
(abs(m_nCurrX - m_TargetCret.m_nCurrX) <= 4) and
(abs(m_nCurrY - m_TargetCret.m_nCurrY) <= 4) then begin
if (abs(m_nCurrX - m_TargetCret.m_nCurrX) <= 2) and
(abs(m_nCurrY - m_TargetCret.m_nCurrY) <= 2) and
(Random(3) <> 0)then begin
inherited;
exit;
end;
GetBackPosition(m_nTargetX,m_nTargetY);
end;
if (m_TargetCret <> nil) and
(abs(m_nCurrX - m_TargetCret.m_nCurrX) < 6) and
(abs(m_nCurrY - m_TargetCret.m_nCurrY) < 6) and
(Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime) then begin
m_dwHitTick:=GetTickCount();
nAttackDir:=GetNextDirection(m_nCurrX,m_nCurrY,m_TargetCret.m_nCurrX,m_TargetCret.m_nCurrY);
LightingAttack(nAttackDir);
end;
end;
inherited;
end;
{ TDigOutZombi }
constructor TDigOutZombi.Create;//004AA848
begin
inherited;
bo554:=False;
m_nViewRange:=7;
m_dwSearchTime:=Random(1500) + 2500;
m_dwSearchTick:=GetTickCount();
m_boFixedHideMode:=True;
end;
destructor TDigOutZombi.Destroy;
begin
inherited;
end;
procedure TDigOutZombi.sub_4AA8DC;
var
Event:TEvent;
begin
Event:=TEvent.Create(m_PEnvir,m_nCurrX,m_nCurrY,1,5 * 60 * 1000,True);
g_EventManager.AddEvent(Event);
m_boFixedHideMode:=False;
SendRefMsg(RM_DIGUP,m_btDirection,m_nCurrX,m_nCurrY,Integer(Event),'');
end;
procedure TDigOutZombi.Run;//004AA95C
var
I: Integer;
n10:Integer;
BaseObject:TBaseObject;
begin
if (not m_boGhost) and
(not m_boDeath) and
(m_wStatusTimeArr[POISON_STONE{5 0x6A}] = 0) and
(Integer(GetTickCount - m_dwWalkTick) > m_nWalkSpeed) then begin
n10:=0;
if m_boFixedHideMode then begin
for I := 0 to m_VisibleActors.Count - 1 do begin
BaseObject:=TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[I]).BaseObject);
if BaseObject.m_boDeath then Continue;
if IsProperTarget(BaseObject) then begin
if not BaseObject.m_boHideMode or m_boCoolEye then begin
if (abs(m_nCurrX - BaseObject.m_nCurrX) <= 3) and (abs(m_nCurrY - BaseObject.m_nCurrY) <= 3) then begin
sub_4AA8DC();
m_dwWalkTick:=GetTickCount + 1000;
break;
end;
end;
end;
end; // for
end else begin //004AB0C7
if ((GetTickCount - m_dwSearchEnemyTick) > 8000) or
(((GetTickCount - m_dwSearchEnemyTick) > 1000) and (m_TargetCret = nil)) then begin
m_dwSearchEnemyTick:=GetTickCount();
SearchTarget();
end;
end;
end;
inherited;
end;
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