📄 interservermsg.pas
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unit InterServerMsg;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, JSocket,ObjBase;
type
TServerMsgInfo = record
Socket :TCustomWinSocket;
s2E0 :String;
end;
pTServerMsgInfo = ^TServerMsgInfo;
TFrmSrvMsg = class(TForm)
MsgServer: TServerSocket;
procedure MsgServerClientConnect(Sender: TObject;
Socket: TCustomWinSocket);
procedure MsgServerClientDisconnect(Sender: TObject;
Socket: TCustomWinSocket);
procedure MsgServerClientError(Sender: TObject;
Socket: TCustomWinSocket; ErrorEvent: TErrorEvent;
var ErrorCode: Integer);
procedure MsgServerClientRead(Sender: TObject;
Socket: TCustomWinSocket);
private
PlayObject:TPlayObject;
SrvArray :array[0..9] of TServerMsgInfo;
procedure DecodeSocStr;
procedure MsgGetUserServerChange;
procedure SendSocket(Socket: TCustomWinSocket;sMsg:String);
{ Private declarations }
public
constructor Create();
destructor Destroy; override;
procedure SendSocketMsg(sMsg:String);
procedure StartMsgServer();
procedure Run();
{ Public declarations }
end;
var
FrmSrvMsg: TFrmSrvMsg;
implementation
uses M2Share, Grobal2;
{$R *.dfm}
{ TFrmSrvMsg }
procedure TFrmSrvMsg.Run;//004975C8
begin
{$IF (DEBUG = 0) and (SoftVersion <> VERDEMO)}
if IsDebuggerPresent then
Application.Terminate;
{$IFEND}
end;
procedure TFrmSrvMsg.StartMsgServer;//004966B0
ResourceString
sExceptionMsg = '[Exception] TFrmSrvMsg::StartMsgServer';
begin
try
MsgServer.Active:=False;
MsgServer.Address:=g_Config.sMsgSrvAddr;
MsgServer.Port:=g_Config.nMsgSrvPort;
MsgServer.Active:=True;
except
on e: Exception do begin
MainOutMessage(sExceptionMsg);
MainOutMessage(E.Message);
end;
end;
end;
procedure TFrmSrvMsg.DecodeSocStr;//00496A0C
begin
end;
procedure TFrmSrvMsg.MsgGetUserServerChange;//00496D10
begin
end;
procedure TFrmSrvMsg.SendSocket(Socket: TCustomWinSocket;sMsg:String);//0049685C
begin
if Socket.Connected then
Socket.SendText('(' + sMsg + ')');
end;
procedure TFrmSrvMsg.SendSocketMsg(sMsg: String);
var
I: Integer;
ServerMsgInfo:pTServerMsgInfo;
begin
for I := Low(SrvArray) to High(SrvArray) do begin
ServerMsgInfo:=@SrvArray[I];
if ServerMsgInfo.Socket <> nil then
SendSocket(ServerMsgInfo.Socket,sMsg);
end;
end;
constructor TFrmSrvMsg.Create;
begin
FillChar(SrvArray,SizeOf(SrvArray),0);
PlayObject:=TPlayObject.Create;
end;
destructor TFrmSrvMsg.Destroy;
begin
PlayObject.Free;
inherited;
end;
procedure TFrmSrvMsg.MsgServerClientConnect(Sender: TObject;
Socket: TCustomWinSocket);
var
I: Integer;
ServerMsgInfo:pTServerMsgInfo;
begin
for I := Low(SrvArray) to High(SrvArray) do begin
ServerMsgInfo:=@SrvArray[I];
if ServerMsgInfo.Socket = nil then begin
ServerMsgInfo.Socket:=Socket;
ServerMsgInfo.s2E0:='';
Socket.nIndex:=I;
end;
end;
end;
procedure TFrmSrvMsg.MsgServerClientDisconnect(Sender: TObject;
Socket: TCustomWinSocket);
var
I: Integer;
ServerMsgInfo:pTServerMsgInfo;
begin
for I := Low(SrvArray) to High(SrvArray) do begin
ServerMsgInfo:=@SrvArray[I];
if ServerMsgInfo.Socket = Socket then begin
ServerMsgInfo.Socket:=nil;
ServerMsgInfo.s2E0:='';
end;
end;
end;
procedure TFrmSrvMsg.MsgServerClientError(Sender: TObject;
Socket: TCustomWinSocket; ErrorEvent: TErrorEvent;
var ErrorCode: Integer);
begin
Socket.Close;
ErrorCode:=0;
end;
procedure TFrmSrvMsg.MsgServerClientRead(Sender: TObject;
Socket: TCustomWinSocket);
var
nC:Integer;
begin
nC:=Socket.nIndex;
if (nC <= High(SrvArray)) and (SrvArray[nC].Socket = Socket) then begin
SrvArray[nC].s2E0:=SrvArray[nC].s2E0 + Socket.ReceiveText;
end;
end;
end.
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