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📄 viewlevel.pas

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unit ViewLevel;

interface

uses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, StdCtrls, Spin, Grids,ObjBase;

type
  TfrmViewLevel = class(TForm)
    GroupBox10: TGroupBox;
    Label4: TLabel;
    EditHumanLevel: TSpinEdit;
    GroupBox1: TGroupBox;
    Label1: TLabel;
    ComboBoxJob: TComboBox;
    GridHumanInfo: TStringGrid;
    ButtonClose: TButton;
    procedure ButtonCloseClick(Sender: TObject);
    procedure FormCreate(Sender: TObject);
    procedure EditHumanLevelChange(Sender: TObject);
    procedure ComboBoxJobChange(Sender: TObject);
  private
    PlayObject:TPlayObject;
    procedure RecalcHuman();
    procedure RefView();    
    { Private declarations }
  public
    procedure Open;  
    { Public declarations }
  end;

var
  frmViewLevel: TfrmViewLevel;

implementation

uses M2Share, Envir;



{$R *.dfm}

{ TfrmLevel }

procedure TfrmViewLevel.Open;
begin
  PlayObject:=TPlayObject.Create;
  PlayObject.m_Abil.Level:=1;
  PlayObject.m_btJob:=jWarr;
  PlayObject.m_sMapName:='0';
  PlayObject.m_PEnvir:=g_MapManager.FindMap('0');
  PlayObject.m_nCurrX:=330;
  PlayObject.m_nCurrY:=266;
  EditHumanLevel.Value:=1;
  ComboBoxJob.ItemIndex:=0;
  RefView();  
  ShowModal;
  PlayObject.Free;
end;

procedure TfrmViewLevel.ButtonCloseClick(Sender: TObject);
begin
  Close();
end;

procedure TfrmViewLevel.FormCreate(Sender: TObject);
begin
  GridHumanInfo.Cells[0,0]:='属性';
  GridHumanInfo.Cells[1,0]:='数值';
  GridHumanInfo.Cells[0,1]:='经验值';
  GridHumanInfo.Cells[0,2]:='防御';
  GridHumanInfo.Cells[0,3]:='魔防';
  GridHumanInfo.Cells[0,4]:='攻击力';
  GridHumanInfo.Cells[0,5]:='魔法';
  GridHumanInfo.Cells[0,6]:='道术';
  GridHumanInfo.Cells[0,7]:='生命值';
  GridHumanInfo.Cells[0,8]:='魔法值';
  GridHumanInfo.Cells[0,9]:='背包';
  GridHumanInfo.Cells[0,10]:='负重';
  GridHumanInfo.Cells[0,11]:='腕力';
end;

procedure TfrmViewLevel.RecalcHuman;
begin
  PlayObject.RecalcLevelAbilitys;
  PlayObject.RecalcAbilitys;
  PlayObject.HasLevelUp(0);
end;

procedure TfrmViewLevel.RefView;
begin
  RecalcHuman();
  GridHumanInfo.Cells[1,1]:=IntToStr(PlayObject.m_Abil.MaxExp);
  GridHumanInfo.Cells[1,2]:=IntToStr(LoWord(PlayObject.m_WAbil.AC)) + '/' +IntToStr(HiWord(PlayObject.m_WAbil.AC));
  GridHumanInfo.Cells[1,3]:=IntToStr(LoWord(PlayObject.m_WAbil.MAC)) + '/' +IntToStr(HiWord(PlayObject.m_WAbil.MAC));
  GridHumanInfo.Cells[1,4]:=IntToStr(LoWord(PlayObject.m_WAbil.DC)) + '/' +IntToStr(HiWord(PlayObject.m_WAbil.DC));
  GridHumanInfo.Cells[1,5]:=IntToStr(LoWord(PlayObject.m_WAbil.MC)) + '/' +IntToStr(HiWord(PlayObject.m_WAbil.MC));
  GridHumanInfo.Cells[1,6]:=IntToStr(LoWord(PlayObject.m_WAbil.SC)) + '/' +IntToStr(HiWord(PlayObject.m_WAbil.SC));
  GridHumanInfo.Cells[1,7]:=IntToStr(PlayObject.m_WAbil.HP) + '/' + IntToStr(PlayObject.m_WAbil.MaxHP);
  GridHumanInfo.Cells[1,8]:=IntToStr(PlayObject.m_WAbil.MP) + '/' + IntToStr(PlayObject.m_WAbil.MaxMP);
  GridHumanInfo.Cells[1,9]:=IntToStr(PlayObject.m_WAbil.Weight) + '/' + IntToStr(PlayObject.m_WAbil.MaxWeight);
  GridHumanInfo.Cells[1,10]:=IntToStr(PlayObject.m_WAbil.WearWeight) + '/' + IntToStr(PlayObject.m_WAbil.MaxWearWeight);
  GridHumanInfo.Cells[1,11]:=IntToStr(PlayObject.m_WAbil.HandWeight) + '/' + IntToStr(PlayObject.m_WAbil.MaxHandWeight);
end;

procedure TfrmViewLevel.EditHumanLevelChange(Sender: TObject);
begin
  if EditHumanLevel.Value < 1 then EditHumanLevel.Value:=1;
    
  PlayObject.m_Abil.Level:=EditHumanLevel.Value;
  RefView();
end;

procedure TfrmViewLevel.ComboBoxJobChange(Sender: TObject);
begin
  PlayObject.m_btJob:=ComboBoxJob.ItemIndex;
  RefView();
end;

end.

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